Player Matchup

Geb
Geb
Silver I
DviD2504
Geb
Silver I
Level 109
God Stats
3W - 0L
1,903 SR
Queue Stats
62W - 73L
1,117 MMR
Solo
Achilles
Achilles
Gold IV
MethodsFair
Achilles
Gold IV
Level 108
God Stats
1W - 2L
1,314 SR
Queue Stats
88W - 87L
1,294 MMR
Party 1
Susano
Susano
Gold I
ShmopTopic
Susano
Gold I
Level 141
God Stats
1W - 2L
1,258 SR
Queue Stats
271W - 262L
1,435 MMR
Solo
Merlin
Merlin
Gold V
Sin Dragneel
Merlin
Gold V
Level 108
God Stats
1W - 2L
1,612 SR
Queue Stats
33W - 33L
1,427 MMR
Solo
Cernunnos
Cernunnos
Silver II
slipprywhnwt
Cernunnos
Silver II
Level 113
God Stats
2W - 0L
1,813 SR
Queue Stats
46W - 50L
1,042 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,580 SR
1,263 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,585 SR
1,301 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
LadyDimir
Mulan
Gold III
Level 156
God Stats
5W - 5L
1,706 SR
Queue Stats
462W - 455L
1,490 MMR
Solo
Hades
Hades
Gold IV
Seeebman
Hades
Gold IV
Level 147
God Stats
0W - 1L
1,710 SR
Queue Stats
67W - 61L
1,438 MMR
Solo
Neith
Neith
Silver III
Segismundo51
Neith
Silver III
Level 121
God Stats
13W - 15L
1,410 SR
Queue Stats
564W - 568L
899 MMR
Solo
Pele
Pele
Silver I
feraviila
Pele
Silver I
Level 144
God Stats
25W - 25L
1,597 SR
Queue Stats
1,355W - 1,381L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,442
454
2,646
8,217
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MethodsFair
Achilles
11
1 / 1 / 3
6,356
530
5,420
9,352
4,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
ShmopTopic
Susano
13
7 / 0 / 6
7,614
635
7,636
7,785
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
12
4 / 1 / 3
7,163
597
5,142
5,189
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
slipprywhnwt
Cernunnos
9
1 / 3 / 2
5,403
450
2,885
5,773
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioSylvanusGilgamesh

VS

Bans
CliodhnaScyllaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 3
5,934
495
3,722
9,279
5,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
LadyDimir
Mulan
10
1 / 4 / 0
6,013
501
8,957
10,940
8,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Seeebman
Hades
12
1 / 1 / 0
6,700
558
2,086
4,822
1,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 0
5,676
473
4,598
5,807
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
8
0 / 4 / 0
5,108
426
2,904
5,910
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
6
6
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
3
2.5
W
0
1
6
3
L
Mulan
LadyDimir
Mulan
1
4
0
0.25
W
Achilles
MethodsFair
Achilles
1
1
3
2.5
L
Hades
Seeebman
Hades
1
1
0
1
L
3
3
0
1
W
Susano
ShmopTopic
Susano
7
0
6
10
W
Merlin
4
1
3
5.5
L
Pele
0
4
0
0
W
Cernunnos
slipprywhnwt
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
22,267
36,316
Taken
36,758
15,568
Mitigated
19,865
13,605
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,722
751
75
3,295
9,279
5,895
94
1,163
8,116
0
24,419
W
2,646
248
262
3,102
8,217
4,331
0
0
8,217
11,566
0
L
Mulan
LadyDimir
Mulan
8,957
2,073
0
4,784
10,940
8,118
144
1,181
9,759
0
33,275
W
Achilles
MethodsFair
Achilles
5,420
1,787
0
3,701
9,352
4,943
0
0
9,352
0
32,461
L
Hades
Seeebman
Hades
2,086
39
80
3,448
4,822
1,900
563
1,592
3,230
43,957
0
L
4,598
1,208
0
1,806
5,807
1,933
100
2,318
3,489
0
29,959
W
Susano
ShmopTopic
Susano
7,636
2,579
0
3,742
7,785
2,471
0
191
7,594
0
45,016
W
Merlin
5,142
620
0
1,866
5,189
1,526
0
1,895
3,294
44,746
0
L
Pele
2,904
263
0
1,009
5,910
2,019
0
1,534
4,376
0
25,992
W
Cernunnos
slipprywhnwt
Cernunnos
2,885
1,240
0
932
5,773
2,297
0
0
5,773
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
29,431
303
Minions Killed
339
0
Camps Cleared
0
1,161,369
Distance Traveled
1,057,401
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,934
495
34
3
0
217,021
2
W
Geb
5,442
454
16
1
0
235,999
0
L
Mulan
6,013
501
68
6
0
190,931
2
W
Achilles
6,356
530
71
6
0
233,947
5
L
Hades
6,700
558
108
9
0
251,969
4
L
Neith
5,676
473
66
6
0
210,792
0
W
Susano
7,614
635
79
7
0
262,098
0
W
Merlin
7,163
597
89
7
0
224,584
4
L
Pele
5,108
426
63
5
0
186,688
3
W
Cernunnos
5,403
450
48
4
0
204,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role