Player Matchup

Cliodhna
Cliodhna
DC09NATIVE22
Cliodhna
Level 8
God Stats
2W - 2L
1,700 SR
Queue Stats
57W - 67L
1,312 Elo+
Solo
Izanami
Izanami
Elsacap2s
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Sobek
Sobek
NikoBellic0420
Sobek
Level 4
God Stats
0W - 1L
1,731 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Team Averages
Level 6
1,643 SR
1,392 Elo+

VS

Team Averages
Level 45
1,530 SR
1,319 Elo+
Medusa
Medusa
Red87321
Medusa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
Spxce-Z67
Kukulkan
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 52L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
smega1002
Cthulhu
Level 65
God Stats
3W - 2L
1,590 SR
Queue Stats
45W - 46L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DC09NATIVE22
Cliodhna
10
0 / 5 / 0
6,922
532
9,399
10,318
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Elsacap2s
Izanami
9
0 / 6 / 0
6,889
530
4,736
10,787
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
7,464
574
2,419
9,557
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Red87321
Medusa
13
6 / 0 / 5
9,151
704
9,636
5,659
2,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Spxce-Z67
Kukulkan
13
3 / 0 / 7
8,674
667
10,663
8,787
3,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
smega1002
Cthulhu
12
2 / 0 / 7
8,402
646
5,035
8,753
8,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DC09NATIVE22
Cliodhna
0
5
0
0
L
Izanami
Elsacap2s
Izanami
0
6
0
0
L
0
0
0
0
W
Medusa
Red87321
Medusa
6
0
5
8.5
W
Kukulkan
Spxce-Z67
Kukulkan
3
0
7
6.5
W
Cthulhu
smega1002
Cthulhu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
25,334
30,662
Taken
23,199
15,715
Mitigated
14,497
3,534
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DC09NATIVE22
Cliodhna
9,399
393
0
395
10,318
3,571
0
4,650
5,668
0
22,039
L
Izanami
Elsacap2s
Izanami
4,736
2,990
199
1,044
10,787
3,623
333
6,406
4,381
0
23,261
L
2,419
114
0
1,896
9,557
8,521
0
4,794
4,763
4,679
0
W
Medusa
Red87321
Medusa
9,636
4,483
0
763
5,659
2,470
1,018
636
5,023
0
26,476
W
Kukulkan
Spxce-Z67
Kukulkan
10,663
1,738
240
2,416
8,787
3,911
555
1,752
7,035
34,265
0
W
Cthulhu
smega1002
Cthulhu
5,035
458
731
1,628
8,753
8,116
324
996
7,757
24,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
26,227
89
Minions Killed
123
2
Camps Cleared
4
606,500
Distance Traveled
739,780
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,922
532
44
3
2
204,701
2
L
Izanami
6,889
530
41
3
0
190,123
0
L
Sobek
7,464
574
4
0
0
211,676
2
W
Medusa
9,151
704
38
3
0
229,649
0
W
Kukulkan
8,674
667
54
4
3
235,645
3
W
Cthulhu
8,402
646
31
2
1
274,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role