Player Matchup

King Arthur
King Arthur
Chibi_Cerberus
King Arthur
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 27L
1,454 Elo+
Solo
Apollo
Apollo
Dark_p3afc
Apollo
Level 17
God Stats
2W - 0L
1,255 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sol
Sol
FoxyChicken
Sol
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
36W - 48L
1,319 Elo+
Solo
Nemesis
Nemesis
Random1God
Nemesis
Level 12
God Stats
2W - 2L
1,480 SR
Queue Stats
37W - 36L
1,452 Elo+
Solo
Ymir
Ymir
majeras33
Ymir
Level 15
God Stats
4W - 3L
1,454 SR
Queue Stats
23W - 27L
1,421 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,429 Elo+

VS

Team Averages
Level 21
1,739 SR
1,543 Elo+
Tiamat
Tiamat
AmateurPlace285
Tiamat
Level 26
God Stats
9W - 5L
1,774 SR
Queue Stats
38W - 29L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Arct1c Phantom
Jormungandr
Level 46
God Stats
1W - 1L
1,777 SR
Queue Stats
106W - 79L
1,609 Elo+
Party 1
Bastet
Bastet
Dragonking10301
Bastet
Level 11
God Stats
1W - 2L
1,717 SR
Queue Stats
8W - 13L
1,479 Elo+
Solo
Nemesis
Nemesis
KittyMcMOIST
Nemesis
Level 16
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SpiritBunny7
Kukulkan
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chibi_Cerberus
King Arthur
18
9 / 0 / 9
11,443
1,040
14,962
9,779
8,852
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Dark_p3afc
Apollo
16
2 / 2 / 8
9,869
897
10,660
9,646
3,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 6
10,448
950
11,016
7,249
2,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Random1God
Nemesis
18
4 / 1 / 9
10,931
994
12,680
9,282
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
2 / 0 / 15
10,542
958
9,199
13,196
8,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

303

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,900
900
11,841
10,888
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Arct1c Phantom
Jormungandr
15
1 / 2 / 2
9,664
879
15,460
17,825
22,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 7 / 1
8,912
810
7,346
14,862
6,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KittyMcMOIST
Nemesis
15
0 / 7 / 1
8,840
804
3,281
13,359
8,464
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
SpiritBunny7
Kukulkan
15
0 / 3 / 1
8,925
811
5,619
6,633
3,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
21
Kills
4
4
Deaths
21
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Jormungandr
Arct1c Phantom
Jormungandr
1
2
2
1
W
King Arthur
Chibi_Cerberus
King Arthur
9
0
9
13.5
W
Apollo
Dark_p3afc
Apollo
2
2
8
3
L
0
7
1
0.07
W
4
1
6
7
L
Nemesis
KittyMcMOIST
Nemesis
0
7
1
0.07
W
Nemesis
Random1God
Nemesis
4
1
9
8.5
L
Kukulkan
SpiritBunny7
Kukulkan
0
3
1
0.17
W
Ymir
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,517
Damage
43,547
49,152
Taken
63,567
28,059
Mitigated
47,539
11,454
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,841
1,821
0
2,298
10,888
6,191
0
3,632
7,256
25,263
0
L
Jormungandr
Arct1c Phantom
Jormungandr
15,460
2,901
0
0
17,825
22,520
0
7,953
9,872
40,933
0
W
King Arthur
Chibi_Cerberus
King Arthur
14,962
1,141
1,122
3,030
9,779
8,852
0
6,117
3,662
6,353
35,905
W
Apollo
Dark_p3afc
Apollo
10,660
5,473
0
1,613
9,646
3,542
0
7,249
2,397
0
26,250
L
7,346
2,123
0
791
14,862
6,764
0
5,757
9,105
0
17,842
W
11,016
4,061
0
1,948
7,249
2,484
0
5,352
1,897
19,133
0
L
Nemesis
KittyMcMOIST
Nemesis
3,281
962
0
228
13,359
8,464
0
4,093
9,266
0
10,871
W
Nemesis
Random1God
Nemesis
12,680
6,066
8
1,977
9,282
4,495
0
4,858
4,424
0
39,104
L
Kukulkan
SpiritBunny7
Kukulkan
5,619
1,868
0
0
6,633
3,600
0
1,617
5,016
17,827
0
W
Ymir
9,199
885
461
1,295
13,196
8,686
0
9,344
3,852
17,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
46,241
234
Minions Killed
152
9
Camps Cleared
3
1,071,489
Distance Traveled
880,833
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,900
900
33
3
1
186,593
0
L
Jormungandr
9,664
879
45
4
0
195,870
0
W
King Arthur
11,443
1,040
65
6
2
227,830
0
W
Apollo
9,869
897
51
5
0
192,648
1
L
Bastet
8,912
810
28
3
1
195,437
2
W
Sol
10,448
950
27
2
0
214,069
1
L
Nemesis
8,840
804
19
2
1
151,932
0
W
Nemesis
10,931
994
64
6
6
227,346
0
L
Kukulkan
8,925
811
27
2
0
151,001
0
W
Ymir
10,542
958
27
2
1
209,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role