Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CrowL1nG
Neith
Level 84
God Stats
1W - 1L
1,403 SR
Queue Stats
92W - 84L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
OTS NotaR
Baba Yaga
Level 154
God Stats
4W - 4L
1,482 SR
Queue Stats
345W - 332L
1,521 Elo+
Party 3
Khepri
Khepri
Rezzom2610
Khepri
Level 46
God Stats
2W - 1L
1,510 SR
Queue Stats
119W - 142L
1,420 Elo+
Party 3
Cabrakan
Cabrakan
le pil0nneur
Cabrakan
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
606W - 627L
1,500 Elo+
Party 3
Team Averages
Level 115
1,479 SR
1,482 Elo+

VS

Team Averages
Level 78
1,573 SR
1,457 Elo+
Ares
Ares
DiRyse
Ares
Level 124
God Stats
3W - 3L
1,623 SR
Queue Stats
169W - 169L
1,566 Elo+
Party 2
Geb
Geb
Mythical Bus
Geb
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 57L
1,411 Elo+
Party 2
Achilles
Achilles
Pituerto13
Achilles
Level 126
God Stats
2W - 2L
1,567 SR
Queue Stats
283W - 298L
1,428 Elo+
Solo
Chaac
Chaac
SemsZM
Chaac
Level 33
God Stats
2W - 1L
1,673 SR
Queue Stats
24W - 22L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
VooDooBantuu
Ao Kuang
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 208L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 2 / 25
14,752
738
13,308
20,001
34,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
CrowL1nG
Neith
20
12 / 3 / 22
14,561
728
30,457
15,805
9,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
OTS NotaR
Baba Yaga
20
10 / 2 / 23
14,572
729
30,371
17,799
11,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Rezzom2610
Khepri
20
2 / 3 / 26
13,995
700
11,304
27,964
37,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
le pil0nneur
Cabrakan
20
9 / 7 / 17
13,351
668
25,865
23,103
19,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DiRyse
Ares
18
2 / 8 / 10
11,318
566
22,973
24,501
34,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 9 / 11
10,434
522
12,323
21,357
33,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Pituerto13
Achilles
18
5 / 8 / 11
11,426
571
21,286
26,590
38,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
SemsZM
Chaac
18
2 / 10 / 12
11,474
574
23,396
35,780
34,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
VooDooBantuu
Ao Kuang
20
6 / 6 / 7
11,994
600
8,101
20,875
17,185
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
68
39
Kills
17
17
Deaths
41
113
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
25
9.25
W
Neith
CrowL1nG
Neith
12
3
22
7.67
L
Ares
DiRyse
Ares
2
8
10
0.88
L
2
9
11
0.83
W
Baba Yaga
OTS NotaR
Baba Yaga
10
2
23
10.75
L
Achilles
Pituerto13
Achilles
5
8
11
1.31
W
Khepri
Rezzom2610
Khepri
2
3
26
5
L
Chaac
SemsZM
Chaac
2
10
12
0.8
L
Ao Kuang
VooDooBantuu
Ao Kuang
6
6
7
1.58
W
Cabrakan
le pil0nneur
Cabrakan
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,305
Damage
88,079
104,672
Taken
129,103
111,679
Mitigated
158,534
55,399
Healing
36,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,308
1,333
4,872
5,648
20,001
34,570
70
9,797
9,840
23,815
0
W
Neith
CrowL1nG
Neith
30,457
14,547
1,348
7,323
15,805
9,271
2,420
6,774
8,795
0
64,406
L
Ares
DiRyse
Ares
22,973
816
1,601
2,167
24,501
34,356
71
12,372
12,129
34,160
0
L
12,323
720
1,577
1,675
21,357
33,394
247
12,741
8,616
19,261
0
W
Baba Yaga
OTS NotaR
Baba Yaga
30,371
2,019
4,737
9,549
17,799
11,026
1,408
4,012
13,242
65,713
0
L
Achilles
Pituerto13
Achilles
21,286
3,788
2,765
6,982
26,590
38,610
691
15,210
11,380
909
38,313
W
Khepri
Rezzom2610
Khepri
11,304
1,385
3,623
11,768
27,964
37,509
742
13,110
14,467
27,006
0
L
Chaac
SemsZM
Chaac
23,396
3,645
2,169
8,843
35,780
34,989
224
23,409
12,371
0
48,502
L
Ao Kuang
VooDooBantuu
Ao Kuang
8,101
1,868
2,687
5,590
20,875
17,185
87
17,116
3,759
25,483
0
W
Cabrakan
le pil0nneur
Cabrakan
25,865
2,519
1,688
4,843
23,103
19,303
164
10,457
12,178
33,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,231
Gold Earned
56,646
185
Minions Killed
149
0
Camps Cleared
0
1,951,909
Distance Traveled
1,640,004
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,752
738
16
1
0
427,628
2
W
Neith
14,561
728
57
3
0
376,514
0
L
Ares
11,318
566
26
1
0
309,985
0
L
Geb
10,434
522
15
1
0
348,945
1
W
Baba Yaga
14,572
729
58
3
0
421,214
0
L
Achilles
11,426
571
27
1
0
328,209
0
W
Khepri
13,995
700
30
2
0
367,066
0
L
Chaac
11,474
574
45
2
0
315,310
1
L
Ao Kuang
11,994
600
36
2
0
337,555
0
W
Cabrakan
13,351
668
24
1
0
359,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role