Player Matchup

Sobek
Sobek
ConCuCalCu
Sobek
Level 26
God Stats
1W - 1L
1,698 SR
Queue Stats
126W - 123L
1,580 Elo+
Solo
Kukulkan
Kukulkan
LaSaline
Kukulkan
Level 29
God Stats
12W - 14L
1,407 SR
Queue Stats
147W - 157L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Nacho34
Heimdallr
Level 6
God Stats
1W - 1L
1,786 SR
Queue Stats
13W - 8L
1,688 Elo+
Party 1
Pele
Pele
Teddyischki
Pele
Level 85
God Stats
3W - 3L
1,486 SR
Queue Stats
368W - 334L
1,607 Elo+
Party 1
Fenrir
Fenrir
jotauelemami758
Fenrir
Level 22
God Stats
2W - 6L
1,403 SR
Queue Stats
43W - 36L
1,572 Elo+
Solo
Team Averages
Level 34
1,556 SR
1,602 Elo+

VS

Team Averages
Level 19
1,593 SR
1,578 Elo+
Terra
Terra
Fridaybottle
Terra
Level 24
God Stats
3W - 0L
1,848 SR
Queue Stats
113W - 50L
1,677 Elo+
Solo
Chiron
Chiron
Marcer7
Chiron
Level 16
God Stats
1W - 4L
1,234 SR
Queue Stats
46W - 41L
1,553 Elo+
Solo
Bellona
Bellona
MikeOckiner
Bellona
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 44L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stabby14
Tsukuyomi
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
67W - 48L
1,589 Elo+
Solo
Chronos
Chronos
zhenwanmei
Chronos
Level 18
God Stats
4W - 1L
1,660 SR
Queue Stats
124W - 84L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 4 / 0
4,786
479
2,536
9,274
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
LaSaline
Kukulkan
10
0 / 1 / 0
5,457
546
1,576
3,213
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Nacho34
Heimdallr
9
0 / 3 / 0
5,148
515
2,337
5,680
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 0
5,011
501
5,817
8,401
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,337
534
3,561
7,015
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,755
576
3,391
5,189
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Marcer7
Chiron
12
4 / 0 / 3
6,351
635
4,120
4,935
1,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
MikeOckiner
Bellona
12
4 / 2 / 2
6,766
677
6,878
8,545
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Stabby14
Tsukuyomi
10
3 / 1 / 7
6,060
606
4,387
5,499
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
zhenwanmei
Chronos
12
4 / 0 / 1
6,791
679
3,827
3,875
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
0
0
W
1
0
6
4
L
Kukulkan
LaSaline
Kukulkan
0
1
0
0
W
Chiron
Marcer7
Chiron
4
0
3
5.5
W
Bellona
MikeOckiner
Bellona
4
2
2
2.5
L
Heimdallr
Nacho34
Heimdallr
0
3
0
0
W
Tsukuyomi
Stabby14
Tsukuyomi
3
1
7
6.5
L
2
5
0
0.4
L
1
3
1
0.5
W
Chronos
zhenwanmei
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,827
Damage
22,603
33,583
Taken
28,043
15,614
Mitigated
14,830
9,289
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,536
160
0
2,472
9,274
5,676
0
3,118
6,156
10,109
0
W
3,391
384
1,272
2,467
5,189
2,786
0
1,083
4,106
14,742
0
L
Kukulkan
LaSaline
Kukulkan
1,576
228
0
364
3,213
1,025
0
1,571
1,642
36,228
0
W
Chiron
Marcer7
Chiron
4,120
1,318
535
2,154
4,935
1,553
568
529
4,406
0
38,913
W
Bellona
MikeOckiner
Bellona
6,878
1,734
0
2,913
8,545
6,914
0
456
7,302
5,876
31,349
L
Heimdallr
Nacho34
Heimdallr
2,337
1,189
0
1,593
5,680
1,586
0
1,425
4,255
0
34,829
W
Tsukuyomi
Stabby14
Tsukuyomi
4,387
945
0
1,774
5,499
1,728
0
669
4,790
0
28,746
L
5,817
1,499
0
2,392
8,401
5,263
0
1,138
7,263
0
23,584
L
3,561
944
0
2,468
7,015
2,064
0
1,133
5,882
0
29,514
W
Chronos
zhenwanmei
Chronos
3,827
993
0
1,094
3,875
1,849
0
1,375
2,500
40,875
3,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
31,723
281
Minions Killed
349
0
Camps Cleared
0
1,010,262
Distance Traveled
1,087,318
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,786
479
13
1
0
207,853
1
W
Terra
5,755
576
26
3
0
226,316
4
L
Kukulkan
5,457
546
82
8
0
200,202
5
W
Chiron
6,351
635
91
9
0
214,177
3
W
Bellona
6,766
677
81
8
0
206,239
0
L
Heimdallr
5,148
515
77
8
0
176,992
5
W
Tsukuyomi
6,060
606
53
5
0
222,582
2
L
Pele
5,011
501
44
4
0
213,944
3
L
Fenrir
5,337
534
65
7
0
211,271
3
W
Chronos
6,791
679
98
10
0
218,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role