Player Matchup

Ratatoskr
Ratatoskr
Asannn
Ratatoskr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,359 Elo+
Party 1
Bacchus
Bacchus
Chubercik
Bacchus
Level 10
God Stats
4W - 2L
1,624 SR
Queue Stats
10W - 11L
1,406 Elo+
Party 1
Persephone
Persephone
DejwCHAN
Persephone
Level 73
God Stats
2W - 1L
1,374 SR
Queue Stats
14W - 14L
1,494 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,420 Elo+

VS

Team Averages
Level 40
1,536 SR
1,281 Elo+
Tsukuyomi
Tsukuyomi
Ark3agle
Tsukuyomi
Level 14
God Stats
8W - 8L
1,506 SR
Queue Stats
16W - 28L
1,281 Elo+
Party 2
Anhur
Anhur
Niklasge
Anhur
Level 48
God Stats
1W - 2L
1,701 SR
Queue Stats
23W - 47L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sabokou
Morgan Le Fay
Level 58
God Stats
1W - 3L
1,400 SR
Queue Stats
27W - 50L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Asannn
Ratatoskr
15
7 / 5 / 14
11,460
716
15,698
21,638
17,914
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Chubercik
Bacchus
16
7 / 0 / 15
12,393
775
12,494
24,304
37,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
DejwCHAN
Persephone
16
9 / 3 / 10
12,426
777
18,694
12,770
5,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ark3agle
Tsukuyomi
11
2 / 12 / 3
9,899
619
12,208
17,689
5,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Niklasge
Anhur
14
3 / 4 / 4
10,080
630
12,257
20,535
8,892
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Sabokou
Morgan Le Fay
14
3 / 7 / 3
10,025
627
15,798
15,173
4,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
23
Kills
8
8
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ark3agle
Tsukuyomi
2
12
3
0.29
W
Ratatoskr
Asannn
Ratatoskr
7
5
14
2.8
W
Bacchus
Chubercik
Bacchus
7
0
15
14.5
W
Persephone
DejwCHAN
Persephone
9
3
10
4.67
L
Anhur
Niklasge
Anhur
3
4
4
1.25
L
Morgan Le Fay
Sabokou
Morgan Le Fay
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,886
Damage
40,263
58,712
Taken
53,397
60,038
Mitigated
19,083
20,020
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ark3agle
Tsukuyomi
12,208
3,908
0
1,574
17,689
5,473
0
10,683
6,470
0
21,476
W
Ratatoskr
Asannn
Ratatoskr
15,698
4,125
1,237
5,668
21,638
17,914
272
5,545
15,353
0
40,480
W
Bacchus
Chubercik
Bacchus
12,494
2,076
754
8,298
24,304
37,078
722
6,081
17,837
24,744
0
W
Persephone
DejwCHAN
Persephone
18,694
1,385
1,307
2,756
12,770
5,046
864
4,697
8,070
63,818
0
L
Anhur
Niklasge
Anhur
12,257
7,228
0
4,286
20,535
8,892
275
11,597
8,338
0
36,079
L
Morgan Le Fay
Sabokou
Morgan Le Fay
15,798
1,810
0
1,470
15,173
4,718
330
9,852
4,930
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
30,004
158
Minions Killed
132
8
Camps Cleared
3
942,696
Distance Traveled
794,744
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,899
619
15
1
2
262,563
0
W
Ratatoskr
11,460
716
42
3
1
328,044
3
W
Bacchus
12,393
775
42
3
0
319,750
2
W
Persephone
12,426
777
74
5
7
294,902
2
L
Anhur
10,080
630
68
4
1
255,913
4
L
Morgan Le Fay
10,025
627
49
3
0
276,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role