Player Matchup

King Arthur
King Arthur
Cas_ark
King Arthur
Level 28
God Stats
4W - 11L
1,224 SR
Queue Stats
49W - 72L
1,280 Elo+
Party 1
Fenrir
Fenrir
GeoTonis13
Fenrir
Level 116
God Stats
6W - 7L
1,528 SR
Queue Stats
195W - 213L
1,306 Elo+
Solo
Agni
Agni
Jlsixopii
Agni
Level 32
God Stats
2W - 6L
1,278 SR
Queue Stats
74W - 109L
1,270 Elo+
Party 1
Bellona
Bellona
SaINT_8622
Bellona
Level 40
God Stats
1W - 1L
1,640 SR
Queue Stats
72W - 106L
1,273 Elo+
Party 1
Poseidon
Poseidon
SirKrokodile10
Poseidon
Level 47
God Stats
0W - 1L
1,674 SR
Queue Stats
84W - 111L
1,361 Elo+
Solo
Team Averages
Level 53
1,469 SR
1,298 Elo+

VS

Team Averages
Level 72
1,416 SR
1,364 Elo+
Arachne
Arachne
Bargusoul
Arachne
Level 68
God Stats
34W - 36L
1,484 SR
Queue Stats
125W - 143L
1,363 Elo+
Solo
Ares
Ares
KING_OF_DEMONS-5
Ares
Level 80
God Stats
12W - 9L
1,602 SR
Queue Stats
575W - 608L
1,356 Elo+
Solo
Sol
Sol
The_fou_gere
Sol
Level 129
God Stats
51W - 36L
1,464 SR
Queue Stats
307W - 342L
1,390 Elo+
Solo
Neith
Neith
cholbi
Neith
Level 46
God Stats
50W - 76L
1,359 SR
Queue Stats
192W - 256L
1,359 Elo+
Solo
Terra
Terra
thiemo0204
Terra
Level 37
God Stats
2W - 3L
1,172 SR
Queue Stats
160W - 173L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cas_ark
King Arthur
8
0 / 2 / 0
5,138
467
689
7,738
3,763
Fenrir
GeoTonis13
Fenrir
9
2 / 1 / 0
5,425
493
2,603
7,107
3,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
7
0 / 5 / 1
4,746
431
4,519
5,914
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SaINT_8622
Bellona
8
0 / 1 / 1
4,808
437
4,261
5,189
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
10
1 / 5 / 0
5,628
512
1,700
5,949
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bargusoul
Arachne
10
5 / 0 / 4
6,497
591
4,604
7,242
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
4 / 1 / 5
6,428
584
3,275
7,843
5,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 0 / 4
7,027
639
4,316
3,862
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
cholbi
Neith
8
0 / 2 / 1
5,327
484
3,316
4,755
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
10
0 / 0 / 3
5,429
494
2,582
5,173
2,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bargusoul
Arachne
5
0
4
7
L
King Arthur
Cas_ark
King Arthur
0
2
0
0
L
Fenrir
GeoTonis13
Fenrir
2
1
0
2
L
Agni
0
5
1
0.1
W
4
1
5
6.5
L
Bellona
SaINT_8622
Bellona
0
1
1
0.5
L
Poseidon
1
5
0
0.2
W
5
0
4
7
W
Neith
cholbi
Neith
0
2
1
0.25
W
Terra
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
18,093
31,897
Taken
28,875
13,280
Mitigated
12,658
7,518
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bargusoul
Arachne
4,604
3,470
0
3,217
7,242
2,498
0
2,269
4,774
0
28,765
L
King Arthur
Cas_ark
King Arthur
689
50
161
2,637
7,738
3,763
0
1,872
5,866
0
22,920
L
Fenrir
GeoTonis13
Fenrir
2,603
725
0
2,168
7,107
3,244
0
568
6,539
0
18,892
L
Agni
4,519
299
0
765
5,914
1,712
491
1,966
3,948
21,347
0
W
3,275
189
1,287
1,959
7,843
5,345
217
1,087
6,612
13,147
0
L
Bellona
SaINT_8622
Bellona
4,261
488
0
1,678
5,189
2,754
243
2,488
2,701
530
14,710
L
Poseidon
1,700
345
0
109
5,949
1,807
147
3,279
2,670
28,627
0
W
4,316
882
288
2,576
3,862
1,117
2,125
1,320
2,252
37,304
0
W
Neith
cholbi
Neith
3,316
954
0
1,080
4,755
1,653
591
58
4,657
0
26,084
W
Terra
2,582
188
113
2,277
5,173
2,045
408
989
3,921
20,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
30,708
243
Minions Killed
255
0
Camps Cleared
0
1,008,948
Distance Traveled
1,082,677
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,497
591
59
5
0
240,103
4
L
King Arthur
5,138
467
53
5
0
189,637
1
L
Fenrir
5,425
493
37
3
0
194,762
3
L
Agni
4,746
431
52
5
0
198,765
0
W
Ares
6,428
584
19
2
0
223,005
4
L
Bellona
4,808
437
40
4
0
227,166
0
L
Poseidon
5,628
512
61
6
0
198,618
2
W
Sol
7,027
639
80
7
0
221,560
4
W
Neith
5,327
484
49
4
0
175,608
4
W
Terra
5,429
494
48
4
0
222,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role