Player Matchup

Guan Yu
Guan Yu
Alexadam831
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 2
Neith
Neith
Ay-man2002
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 3
Susano
Susano
Mohamad_200077
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 3
Anubis
Anubis
Reecc0n
Anubis
Level 6
God Stats
0W - 1L
1,455 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Syjeex
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 2
Team Averages
Level 5
1,491 SR
1,497 Elo+

VS

Team Averages
Level 35
1,600 SR
1,511 Elo+
Chaac
Chaac
Himanshu_US
Chaac
Level 6
God Stats
4W - 1L
1,799 SR
Queue Stats
10W - 4L
1,452 Elo+
Solo
Izanami
Izanami
LikVec
Izanami
Level 11
God Stats
18W - 18L
1,832 SR
Queue Stats
66W - 79L
1,611 Elo+
Party 1
Ymir
Ymir
Pogonazvyx
Ymir
Level 26
God Stats
48W - 46L
1,594 SR
Queue Stats
146W - 201L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
dancerdavedance
Baron Samedi
Level 10
God Stats
5W - 3L
1,630 SR
Queue Stats
16W - 16L
1,582 Elo+
Party 4
Olorun
Olorun
malik-traore97
Olorun
Level 120
God Stats
1W - 1L
1,145 SR
Queue Stats
158W - 161L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexadam831
Guan Yu
5
0 / 6 / 0
3,983
398
1,491
6,413
3,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
5
0 / 6 / 0
3,875
388
1,645
5,461
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 8 / 0
3,796
380
1,635
6,239
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Reecc0n
Anubis
7
0 / 2 / 0
4,139
414
2,352
4,992
1,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Syjeex
Cthulhu
6
0 / 6 / 0
4,062
406
2,770
8,711
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,196
720
5,397
7,006
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
LikVec
Izanami
8
2 / 0 / 3
5,339
534
2,010
2,412
558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 7
6,416
642
4,030
5,776
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
dancerdavedance
Baron Samedi
12
6 / 0 / 6
7,153
715
5,700
5,522
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
5 / 0 / 0
7,087
709
4,635
3,455
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
26
28
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alexadam831
Guan Yu
0
6
0
0
L
Neith
0
6
0
0
W
8
0
1
8.5
W
Izanami
LikVec
Izanami
2
0
3
3.5
L
0
8
0
0
W
5
0
7
8.5
L
Anubis
Reecc0n
Anubis
0
2
0
0
L
Cthulhu
Syjeex
Cthulhu
0
6
0
0
W
Baron Samedi
dancerdavedance
Baron Samedi
6
0
6
9
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,893
Damage
21,772
31,816
Taken
24,171
12,271
Mitigated
10,460
3,388
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alexadam831
Guan Yu
1,491
459
264
538
6,413
3,256
207
2,062
4,351
0
7,137
L
Neith
1,645
436
0
215
5,461
1,676
0
4,280
889
0
9,883
W
5,397
1,231
0
5,700
7,006
3,447
0
427
6,503
0
47,454
W
Izanami
LikVec
Izanami
2,010
1,163
0
448
2,412
558
624
772
1,640
0
19,983
L
1,635
267
0
356
6,239
1,645
23
2,950
3,089
0
7,084
W
4,030
808
0
2,279
5,776
2,814
48
2,489
2,909
12,302
0
L
Anubis
Reecc0n
Anubis
2,352
91
0
1,028
4,992
1,881
0
2,056
2,860
16,012
0
L
Cthulhu
Syjeex
Cthulhu
2,770
515
73
914
8,711
3,813
234
2,095
6,590
14,442
0
W
Baron Samedi
dancerdavedance
Baron Samedi
5,700
307
100
2,636
5,522
2,155
941
479
5,007
35,145
0
W
4,635
1,916
50
2,165
3,455
1,486
3,428
465
2,990
45,299
4,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,855
Gold Earned
33,191
91
Minions Killed
340
0
Camps Cleared
0
828,093
Distance Traveled
929,009
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,983
398
15
2
0
180,996
0
L
Neith
3,875
388
21
2
0
156,709
0
W
Chaac
7,196
720
105
11
0
230,783
1
W
Izanami
5,339
534
53
5
0
166,268
0
L
Susano
3,796
380
8
1
0
168,811
0
W
Ymir
6,416
642
11
1
0
191,538
0
L
Anubis
4,139
414
19
2
0
156,520
0
L
Cthulhu
4,062
406
28
3
0
165,057
1
W
Baron Samedi
7,153
715
75
8
0
163,123
0
W
Olorun
7,087
709
96
10
0
177,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role