Player Matchup

Scylla
Scylla
Cazmatic
Scylla
Level 98
God Stats
3W - 3L
1,419 SR
Queue Stats
124W - 99L
1,608 Elo+
Solo
Ne Zha
Ne Zha
Haji
Ne Zha
Level 107
God Stats
3W - 5L
1,458 SR
Queue Stats
123W - 121L
1,534 Elo+
Party 2
Bacchus
Bacchus
Kakol021
Bacchus
Level 25
God Stats
22W - 18L
1,559 SR
Queue Stats
96W - 96L
1,467 Elo+
Party 2
Team Averages
Level 77
1,479 SR
1,536 Elo+

VS

Team Averages
Level 30
1,649 SR
1,601 Elo+
Janus
Janus
ButtRust
Janus
Level 13
God Stats
3W - 1L
1,870 SR
Queue Stats
17W - 13L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
Dogtor343
Sylvanus
Level 67
God Stats
22W - 18L
1,577 SR
Queue Stats
99W - 99L
1,498 Elo+
Solo
Da Ji
Da Ji
Suckdawg
Da Ji
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cazmatic
Scylla
14
2 / 5 / 3
10,465
616
12,522
14,280
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Haji
Ne Zha
13
2 / 6 / 2
10,140
596
7,784
13,793
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Kakol021
Bacchus
13
0 / 2 / 2
10,161
598
8,779
15,486
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ButtRust
Janus
16
4 / 1 / 8
11,421
672
15,330
11,542
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dogtor343
Sylvanus
15
2 / 1 / 11
10,834
637
7,318
15,185
16,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Suckdawg
Da Ji
16
7 / 3 / 5
11,585
681
15,706
13,933
6,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
ButtRust
Janus
4
1
8
8
L
Scylla
Cazmatic
Scylla
2
5
3
0.7
W
Sylvanus
Dogtor343
Sylvanus
2
1
11
7.5
L
Ne Zha
Haji
Ne Zha
2
6
2
0.5
L
Bacchus
Kakol021
Bacchus
0
2
2
0.5
W
Da Ji
Suckdawg
Da Ji
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
38,354
43,559
Taken
40,660
30,387
Mitigated
28,104
8,463
Healing
8,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ButtRust
Janus
15,330
1,394
282
3,991
11,542
4,684
702
6,445
5,097
66,670
0
L
Scylla
Cazmatic
Scylla
12,522
1,268
0
3,385
14,280
4,543
0
7,551
6,405
52,127
0
W
Sylvanus
Dogtor343
Sylvanus
7,318
2,096
947
2,756
15,185
16,896
246
8,890
6,295
18,137
0
L
Ne Zha
Haji
Ne Zha
7,784
2,602
0
1,661
13,793
5,422
0
6,160
7,445
0
31,037
L
Bacchus
Kakol021
Bacchus
8,779
623
773
2,644
15,486
20,422
0
8,316
6,789
15,960
0
W
Da Ji
Suckdawg
Da Ji
15,706
3,744
0
935
13,933
6,524
1,231
6,434
7,499
0
44,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
33,840
171
Minions Killed
183
5
Camps Cleared
10
904,360
Distance Traveled
933,510
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,421
672
124
7
4
323,781
1
L
Scylla
10,465
616
100
6
3
299,098
4
W
Sylvanus
10,834
637
27
2
0
274,553
5
L
Ne Zha
10,140
596
52
3
1
281,799
3
L
Bacchus
10,161
598
19
1
1
323,463
4
W
Da Ji
11,585
681
32
2
6
335,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role