Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NeGaT1Ve1505
Aphrodite
Level 42
God Stats
5W - 2L
1,718 SR
Queue Stats
6W - 3L
1,537 Elo+
Solo
Medusa
Medusa
Nephalem98
Medusa
Level 37
God Stats
3W - 2L
1,773 SR
Queue Stats
27W - 25L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
WELLING518
Gilgamesh
Level 127
God Stats
2W - 2L
1,436 SR
Queue Stats
44W - 40L
1,530 Elo+
Party 2
Team Averages
Level 79
1,585 SR
1,519 Elo+

VS

Team Averages
Level 63
1,425 SR
1,472 Elo+
Kumbhakarna
Kumbhakarna
AK x Zodiac
Kumbhakarna
Level 66
God Stats
24W - 20L
1,567 SR
Queue Stats
73W - 88L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
CharlesTheMeme
Gilgamesh
Level 31
God Stats
21W - 13L
1,673 SR
Queue Stats
42W - 25L
1,618 Elo+
Solo
Neith
Neith
DayDREAM GREEN
Neith
Level 67
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 1
Scylla
Scylla
GREEN REEPER
Scylla
Level 124
God Stats
3W - 8L
1,341 SR
Queue Stats
103W - 141L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
JunkyWailer
Sun Wukong
Level 28
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 1 / 11
11,082
852
15,850
9,050
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
16
4 / 0 / 14
10,386
799
15,252
11,402
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
NeGaT1Ve1505
Aphrodite
15
1 / 2 / 15
9,215
709
6,725
10,960
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Nephalem98
Medusa
15
3 / 4 / 15
9,883
760
17,328
15,078
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WELLING518
Gilgamesh
16
7 / 2 / 14
10,864
836
14,350
19,754
14,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AK x Zodiac
Kumbhakarna
13
0 / 4 / 5
8,392
646
5,561
17,505
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
CharlesTheMeme
Gilgamesh
13
2 / 8 / 3
7,952
612
11,218
21,859
8,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 3 / 2
10,394
800
12,124
11,600
4,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
1 / 3 / 6
8,650
665
16,077
10,693
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JunkyWailer
Sun Wukong
15
1 / 4 / 5
8,835
680
3,278
15,071
12,433
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
22
Kills
9
9
Deaths
22
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
11
12.5
W
Cthulhu
 
Cthulhu
4
0
14
11
L
Kumbhakarna
AK x Zodiac
Kumbhakarna
0
4
5
0.63
L
Gilgamesh
CharlesTheMeme
Gilgamesh
2
8
3
0.44
L
5
3
2
2
L
Scylla
1
3
6
1.33
L
Sun Wukong
JunkyWailer
Sun Wukong
1
4
5
0.88
W
Aphrodite
NeGaT1Ve1505
Aphrodite
1
2
15
4.25
W
Medusa
Nephalem98
Medusa
3
4
15
2.63
W
Gilgamesh
WELLING518
Gilgamesh
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,505
Damage
48,258
66,244
Taken
76,728
41,103
Mitigated
44,271
24,217
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,850
1,554
144
3,573
9,050
3,220
823
3,404
5,646
44,075
0
W
Cthulhu
 
Cthulhu
15,252
1,197
1,479
1,581
11,402
12,409
684
3,807
7,595
37,363
0
L
Kumbhakarna
AK x Zodiac
Kumbhakarna
5,561
390
0
1,802
17,505
15,539
0
7,912
9,308
14,288
0
L
Gilgamesh
CharlesTheMeme
Gilgamesh
11,218
2,582
0
3,571
21,859
8,865
0
11,239
10,268
1,086
15,894
L
12,124
4,747
0
2,911
11,600
4,004
0
6,727
4,734
0
34,128
L
Scylla
16,077
923
0
751
10,693
3,430
0
4,931
5,627
42,758
0
L
Sun Wukong
JunkyWailer
Sun Wukong
3,278
216
881
883
15,071
12,433
37
6,953
7,784
0
18,610
W
Aphrodite
NeGaT1Ve1505
Aphrodite
6,725
475
7,794
6,140
10,960
5,244
1,342
4,084
6,876
28,365
0
W
Medusa
Nephalem98
Medusa
17,328
11,204
0
3,016
15,078
5,655
4,381
5,968
9,110
0
42,450
W
Gilgamesh
WELLING518
Gilgamesh
14,350
2,581
0
490
19,754
14,575
469
5,044
14,710
4,586
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
44,223
308
Minions Killed
203
9
Camps Cleared
2
1,275,552
Distance Traveled
1,163,826
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,082
852
93
7
1
263,091
2
W
Cthulhu
10,386
799
64
5
2
264,403
2
L
Kumbhakarna
8,392
646
19
1
0
239,103
0
L
Gilgamesh
7,952
612
11
1
0
205,820
0
L
Neith
10,394
800
66
5
1
248,908
0
L
Scylla
8,650
665
72
6
0
244,880
0
L
Sun Wukong
8,835
680
35
3
1
225,115
2
W
Aphrodite
9,215
709
56
4
2
265,004
1
W
Medusa
9,883
760
57
4
2
215,882
0
W
Gilgamesh
10,864
836
38
3
2
267,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role