Player Matchup

Gilgamesh
Gilgamesh
AngryPants1131
Gilgamesh
Level 121
God Stats
2W - 2L
1,687 SR
Queue Stats
48W - 54L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Julen2711
Kukulkan
Level 89
God Stats
5W - 9L
1,557 SR
Queue Stats
113W - 110L
1,428 Elo+
Party 1
Bastet
Bastet
tubiduba
Bastet
Level 124
God Stats
1W - 0L
1,765 SR
Queue Stats
130W - 126L
1,491 Elo+
Party 1
Team Averages
Level 111
1,669 SR
1,491 Elo+

VS

Team Averages
Level 37
1,500 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
timiBROTHER
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngryPants1131
Gilgamesh
13
9 / 4 / 8
9,485
790
8,866
12,011
8,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Julen2711
Kukulkan
14
10 / 5 / 10
10,259
855
15,815
8,507
2,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
tubiduba
Bastet
13
4 / 0 / 14
9,493
791
9,575
6,037
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 7 / 1
9,512
793
6,809
12,238
4,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
12
2 / 9 / 4
8,165
680
3,832
12,581
4,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
11
0 / 7 / 7
7,947
662
3,957
12,461
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
9
9
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
7
1
1.07
L
Odin
 
Odin
2
9
4
0.44
W
Gilgamesh
AngryPants1131
Gilgamesh
9
4
8
3.25
W
Kukulkan
Julen2711
Kukulkan
10
5
10
3
L
Yemoja
0
7
7
0.5
W
Bastet
tubiduba
Bastet
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
14,598
26,555
Taken
37,280
13,276
Mitigated
19,977
6,473
Healing
1,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,809
756
0
162
12,238
4,777
0
7,179
5,059
0
9,308
L
Odin
 
Odin
3,832
1,158
0
0
12,581
4,433
0
2,994
9,587
0
16,237
W
Gilgamesh
AngryPants1131
Gilgamesh
8,866
2,322
0
2,558
12,011
8,129
563
2,421
9,590
0
25,656
W
Kukulkan
Julen2711
Kukulkan
15,815
2,699
0
1,143
8,507
2,863
894
950
7,557
47,007
0
L
Yemoja
3,957
752
568
461
12,461
10,767
0
5,814
6,647
10,098
0
W
Bastet
tubiduba
Bastet
9,575
2,834
0
2,772
6,037
2,284
0
1,597
4,440
0
26,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
25,624
121
Minions Killed
54
8
Camps Cleared
1
657,981
Distance Traveled
618,157
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,512
793
5
0
0
229,755
3
L
Odin
8,165
680
29
2
0
189,882
3
W
Gilgamesh
9,485
790
21
2
2
230,997
5
W
Kukulkan
10,259
855
70
6
2
189,384
0
L
Yemoja
7,947
662
20
2
1
198,520
3
W
Bastet
9,493
791
30
3
4
237,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role