Player Matchup

Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DeathbringerCR
Heimdallr
Level 70
God Stats
3W - 4L
1,533 SR
Queue Stats
39W - 48L
1,389 Elo+
Solo
Geb
Geb
SmoovGod
Geb
Level 103
God Stats
6W - 2L
1,646 SR
Queue Stats
163W - 156L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
iAmJoe101
Cu Chulainn
Level 69
God Stats
2W - 9L
1,777 SR
Queue Stats
81W - 75L
1,410 Elo+
Solo
He Bo
He Bo
はおはお
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,591 SR
1,457 Elo+

VS

Team Averages
Level 94
1,469 SR
1,372 Elo+
Mulan
Mulan
ErnieM
Mulan
Level 89
God Stats
2W - 0L
1,681 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
Kold Shado
Jing Wei
Level 145
God Stats
1W - 1L
1,297 SR
Queue Stats
70W - 78L
1,455 Elo+
Solo
Ra
Ra
Montezumacacama
Ra
Level 69
God Stats
3W - 2L
1,565 SR
Queue Stats
21W - 20L
1,268 Elo+
Party 1
Geb
Geb
ShadowXStarZ
Geb
Level 101
God Stats
1W - 0L
1,494 SR
Queue Stats
9W - 7L
1,523 Elo+
Solo
Thor
Thor
Shahmeran
Thor
Level 65
God Stats
21W - 37L
1,309 SR
Queue Stats
27W - 44L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 4
8,188
819
8,722
6,600
2,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DeathbringerCR
Heimdallr
11
0 / 5 / 4
6,042
604
4,987
9,273
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 6
6,505
651
7,731
13,952
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
iAmJoe101
Cu Chulainn
13
4 / 3 / 3
7,780
778
6,693
10,480
8,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 5
6,000
600
4,151
10,315
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ErnieM
Mulan
14
6 / 2 / 7
8,688
869
11,670
10,732
7,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Kold Shado
Jing Wei
14
0 / 1 / 7
7,473
747
3,101
5,338
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 1 / 7
10,095
1,010
14,303
5,334
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 15
8,112
811
9,271
14,429
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
4 / 1 / 6
7,888
789
2,725
5,393
2,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
7
Kills
20
20
Deaths
7
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
4
5
L
Heimdallr
DeathbringerCR
Heimdallr
0
5
4
0.4
W
Mulan
ErnieM
Mulan
6
2
7
4.75
W
Jing Wei
Kold Shado
Jing Wei
0
1
7
3.5
W
10
1
7
13.5
W
0
2
15
3.75
W
Thor
4
1
6
7
L
0
3
6
1
L
Cu Chulainn
iAmJoe101
Cu Chulainn
4
3
3
1.83
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
41,070
50,620
Taken
41,226
29,351
Mitigated
26,655
9,117
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,722
589
1,405
1,918
6,600
2,778
1
3,293
3,307
40,267
0
L
Heimdallr
DeathbringerCR
Heimdallr
4,987
1,565
0
489
9,273
3,826
0
4,897
4,376
0
18,202
W
Mulan
ErnieM
Mulan
11,670
1,507
0
2,032
10,732
7,825
84
5,652
5,080
1,631
23,356
W
Jing Wei
Kold Shado
Jing Wei
3,101
2,598
0
3,164
5,338
2,233
1,866
2,928
2,410
0
30,011
W
14,303
820
1,302
1,914
5,334
2,226
0
3,087
2,247
37,985
0
W
9,271
1,478
0
3,662
14,429
12,063
93
6,731
7,698
19,666
0
W
Thor
2,725
453
0
1,119
5,393
2,308
164
2,625
2,768
0
9,172
L
7,731
1,102
325
3,216
13,952
10,964
0
6,136
7,816
13,332
0
L
Cu Chulainn
iAmJoe101
Cu Chulainn
6,693
2,361
0
852
10,480
8,154
0
5,606
4,874
0
15,077
L
4,151
0
35
877
10,315
3,629
0
4,529
5,786
10,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
42,256
178
Minions Killed
209
6
Camps Cleared
8
866,786
Distance Traveled
970,144
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,188
819
92
9
1
206,146
2
L
Heimdallr
6,042
604
31
3
0
134,835
0
W
Mulan
8,688
869
39
4
1
192,689
1
W
Jing Wei
7,473
747
80
8
4
161,018
3
W
Ra
10,095
1,010
66
7
2
217,151
0
W
Geb
8,112
811
11
1
0
199,665
2
W
Thor
7,888
789
13
1
1
199,621
2
L
Geb
6,505
651
10
1
1
192,446
0
L
Cu Chulainn
7,780
778
26
3
2
188,876
1
L
He Bo
6,000
600
19
2
2
144,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role