Player Matchup

Bacchus
Bacchus
Narmar
Bacchus
Level 27
God Stats
3W - 0L
1,697 SR
Queue Stats
23W - 13L
1,459 Elo+
Party 4
Horus
Horus
ReaperChristian
Horus
Level 27
God Stats
3W - 0L
1,703 SR
Queue Stats
28W - 30L
1,394 Elo+
Solo
Discordia
Discordia
SLR Mvtt
Discordia
Level 26
God Stats
8W - 8L
1,564 SR
Queue Stats
98W - 117L
1,379 Elo+
Party 2
Hachiman
Hachiman
Vigilstar
Hachiman
Level 16
God Stats
6W - 0L
1,865 SR
Queue Stats
7W - 2L
1,569 Elo+
Party 4
Zeus
Zeus
YourRealFaja
Zeus
Level 27
God Stats
161W - 97L
1,639 SR
Queue Stats
203W - 177L
1,548 Elo+
Party 2
Team Averages
Level 25
1,693 SR
1,470 Elo+

VS

Team Averages
Level 35
1,503 SR
1,413 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DooDuButter7
Danzaburou
Level 83
God Stats
2W - 2L
1,618 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
IGhost000
Nu Wa
Level 45
God Stats
57W - 79L
1,398 SR
Queue Stats
286W - 328L
1,391 Elo+
Party 1
Thanatos
Thanatos
KyoyK
Thanatos
Level 13
God Stats
1W - 4L
1,299 SR
Queue Stats
40W - 63L
1,433 Elo+
Party 1
Ymir
Ymir
STisag
Ymir
Level 7
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Narmar
Bacchus
18
5 / 2 / 22
11,337
1,134
9,010
14,662
20,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 1 / 25
11,301
1,130
8,112
13,831
14,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
SLR Mvtt
Discordia
19
8 / 0 / 20
11,800
1,180
17,985
2,004
744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vigilstar
Hachiman
18
3 / 4 / 26
10,820
1,082
13,104
11,347
4,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
30 / 0 / 13
15,017
1,502
52,377
6,849
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
0 / 10 / 5
8,899
890
8,966
21,154
6,795
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
DooDuButter7
Danzaburou
16
1 / 10 / 6
9,854
985
9,800
22,568
7,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
IGhost000
Nu Wa
16
5 / 6 / 1
10,540
1,054
14,742
14,490
4,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KyoyK
Thanatos
15
1 / 11 / 1
8,747
875
4,941
17,011
6,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
STisag
Ymir
16
0 / 11 / 6
10,047
1,005
4,953
33,199
29,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
26
48
Kills
7
7
Deaths
48
106
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
10
5
0.25
L
Danzaburou
DooDuButter7
Danzaburou
1
10
6
0.4
L
Nu Wa
IGhost000
Nu Wa
5
6
1
0.92
L
Thanatos
KyoyK
Thanatos
1
11
1
0.14
W
Bacchus
Narmar
Bacchus
5
2
22
8
W
2
1
25
14.5
W
Discordia
SLR Mvtt
Discordia
8
0
20
18
L
Ymir
STisag
Ymir
0
11
6
0.27
W
Hachiman
Vigilstar
Hachiman
3
4
26
4
W
30
0
13
36.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,588
Damage
43,402
48,693
Taken
108,422
42,461
Mitigated
53,288
15,957
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,966
4,808
0
638
21,154
6,795
0
14,876
6,278
0
14,896
L
Danzaburou
DooDuButter7
Danzaburou
9,800
3,396
0
2,112
22,568
7,049
0
17,293
5,275
0
29,689
L
Nu Wa
IGhost000
Nu Wa
14,742
2,425
0
0
14,490
4,071
0
11,688
2,802
41,334
0
L
Thanatos
KyoyK
Thanatos
4,941
1,082
0
3,019
17,011
6,190
0
12,781
4,230
0
16,821
W
Bacchus
Narmar
Bacchus
9,010
1,351
0
1,495
14,662
20,639
0
3,825
10,279
14,111
0
W
8,112
4,173
4,778
5,188
13,831
14,513
0
5,682
8,149
0
27,987
W
Discordia
SLR Mvtt
Discordia
17,985
1,024
0
182
2,004
744
0
1,047
957
43,560
0
L
Ymir
STisag
Ymir
4,953
673
0
940
33,199
29,183
0
22,734
10,465
27,871
0
W
Hachiman
Vigilstar
Hachiman
13,104
6,750
0
1,575
11,347
4,047
0
6,304
5,043
0
27,279
W
52,377
3,447
0
2,739
6,849
2,518
0
2,837
4,012
85,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,275
Gold Earned
48,087
225
Minions Killed
166
10
Camps Cleared
4
953,447
Distance Traveled
857,896
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,899
890
9
1
0
196,885
0
L
Danzaburou
9,854
985
39
4
1
161,619
0
L
Nu Wa
10,540
1,054
59
6
3
174,186
1
L
Thanatos
8,747
875
16
2
0
164,904
1
W
Bacchus
11,337
1,134
4
0
1
184,612
0
W
Horus
11,301
1,130
33
3
2
186,872
3
W
Discordia
11,800
1,180
51
5
3
211,041
1
L
Ymir
10,047
1,005
43
4
0
160,302
0
W
Hachiman
10,820
1,082
40
4
1
164,499
2
W
Zeus
15,017
1,502
97
10
3
206,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role