Player Matchup

Cernunnos
Cernunnos
SanjixzSama
Cernunnos
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 50L
1,441 Elo+
Solo
Sol
Sol
Spauy
Sol
Level 115
God Stats
2W - 8L
1,516 SR
Queue Stats
190W - 259L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
Yanagisawa991
Guan Yu
Level 103
God Stats
2W - 2L
1,294 SR
Queue Stats
38W - 90L
1,210 Elo+
Party 1
Team Averages
Level 78
1,437 SR
1,341 Elo+

VS

Team Averages
Level 73
1,547 SR
1,538 Elo+
Sylvanus
Sylvanus
Mr_Ant26
Sylvanus
Level 150
God Stats
3W - 1L
1,752 SR
Queue Stats
65W - 19L
1,717 Elo+
Party 2
Geb
Geb
Pursuit28
Geb
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 15L
1,712 Elo+
Party 2
Medusa
Medusa
anonimo9658
Medusa
Level 10
God Stats
5W - 3L
1,387 SR
Queue Stats
5W - 3L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SanjixzSama
Cernunnos
12
4 / 6 / 2
7,874
716
8,563
10,583
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Spauy
Sol
12
3 / 4 / 3
8,067
733
9,781
8,980
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
8
0 / 1 / 4
6,630
603
560
7,231
3,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mr_Ant26
Sylvanus
13
5 / 2 / 6
8,571
779
9,653
9,215
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 9
7,296
663
4,373
11,256
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
6 / 1 / 3
8,714
792
7,979
9,414
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
11
11
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Mr_Ant26
Sylvanus
5
2
6
4
W
0
4
9
1.13
L
Cernunnos
SanjixzSama
Cernunnos
4
6
2
0.83
L
Sol
Spauy
Sol
3
4
3
1.13
L
Guan Yu
0
1
4
2
W
Medusa
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
22,005
26,794
Taken
29,885
9,353
Mitigated
15,535
5,503
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Mr_Ant26
Sylvanus
9,653
2,556
2,181
3,860
9,215
4,775
937
2,551
6,664
24,044
5,310
W
4,373
440
0
15
11,256
7,510
31
3,060
8,196
13,533
0
L
Cernunnos
SanjixzSama
Cernunnos
8,563
4,126
371
1,649
10,583
3,095
0
5,654
4,929
0
32,634
L
Sol
Spauy
Sol
9,781
2,814
0
2,493
8,980
2,885
0
5,316
3,664
31,874
2,468
L
Guan Yu
560
29
255
735
7,231
3,373
0
2,530
4,701
0
2,468
W
Medusa
7,979
3,729
102
548
9,414
3,250
1,486
3,834
5,580
0
27,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
24,581
99
Minions Killed
102
4
Camps Cleared
5
450,540
Distance Traveled
563,879
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,571
779
42
4
4
172,475
1
W
Geb
7,296
663
16
1
1
184,950
10
L
Cernunnos
7,874
716
41
4
3
151,227
3
L
Sol
8,067
733
50
5
1
176,407
3
L
Guan Yu
6,630
603
8
1
0
122,906
1
W
Medusa
8,714
792
44
4
0
206,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role