Player Matchup

Izanami
Izanami
EviL-Pinder
Izanami
Level 68
God Stats
14W - 14L
1,590 SR
Queue Stats
334W - 255L
1,467 Elo+
Party 3
Vulcan
Vulcan
ItzRainingBen
Vulcan
Level 68
God Stats
3W - 4L
1,527 SR
Queue Stats
462W - 402L
1,503 Elo+
Party 3
Artio
Artio
Kukuro222
Artio
Level 106
God Stats
2W - 3L
1,491 SR
Queue Stats
201W - 185L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
PopSmokeBPL
Gilgamesh
Level 152
God Stats
14W - 22L
1,506 SR
Queue Stats
402W - 396L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
SirLuckyMagz
Cliodhna
Level 107
God Stats
30W - 19L
1,652 SR
Queue Stats
274W - 268L
1,496 Elo+
Solo
Team Averages
Level 100
1,553 SR
1,503 Elo+

VS

Team Averages
Level 114
1,573 SR
1,512 Elo+
King Arthur
King Arthur
Bibaboktor
King Arthur
Level 91
God Stats
7W - 9L
1,448 SR
Queue Stats
478W - 530L
1,521 Elo+
Party 1
Ymir
Ymir
SAMURAI RICK25
Ymir
Level 105
God Stats
9W - 6L
1,647 SR
Queue Stats
68W - 66L
1,381 Elo+
Solo
Jing Wei
Jing Wei
SuperGamon14
Jing Wei
Level 160
God Stats
9W - 8L
1,569 SR
Queue Stats
381W - 277L
1,560 Elo+
Party 1
Scylla
Scylla
kipmetpatat
Scylla
Level 104
God Stats
33W - 24L
1,541 SR
Queue Stats
673W - 706L
1,504 Elo+
Party 1
Bellona
Bellona
ltsChazz
Bellona
Level 109
God Stats
12W - 10L
1,657 SR
Queue Stats
537W - 444L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EviL-Pinder
Izanami
13
3 / 5 / 1
8,189
512
13,681
13,062
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 3
7,994
500
5,570
7,383
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Kukuro222
Artio
12
0 / 4 / 4
7,665
479
5,697
14,021
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
PopSmokeBPL
Gilgamesh
16
6 / 5 / 1
9,669
604
13,466
14,910
13,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
SirLuckyMagz
Cliodhna
10
1 / 4 / 1
6,886
430
2,536
7,215
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bibaboktor
King Arthur
14
3 / 5 / 5
8,926
558
10,268
18,342
12,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 7
7,686
480
3,417
11,151
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
SuperGamon14
Jing Wei
17
5 / 1 / 4
10,105
632
8,978
11,058
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
2 / 2 / 3
9,288
581
6,354
8,510
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ltsChazz
Bellona
15
9 / 2 / 3
9,816
614
9,679
11,760
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
19
20
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bibaboktor
King Arthur
3
5
5
1.1
L
Izanami
EviL-Pinder
Izanami
3
5
1
0.7
L
0
2
3
0.75
L
Artio
Kukuro222
Artio
0
4
4
0.5
L
Gilgamesh
PopSmokeBPL
Gilgamesh
6
5
1
1.3
W
0
0
7
3.5
L
Cliodhna
SirLuckyMagz
Cliodhna
1
4
1
0.38
W
Jing Wei
SuperGamon14
Jing Wei
5
1
4
7
W
Scylla
2
2
3
1.75
W
Bellona
ltsChazz
Bellona
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,950
Damage
38,696
56,591
Taken
60,821
33,311
Mitigated
35,224
16,713
Healing
20,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bibaboktor
King Arthur
10,268
1,429
0
4,876
18,342
12,068
15
3,602
14,724
7,761
41,558
L
Izanami
EviL-Pinder
Izanami
13,681
10,011
0
3,867
13,062
4,240
86
2,692
10,268
0
62,253
L
5,570
2,231
0
2,321
7,383
2,507
749
3,041
4,114
48,268
0
L
Artio
Kukuro222
Artio
5,697
468
313
4,228
14,021
11,423
96
2,178
11,763
22,883
0
L
Gilgamesh
PopSmokeBPL
Gilgamesh
13,466
3,427
0
3,274
14,910
13,098
0
2,190
12,706
12,886
47,184
W
3,417
257
644
2,928
11,151
8,149
280
2,052
9,079
15,054
0
L
Cliodhna
SirLuckyMagz
Cliodhna
2,536
532
0
2,710
7,215
2,043
0
1,124
6,019
0
32,875
W
Jing Wei
SuperGamon14
Jing Wei
8,978
7,670
0
6,167
11,058
3,261
212
2,288
8,752
0
75,084
W
Scylla
6,354
810
0
2,353
8,510
2,963
174
2,860
5,488
63,039
0
W
Bellona
ltsChazz
Bellona
9,679
4,255
0
3,338
11,760
8,783
0
2,879
8,837
0
68,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
45,821
452
Minions Killed
488
0
Camps Cleared
0
1,396,221
Distance Traveled
1,574,368
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,926
558
87
5
0
297,850
5
L
Izanami
8,189
512
118
7
0
274,709
5
L
Vulcan
7,994
500
98
6
0
310,590
7
L
Artio
7,665
479
39
2
0
309,189
4
L
Gilgamesh
9,669
604
108
7
0
309,152
5
W
Ymir
7,686
480
31
2
0
317,591
4
L
Cliodhna
6,886
430
89
6
0
192,581
0
W
Jing Wei
10,105
632
143
9
0
309,072
2
W
Scylla
9,288
581
135
8
0
305,305
3
W
Bellona
9,816
614
92
6
0
344,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role