Player Matchup

Merlin
Merlin
DarkNovacovi19
Merlin
Level 27
God Stats
2W - 2L
1,368 SR
Queue Stats
15W - 11L
1,342 Elo+
Solo
Charybdis
Charybdis
Mr_Somebody-_-
Charybdis
Level 26
God Stats
2W - 2L
1,233 SR
Queue Stats
20W - 41L
1,321 Elo+
Party 1
Nemesis
Nemesis
WarriorGT2005
Nemesis
Level 7
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 13L
1,280 Elo+
Solo
Tiamat
Tiamat
gigatron357
Tiamat
Level 29
God Stats
17W - 19L
1,573 SR
Queue Stats
57W - 69L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
scabino
Heimdallr
Level 25
God Stats
8W - 9L
1,369 SR
Queue Stats
143W - 188L
1,296 Elo+
Solo
Team Averages
Level 23
1,364 SR
1,341 Elo+

VS

Team Averages
Level 11
1,402 SR
1,387 Elo+
Bakasura
Bakasura
Skameson
Bakasura
Level 4
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
byronflashXd
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,260 Elo+
Solo
Cthulhu
Cthulhu
cyvmatt
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
jeff_WAR_
Hachiman
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
37W - 59L
1,279 Elo+
Solo
Anubis
Anubis
santiblaiotta777
Anubis
Level 3
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 7
6,477
648
1,497
3,579
1,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Mr_Somebody-_-
Charybdis
10
3 / 1 / 2
6,523
652
1,699
3,451
941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
9
3 / 1 / 1
6,296
630
1,771
3,693
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
7 / 2 / 5
7,246
725
5,838
5,754
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
scabino
Heimdallr
9
4 / 1 / 4
6,095
610
2,750
4,998
1,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Skameson
Bakasura
3
0 / 6 / 2
4,011
401
899
3,888
1,009
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
10
5 / 7 / 0
6,479
648
4,562
9,220
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
cyvmatt
Cthulhu
1
0 / 3 / 0
3,464
346
381
2,027
704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
jeff_WAR_
Hachiman
3
0 / 3 / 0
3,798
380
860
3,070
552
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 3 / 0
3,417
342
444
1,648
412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
5
7
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Charybdis
Mr_Somebody-_-
Charybdis
3
1
2
4
L
Bakasura
Skameson
Bakasura
0
6
2
0.17
W
Nemesis
3
1
1
3.5
L
Susano
5
7
0
0.71
L
Cthulhu
cyvmatt
Cthulhu
0
3
0
0
W
Tiamat
7
2
5
4.75
L
Hachiman
jeff_WAR_
Hachiman
0
3
0
0
L
0
3
0
0
W
Heimdallr
scabino
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
7,146
21,475
Taken
19,853
7,161
Mitigated
5,347
4,964
Healing
973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,497
416
0
0
3,579
1,029
1,046
415
3,092
21,781
0
W
Charybdis
Mr_Somebody-_-
Charybdis
1,699
1,051
0
126
3,451
941
3,148
0
3,451
0
22,680
L
Bakasura
Skameson
Bakasura
899
723
0
155
3,888
1,009
0
2,202
1,527
0
2,890
W
Nemesis
1,771
1,178
0
2,352
3,693
887
72
156
3,497
0
30,510
L
Susano
4,562
760
0
416
9,220
2,670
0
2,892
6,112
0
18,753
L
Cthulhu
cyvmatt
Cthulhu
381
235
0
72
2,027
704
0
872
1,101
1,316
0
W
Tiamat
5,838
1,214
0
2,404
5,754
2,827
2,120
182
5,530
28,512
0
L
Hachiman
jeff_WAR_
Hachiman
860
709
0
279
3,070
552
0
0
3,070
0
5,770
L
444
253
0
51
1,648
412
0
846
708
1,563
0
W
Heimdallr
scabino
Heimdallr
2,750
1,916
0
82
4,998
1,477
2,359
0
4,998
0
17,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
21,169
254
Minions Killed
57
0
Camps Cleared
0
908,314
Distance Traveled
510,423
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,477
648
37
4
0
160,319
0
W
Charybdis
6,523
652
55
6
0
150,082
1
L
Bakasura
4,011
401
6
1
0
121,666
0
W
Nemesis
6,296
630
59
6
0
226,577
2
L
Susano
6,479
648
33
3
0
184,888
0
L
Cthulhu
3,464
346
5
1
0
53,606
1
W
Tiamat
7,246
725
72
7
0
183,853
0
L
Hachiman
3,798
380
11
1
0
91,424
0
L
Anubis
3,417
342
2
0
0
58,839
0
W
Heimdallr
6,095
610
31
3
0
187,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role