Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Almightysalt_357
Neith
Level 5
God Stats
4W - 2L
1,621 SR
Queue Stats
55W - 60L
1,371 Elo+
Solo
Ra
Ra
BanSevenSin
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Solo
Mercury
Mercury
Erxtica__
Mercury
Level 25
God Stats
12W - 5L
1,656 SR
Queue Stats
49W - 45L
1,552 Elo+
Solo
Mulan
Mulan
RedKitten24
Mulan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,248 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,459 Elo+

VS

Team Averages
Level 17
1,639 SR
1,524 Elo+
Jing Wei
Jing Wei
HitNrUn55722
Jing Wei
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Ao Kuang
Ao Kuang
JoshQ1409
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,425 Elo+
Solo
King Arthur
King Arthur
MoGator1
King Arthur
Level 16
God Stats
9W - 7L
1,647 SR
Queue Stats
22W - 25L
1,377 Elo+
Solo
Artemis
Artemis
SmokinOxy
Artemis
Level 5
God Stats
4W - 4L
1,643 SR
Queue Stats
4W - 4L
1,590 Elo+
Solo
Hel
Hel
VeryCleverBoy
Hel
Level 29
God Stats
5W - 3L
1,680 SR
Queue Stats
116W - 124L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
14 / 0 / 6
13,318
605
17,534
10,097
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 2 / 10
13,280
604
20,645
14,197
6,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 21
12,119
551
8,470
22,619
35,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
Erxtica__
Mercury
16
3 / 0 / 11
10,675
485
6,306
10,813
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 4 / 5
10,199
464
3,732
16,474
11,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HitNrUn55722
Jing Wei
14
0 / 7 / 0
8,645
393
4,449
16,626
6,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
JoshQ1409
Ao Kuang
14
4 / 7 / 0
9,352
425
4,866
20,437
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MoGator1
King Arthur
14
3 / 6 / 0
9,286
422
9,662
20,570
16,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SmokinOxy
Artemis
15
0 / 8 / 2
8,659
394
10,347
16,109
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 2
7,306
332
4,494
8,725
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
33
Kills
7
7
Deaths
33
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
0
6
17
W
12
2
10
8.5
W
2
1
21
12.5
W
Mercury
Erxtica__
Mercury
3
0
11
8.5
L
Jing Wei
HitNrUn55722
Jing Wei
0
7
0
0
L
Ao Kuang
JoshQ1409
Ao Kuang
4
7
0
0.57
L
King Arthur
MoGator1
King Arthur
3
6
0
0.5
W
2
4
5
1.13
L
Artemis
SmokinOxy
Artemis
0
8
2
0.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
33,818
74,200
Taken
82,467
62,238
Mitigated
36,033
32,161
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,534
1,611
145
4,027
10,097
4,360
2,193
1,965
8,132
106,341
0
W
20,645
10,878
972
5,307
14,197
6,617
8,239
4,117
10,080
0
95,023
W
8,470
1,727
4,668
11,128
22,619
35,360
1,468
3,462
19,157
55,548
0
W
Mercury
Erxtica__
Mercury
6,306
2,503
0
4,887
10,813
4,259
671
516
10,297
0
53,099
L
Jing Wei
HitNrUn55722
Jing Wei
4,449
3,513
0
3,067
16,626
6,146
1,168
7,281
9,049
0
53,379
L
Ao Kuang
JoshQ1409
Ao Kuang
4,866
1,278
0
6,617
20,437
6,460
96
5,964
14,343
56,486
0
L
King Arthur
MoGator1
King Arthur
9,662
836
0
2,780
20,570
16,952
114
5,988
14,423
4,346
44,144
W
3,732
637
0
1,027
16,474
11,642
912
522
15,952
0
34,609
L
Artemis
SmokinOxy
Artemis
10,347
5,176
0
3,231
16,109
4,640
204
4,434
11,579
0
55,651
L
4,494
277
850
2,616
8,725
1,835
0
1,667
6,996
28,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,591
Gold Earned
43,248
562
Minions Killed
416
0
Camps Cleared
0
2,260,704
Distance Traveled
1,937,766
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,318
605
170
8
0
462,195
3
W
Neith
13,280
604
160
7
0
400,812
1
W
Ra
12,119
551
86
4
0
399,341
1
W
Mercury
10,675
485
79
4
0
530,564
0
L
Jing Wei
8,645
393
99
5
0
347,385
1
L
Ao Kuang
9,352
425
93
4
0
412,725
0
L
King Arthur
9,286
422
87
4
0
419,798
7
W
Mulan
10,199
464
67
3
0
467,792
3
L
Artemis
8,659
394
87
4
0
347,923
0
L
Hel
7,306
332
50
2
0
409,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role