Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Jaimo
Morgan Le Fay
Gold IV
Level 113
God Stats
12W - 15L
1,438 SR
Queue Stats
1,010W - 1,023L
1,526 MMR
Party 1
Sol
Sol
Platinum V
Losada9
Sol
Platinum V
Level 119
God Stats
1W - 3L
1,797 SR
Queue Stats
213W - 211L
1,693 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
Vosek
Erlang Shen
Gold III
Level 129
God Stats
8W - 14L
1,434 SR
Queue Stats
198W - 193L
1,579 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
lytn
Tsukuyomi
Gold II
Level 145
God Stats
1W - 4L
1,406 SR
Queue Stats
139W - 142L
1,663 MMR
Party 1
Tiamat
Tiamat
Gold II
rodricrack3
Tiamat
Gold II
Level 110
God Stats
2W - 2L
1,520 SR
Queue Stats
153W - 152L
1,655 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,519 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,583 SR
1,592 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
GinebraBellucci
Kali
Gold II
Level 125
God Stats
5W - 3L
1,711 SR
Queue Stats
127W - 120L
1,607 MMR
Solo
Poseidon
Poseidon
Gold III
MESP3R
Poseidon
Gold III
Level 86
God Stats
2W - 2L
1,574 SR
Queue Stats
251W - 238L
1,565 MMR
Solo
Chiron
Chiron
Gold V
Valkuren
Chiron
Gold V
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 16L
1,646 MMR
Solo
Geb
Geb
Gold I
zoonrove
Geb
Gold I
Level 140
God Stats
30W - 26L
1,631 SR
Queue Stats
135W - 134L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaimo
Morgan Le Fay
14
3 / 6 / 3
8,924
446
7,122
12,595
7,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
14
2 / 7 / 1
8,718
436
7,219
12,746
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Vosek
Erlang Shen
13
2 / 3 / 4
8,386
419
7,817
14,235
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
lytn
Tsukuyomi
16
5 / 6 / 5
9,839
492
12,380
17,252
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
14
3 / 5 / 4
8,789
439
11,639
16,767
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
GilgameshLokiArtioAthena

VS

Bans
IzanamiSetMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 4 / 6
11,061
553
11,440
20,648
18,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 5 / 8
10,165
508
3,722
15,400
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MESP3R
Poseidon
19
5 / 2 / 3
11,800
590
10,438
8,770
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Valkuren
Chiron
20
17 / 0 / 3
14,206
710
22,690
13,653
5,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 12
10,316
516
8,137
14,165
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
15
Kills
27
27
Deaths
15
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
4
6
1.75
W
0
5
8
0.8
L
Morgan Le Fay
Jaimo
Morgan Le Fay
3
6
3
0.75
L
Sol
2
7
1
0.36
W
Poseidon
MESP3R
Poseidon
5
2
3
3.25
W
Chiron
Valkuren
Chiron
17
0
3
18.5
L
Erlang Shen
Vosek
Erlang Shen
2
3
4
1.33
L
Tsukuyomi
lytn
Tsukuyomi
5
6
5
1.25
L
Tiamat
3
5
4
1
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
56,427
73,595
Taken
72,636
38,598
Mitigated
48,200
17,965
Healing
26,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,440
3,327
107
7,840
20,648
18,210
1,256
6,871
12,844
2,801
58,719
W
3,722
1,058
0
6,283
15,400
7,719
700
3,879
11,374
0
78,749
L
Morgan Le Fay
Jaimo
Morgan Le Fay
7,122
251
0
1,510
12,595
7,848
0
6,270
6,225
61,245
0
L
Sol
7,219
3,123
0
2,766
12,746
2,390
124
1,318
11,428
54,041
0
W
Poseidon
MESP3R
Poseidon
10,438
1,897
0
1,380
8,770
3,304
99
4,827
3,718
104,514
0
W
Chiron
Valkuren
Chiron
22,690
10,066
464
7,694
13,653
5,649
1,703
4,020
9,633
0
119,030
L
Erlang Shen
Vosek
Erlang Shen
7,817
2,464
0
3,801
14,235
8,213
0
4,858
9,280
0
26,014
L
Tsukuyomi
lytn
Tsukuyomi
12,380
1,197
0
4,962
17,252
5,534
0
2,746
14,286
0
73,655
L
Tiamat
11,639
1,061
54
4,872
16,767
14,613
10
4,205
11,741
46,550
0
W
8,137
626
0
2,622
14,165
13,318
383
5,155
8,773
25,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
57,548
442
Minions Killed
633
0
Camps Cleared
0
1,772,103
Distance Traveled
2,054,229
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,061
553
127
6
0
403,626
2
W
Kali
10,165
508
108
5
0
412,430
1
L
Morgan Le Fay
8,924
446
115
6
0
346,265
10
L
Sol
8,718
436
105
5
0
315,780
5
W
Poseidon
11,800
590
175
9
0
423,695
9
W
Chiron
14,206
710
191
10
0
412,818
4
L
Erlang Shen
8,386
419
35
2
0
372,927
5
L
Tsukuyomi
9,839
492
120
6
0
396,962
5
L
Tiamat
8,789
439
67
3
0
340,169
6
W
Geb
10,316
516
32
2
0
401,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role