Player Matchup

Anhur
Anhur
BlaccDGC
Anhur
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
50W - 90L
1,249 Elo+
Solo
Bellona
Bellona
CthulhuExe_
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,318 Elo+
Solo
Charybdis
Charybdis
GONZALILLO001
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,411 Elo+
Party 1
Fafnir
Fafnir
P4R5IV41
Fafnir
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 11L
1,378 Elo+
Solo
Ares
Ares
ctosca1
Ares
Level 14
God Stats
5W - 6L
1,537 SR
Queue Stats
19W - 29L
1,326 Elo+
Party 1
Team Averages
Level 17
1,419 SR
1,336 Elo+

VS

Team Averages
Level 20
1,612 SR
1,430 Elo+
Sylvanus
Sylvanus
FifthJojo
Sylvanus
Level 26
God Stats
21W - 12L
1,454 SR
Queue Stats
165W - 139L
1,588 Elo+
Solo
Ra
Ra
IMtoughMONEY
Ra
Level 17
God Stats
22W - 21L
2,025 SR
Queue Stats
30W - 38L
1,762 Elo+
Solo
Artemis
Artemis
Mr_Somebody-_-
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 41L
1,343 Elo+
Party 2
Nemesis
Nemesis
NC ARTHUR1438
Nemesis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 146L
985 Elo+
Solo
Tiamat
Tiamat
gigatron357
Tiamat
Level 29
God Stats
17W - 19L
1,581 SR
Queue Stats
57W - 69L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlaccDGC
Anhur
15
6 / 13 / 6
9,827
468
11,822
18,251
5,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CthulhuExe_
Bellona
13
4 / 4 / 3
8,744
416
8,785
17,631
14,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
GONZALILLO001
Charybdis
18
5 / 3 / 2
10,582
504
13,057
19,554
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
P4R5IV41
Fafnir
14
6 / 10 / 6
9,594
457
5,786
20,904
18,775
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
ctosca1
Ares
12
1 / 5 / 4
7,742
369
4,003
15,994
8,490
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FifthJojo
Sylvanus
19
9 / 1 / 1
12,662
603
18,030
17,414
10,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 7
12,501
595
15,833
17,483
14,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 9 / 5
11,988
571
11,538
16,209
5,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
16
6 / 10 / 10
11,283
537
12,209
18,531
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
6 / 2 / 6
11,943
569
11,686
12,537
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
22
Kills
35
35
Deaths
24
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
BlaccDGC
Anhur
6
13
6
0.69
L
Bellona
CthulhuExe_
Bellona
4
4
3
1.38
W
Sylvanus
FifthJojo
Sylvanus
9
1
1
9.5
L
Charybdis
GONZALILLO001
Charybdis
5
3
2
2
W
3
2
7
3.25
W
11
9
5
1.5
W
Nemesis
6
10
10
1.1
L
Fafnir
P4R5IV41
Fafnir
6
10
6
0.9
L
Ares
ctosca1
Ares
1
5
4
0.6
W
Tiamat
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
69,296
92,334
Taken
82,174
53,791
Mitigated
45,037
15,511
Healing
32,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BlaccDGC
Anhur
11,822
5,834
0
0
18,251
5,456
371
5,549
12,702
0
42,889
L
Bellona
CthulhuExe_
Bellona
8,785
1,758
0
4,622
17,631
14,602
0
9,735
7,896
0
38,154
W
Sylvanus
FifthJojo
Sylvanus
18,030
7,046
1,726
9,015
17,414
10,383
5,584
2,951
14,463
76,761
15,376
L
Charybdis
GONZALILLO001
Charybdis
13,057
7,820
0
9,122
19,554
6,468
103
12,006
7,548
0
88,393
W
15,833
1,397
1,713
10,130
17,483
14,111
3,217
889
16,594
86,391
0
W
11,538
7,067
70
801
16,209
5,631
3,784
2,787
13,422
0
54,139
W
Nemesis
12,209
5,240
0
3,097
18,531
6,581
949
2,803
15,728
0
54,191
L
Fafnir
P4R5IV41
Fafnir
5,786
2,293
0
1,767
20,904
18,775
63
6,575
14,329
24,754
0
L
Ares
ctosca1
Ares
4,003
250
0
0
15,994
8,490
66
9,895
6,099
15,530
0
W
Tiamat
11,686
1,942
133
5,614
12,537
8,331
796
754
11,783
60,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
60,377
334
Minions Killed
577
0
Camps Cleared
0
1,622,025
Distance Traveled
1,775,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,827
468
45
2
0
312,425
0
L
Bellona
8,744
416
69
3
0
312,035
0
W
Sylvanus
12,662
603
148
7
0
330,116
1
L
Charybdis
10,582
504
167
8
0
351,808
0
W
Ra
12,501
595
158
8
0
375,388
1
W
Artemis
11,988
571
90
4
0
318,310
0
W
Nemesis
11,283
537
75
4
0
372,244
1
L
Fafnir
9,594
457
39
2
0
362,788
4
L
Ares
7,742
369
14
1
0
282,969
0
W
Tiamat
11,943
569
106
5
0
379,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role