Player Matchup

Olorun
Olorun
Eldritch_hobo
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 276L
1,297 Elo+
Party 1
Hachiman
Hachiman
Fallen-Shadow35
Hachiman
Level 29
God Stats
2W - 1L
1,531 SR
Queue Stats
55W - 104L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
NorthStarFallenG
Kukulkan
Level 47
God Stats
12W - 18L
1,444 SR
Queue Stats
106W - 149L
1,281 Elo+
Party 1
Cerberus
Cerberus
ProjectSinclair
Cerberus
Level 10
God Stats
5W - 9L
1,157 SR
Queue Stats
10W - 14L
1,268 Elo+
Party 1
Fenrir
Fenrir
Promethius79
Fenrir
Level 39
God Stats
0W - 1L
1,792 SR
Queue Stats
92W - 120L
1,293 Elo+
Solo
Team Averages
Level 38
1,485 SR
1,270 Elo+

VS

Team Averages
Level 45
1,407 SR
1,339 Elo+
Geb
Geb
Blomsom
Geb
Level 33
God Stats
7W - 5L
1,458 SR
Queue Stats
14W - 15L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
GirthyStork
Kukulkan
Level 12
God Stats
21W - 35L
1,352 SR
Queue Stats
142W - 156L
1,242 Elo+
Party 3
Thanatos
Thanatos
KursedKamikaze
Thanatos
Level 100
God Stats
11W - 24L
1,451 SR
Queue Stats
130W - 138L
1,444 Elo+
Party 3
Medusa
Medusa
XXrossdaniel
Medusa
Level 46
God Stats
4W - 7L
1,274 SR
Queue Stats
24W - 22L
1,466 Elo+
Party 2
Ra
Ra
dan_scatena
Ra
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,369
537
3,720
6,998
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
6
0 / 3 / 0
4,107
411
1,545
4,405
919
7
0 / 5 / 0
4,287
429
1,566
5,911
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
7
1 / 1 / 0
4,561
456
1,482
5,322
3,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
7
1 / 6 / 0
4,494
449
2,791
6,948
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
1 / 0 / 3
5,579
558
1,582
5,838
1,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
GirthyStork
Kukulkan
10
0 / 3 / 4
5,895
590
1,952
3,992
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
12 / 0 / 0
7,557
756
7,157
5,484
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
9
3 / 0 / 1
5,367
537
3,305
3,569
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 1 / 2
6,211
621
4,150
4,481
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
4
Kills
20
20
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
3
2.5
L
2
5
0
0.4
L
Hachiman
0
3
0
0
W
Kukulkan
GirthyStork
Kukulkan
0
3
4
0.67
W
Thanatos
12
0
0
12
L
0
5
0
0
L
Cerberus
1
1
0
1
L
Fenrir
1
6
0
0.17
W
Medusa
3
0
1
3.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,104
Damage
18,146
29,584
Taken
23,364
10,215
Mitigated
7,710
4,533
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
1,582
142
1,197
1,901
5,838
1,878
0
513
5,325
8,828
0
L
3,720
2,214
0
1,505
6,998
2,500
0
2,027
4,927
21,940
4,983
L
Hachiman
1,545
1,074
0
687
4,405
919
0
1,131
3,274
0
11,469
W
Kukulkan
GirthyStork
Kukulkan
1,952
611
0
500
3,992
1,357
90
2,113
1,879
23,124
0
W
Thanatos
7,157
2,564
0
7,095
5,484
2,198
0
1,851
3,557
0
40,731
L
1,566
117
0
0
5,911
1,196
0
1,816
4,019
15,997
0
L
Cerberus
1,482
73
0
562
5,322
3,359
0
611
4,681
15,452
0
L
Fenrir
2,791
759
0
1,779
6,948
2,241
0
1,867
4,999
0
15,301
W
Medusa
3,305
1,551
0
1,273
3,569
953
33
696
2,873
0
27,608
W
4,150
820
51
1,907
4,481
1,324
556
1,236
3,155
28,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
30,609
183
Minions Killed
255
0
Camps Cleared
0
811,703
Distance Traveled
948,819
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,579
558
13
1
0
197,973
2
L
Olorun
5,369
537
50
5
0
177,335
2
L
Hachiman
4,107
411
23
2
0
131,262
0
W
Kukulkan
5,895
590
60
6
0
170,671
0
W
Thanatos
7,557
756
83
8
0
212,864
0
L
Kukulkan
4,287
429
34
3
0
165,293
2
L
Cerberus
4,561
456
39
4
0
184,089
0
L
Fenrir
4,494
449
37
4
0
153,724
0
W
Medusa
5,367
537
45
5
0
185,421
3
W
Ra
6,211
621
54
5
0
181,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role