Player Matchup

Baron Samedi
Baron Samedi
ArcherFour1403
Baron Samedi
Level 28
God Stats
6W - 6L
1,469 SR
Queue Stats
92W - 136L
1,257 Elo+
Party 2
Medusa
Medusa
Luiscoro
Medusa
Level 15
God Stats
17W - 14L
1,469 SR
Queue Stats
130W - 171L
1,240 Elo+
Party 2
Sylvanus
Sylvanus
SatanLlama
Sylvanus
Level 10
God Stats
2W - 6L
1,365 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sirawesome08
Cu Chulainn
Level 14
God Stats
1W - 4L
1,443 SR
Queue Stats
6W - 13L
1,297 Elo+
Solo
Jing Wei
Jing Wei
scarycrazytroy12
Jing Wei
Level 47
God Stats
6W - 5L
1,692 SR
Queue Stats
277W - 293L
1,519 Elo+
Party 1
Team Averages
Level 23
1,488 SR
1,354 Elo+

VS

Team Averages
Level 21
1,472 SR
1,487 Elo+
Amaterasu
Amaterasu
Aran1625
Amaterasu
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 25L
1,212 Elo+
Party 3
Thoth
Thoth
Ju4nnCruz
Thoth
Level 26
God Stats
1W - 1L
1,243 SR
Queue Stats
61W - 64L
1,331 Elo+
Party 3
Fenrir
Fenrir
JurrasickPark
Fenrir
Level 25
God Stats
11W - 4L
1,756 SR
Queue Stats
121W - 71L
1,632 Elo+
Solo
Izanami
Izanami
StrangeCloudSs
Izanami
Level 29
God Stats
1W - 0L
1,650 SR
Queue Stats
21W - 14L
1,590 Elo+
Solo
Thor
Thor
jhankll
Thor
Level 10
God Stats
1W - 0L
1,212 SR
Queue Stats
12W - 16L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcherFour1403
Baron Samedi
11
1 / 14 / 2
7,357
368
4,858
14,065
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Luiscoro
Medusa
12
2 / 14 / 0
8,218
411
7,433
16,359
3,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SatanLlama
Sylvanus
10
1 / 7 / 4
7,553
378
7,727
17,033
12,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Sirawesome08
Cu Chulainn
12
5 / 10 / 1
8,627
431
10,775
20,367
11,880
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 8 / 5
9,463
473
6,173
16,093
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aran1625
Amaterasu
15
2 / 1 / 14
10,239
512
5,287
10,205
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Ju4nnCruz
Thoth
16
8 / 0 / 16
11,432
572
11,268
9,323
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
21 / 1 / 16
12,907
645
25,950
21,474
18,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
15 / 1 / 8
13,993
700
18,657
16,989
7,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
jhankll
Thor
14
6 / 8 / 12
10,125
506
8,250
12,309
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
118
10
Kills
52
53
Deaths
11
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aran1625
Amaterasu
2
1
14
9
L
Baron Samedi
ArcherFour1403
Baron Samedi
1
14
2
0.14
W
Thoth
Ju4nnCruz
Thoth
8
0
16
16
W
21
1
16
29
L
Medusa
Luiscoro
Medusa
2
14
0
0.14
L
Sylvanus
SatanLlama
Sylvanus
1
7
4
0.43
L
Cu Chulainn
Sirawesome08
Cu Chulainn
5
10
1
0.55
W
15
1
8
19
W
Thor
jhankll
Thor
6
8
12
1.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
69,412
83,917
Taken
70,300
37,697
Mitigated
39,100
10,624
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aran1625
Amaterasu
5,287
2,355
0
1,421
10,205
5,352
1,338
2,802
7,403
0
31,867
L
Baron Samedi
ArcherFour1403
Baron Samedi
4,858
793
1,856
927
14,065
4,505
330
2,299
11,290
22,561
0
W
Thoth
Ju4nnCruz
Thoth
11,268
368
0
1,650
9,323
3,231
1,272
1,794
7,529
53,921
0
W
25,950
7,614
213
5,670
21,474
18,348
244
5,556
15,918
9,950
50,720
L
Medusa
Luiscoro
Medusa
7,433
3,111
0
386
16,359
3,694
754
2,431
13,483
0
35,077
L
Sylvanus
SatanLlama
Sylvanus
7,727
2,489
1,822
2,551
17,033
12,948
297
3,181
13,373
28,091
0
L
Cu Chulainn
Sirawesome08
Cu Chulainn
10,775
3,698
344
2,024
20,367
11,880
0
3,896
15,743
1,975
30,791
W
18,657
12,408
0
9,357
16,989
7,661
7,381
1,561
15,428
0
154,335
W
Thor
jhankll
Thor
8,250
2,915
0
1,484
12,309
4,508
71
2,092
10,217
0
27,436
L
6,173
4,963
0
714
16,093
4,670
0
1,816
13,835
0
55,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
58,696
294
Minions Killed
488
0
Camps Cleared
0
1,593,588
Distance Traveled
1,893,626
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,239
512
58
3
0
370,015
0
L
Baron Samedi
7,357
368
49
2
0
321,524
4
W
Thoth
11,432
572
91
5
0
411,348
1
W
Fenrir
12,907
645
66
3
0
411,631
0
L
Medusa
8,218
411
54
3
0
340,771
0
L
Sylvanus
7,553
378
31
2
0
271,964
0
L
Cu Chulainn
8,627
431
38
2
0
335,608
0
W
Izanami
13,993
700
234
12
0
343,080
0
W
Thor
10,125
506
39
2
0
357,552
6
L
Jing Wei
9,463
473
122
6
0
323,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role