Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Absolute_Derp
Vulcan
Level 126
God Stats
1W - 0L
1,592 SR
Queue Stats
135W - 68L
1,675 Elo+
Party 2
Loki
Loki
IMexican_OrphanI
Loki
Level 32
God Stats
11W - 4L
1,706 SR
Queue Stats
71W - 43L
1,542 Elo+
Party 2
Fenrir
Fenrir
LifeOfMillie
Fenrir
Level 45
God Stats
1W - 2L
1,152 SR
Queue Stats
22W - 12L
1,512 Elo+
Party 2
Team Averages
Level 85
1,490 SR
1,546 Elo+

VS

Team Averages
Level 39
1,598 SR
1,503 Elo+
Fenrir
Fenrir
ArmadaHQ
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fallen-Taniks
Jing Wei
Level 43
God Stats
0W - 3L
1,299 SR
Queue Stats
92W - 102L
1,416 Elo+
Solo
Thanatos
Thanatos
Slumlvrdak
Thanatos
Level 18
God Stats
19W - 11L
1,729 SR
Queue Stats
30W - 21L
1,579 Elo+
Party 1
Anubis
Anubis
Sphinxtus
Anubis
Level 66
God Stats
9W - 4L
1,694 SR
Queue Stats
29W - 19L
1,579 Elo+
Party 1
King Arthur
King Arthur
iStay Yellin
King Arthur
Level 32
God Stats
1W - 1L
1,767 SR
Queue Stats
30W - 41L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 3 / 20
11,451
1,145
11,248
12,060
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
15
3 / 0 / 9
9,353
935
2,216
1,704
745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
14 / 1 / 14
12,782
1,278
20,545
3,282
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 2 / 16
10,090
1,009
5,722
4,486
1,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fenrir
17
5 / 1 / 11
10,056
1,006
7,727
9,917
4,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

267

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArmadaHQ
Fenrir
15
0 / 13 / 3
8,534
853
1,314
17,217
4,429
Jing Wei
Fallen-Taniks
Jing Wei
15
0 / 3 / 1
8,546
855
1,457
6,907
1,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Slumlvrdak
Thanatos
16
3 / 2 / 3
10,037
1,004
3,759
7,328
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Sphinxtus
Anubis
16
4 / 8 / 2
11,207
1,121
16,004
12,634
3,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
iStay Yellin
King Arthur
17
0 / 4 / 7
9,966
997
5,583
12,180
5,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
23
29
Kills
7
7
Deaths
30
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
20
5
W
Gilgamesh
 
Gilgamesh
3
0
9
7.5
W
14
1
14
21
L
Fenrir
ArmadaHQ
Fenrir
0
13
3
0.12
L
Jing Wei
Fallen-Taniks
Jing Wei
0
3
1
0.17
W
2
2
16
5
W
Fenrir
5
1
11
10.5
L
Thanatos
Slumlvrdak
Thanatos
3
2
3
2.25
L
Anubis
Sphinxtus
Anubis
4
8
2
0.63
L
King Arthur
iStay Yellin
King Arthur
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
28,117
31,449
Taken
56,266
11,899
Mitigated
17,210
5,399
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,248
1,289
334
4,567
12,060
4,540
0
6,331
5,729
42,387
0
W
Gilgamesh
 
Gilgamesh
2,216
199
0
12
1,704
745
0
695
1,009
895
3,211
W
20,545
7,198
148
290
3,282
600
0
2,249
1,033
47,430
0
L
Fenrir
ArmadaHQ
Fenrir
1,314
209
0
194
17,217
4,429
0
10,107
6,946
0
4,589
L
Jing Wei
Fallen-Taniks
Jing Wei
1,457
1,101
0
0
6,907
1,681
0
3,964
2,925
0
17,451
W
5,722
2,488
0
0
4,486
1,587
0
1,661
2,825
0
19,239
W
Fenrir
7,727
915
0
48
9,917
4,427
0
5,068
4,849
0
14,066
L
Thanatos
Slumlvrdak
Thanatos
3,759
291
0
2,269
7,328
1,731
0
4,007
3,227
0
16,280
L
Anubis
Sphinxtus
Anubis
16,004
0
0
2,412
12,634
3,864
0
8,020
4,452
55,773
0
L
King Arthur
iStay Yellin
King Arthur
5,583
541
94
438
12,180
5,505
0
5,579
6,479
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
48,290
208
Minions Killed
198
8
Camps Cleared
8
863,801
Distance Traveled
946,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,451
1,145
86
9
1
167,891
0
W
Gilgamesh
9,353
935
5
1
0
85,111
0
W
Vulcan
12,782
1,278
87
9
1
207,673
0
L
Fenrir
8,534
853
9
1
0
147,436
0
L
Jing Wei
8,546
855
32
3
2
219,942
0
W
Loki
10,090
1,009
11
1
0
199,783
0
W
Fenrir
10,056
1,006
19
2
6
203,343
0
L
Thanatos
10,037
1,004
28
3
3
206,024
0
L
Anubis
11,207
1,121
93
9
3
171,828
0
L
King Arthur
9,966
997
36
4
0
201,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role