Player Matchup

Ah Puch
Ah Puch
CDHizzle
Ah Puch
Level 97
God Stats
10W - 4L
1,552 SR
Queue Stats
615W - 593L
1,421 Elo+
Party 2
Fafnir
Fafnir
MeeshellObama
Fafnir
Level 122
God Stats
2W - 2L
1,525 SR
Queue Stats
867W - 848L
1,432 Elo+
Party 2
Khepri
Khepri
Prime Suspect08
Khepri
Level 72
God Stats
0W - 1L
1,473 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
danilobji
Nu Wa
Level 109
God Stats
9W - 7L
1,637 SR
Queue Stats
577W - 567L
1,438 Elo+
Party 1
Ganesha
Ganesha
lostcomenceni
Ganesha
Level 65
God Stats
1W - 1L
1,706 SR
Queue Stats
257W - 279L
1,417 Elo+
Party 1
Team Averages
Level 93
1,579 SR
1,442 Elo+

VS

Team Averages
Level 106
1,427 SR
1,379 Elo+
Danzaburou
Danzaburou
Ex Dial
Danzaburou
Level 69
God Stats
5W - 0L
1,593 SR
Queue Stats
134W - 167L
1,383 Elo+
Solo
Charybdis
Charybdis
Eydg-x23
Charybdis
Level 109
God Stats
1W - 1L
1,314 SR
Queue Stats
143W - 161L
1,398 Elo+
Solo
Hera
Hera
Francisco Jr689
Hera
Level 119
God Stats
19W - 15L
1,485 SR
Queue Stats
887W - 928L
1,359 Elo+
Solo
Anubis
Anubis
JF Crimson4
Anubis
Level 143
God Stats
2W - 0L
1,362 SR
Queue Stats
59W - 77L
1,332 Elo+
Solo
Janus
Janus
sanitipro132
Janus
Level 89
God Stats
2W - 4L
1,382 SR
Queue Stats
185W - 174L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CDHizzle
Ah Puch
19
12 / 5 / 5
11,425
952
16,996
13,688
6,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 5 / 6
8,534
711
5,215
10,043
6,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 7
8,639
720
4,407
13,562
11,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
danilobji
Nu Wa
15
4 / 8 / 10
8,982
749
12,419
15,057
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
16
2 / 7 / 13
8,860
738
4,834
19,770
24,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ex Dial
Danzaburou
16
3 / 6 / 11
10,031
836
8,300
12,972
4,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Eydg-x23
Charybdis
19
7 / 2 / 15
11,362
947
12,418
10,155
3,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 4 / 8
10,728
894
12,013
8,334
2,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
17
8 / 6 / 11
10,974
915
17,554
9,842
4,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 12
9,808
817
10,702
11,045
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
23
Kills
30
30
Deaths
24
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CDHizzle
Ah Puch
12
5
5
2.9
W
Danzaburou
Ex Dial
Danzaburou
3
6
11
1.42
W
Charybdis
Eydg-x23
Charybdis
7
2
15
7.25
W
10
4
8
3.5
W
Anubis
8
6
11
2.25
L
3
5
6
1.2
L
2
5
7
1.1
L
Nu Wa
danilobji
Nu Wa
4
8
10
1.13
L
Ganesha
2
7
13
1.21
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
60,987
72,120
Taken
52,348
54,245
Mitigated
19,364
19,965
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CDHizzle
Ah Puch
16,996
893
1,980
5,440
13,688
6,175
246
7,013
6,675
46,294
0
W
Danzaburou
Ex Dial
Danzaburou
8,300
3,391
578
3,384
12,972
4,764
1,940
10,228
2,744
0
23,038
W
Charybdis
Eydg-x23
Charybdis
12,418
5,576
1,162
4,749
10,155
3,312
2,404
9,590
565
0
33,647
W
12,013
3,024
679
1,787
8,334
2,723
704
7,251
1,083
21,840
0
W
Anubis
17,554
128
828
1,727
9,842
4,916
405
7,730
2,112
27,554
0
L
5,215
873
1,044
1,917
10,043
6,106
47
4,578
5,465
9,682
0
L
4,407
57
568
1,840
13,562
11,128
45
9,833
3,729
13,150
0
L
Nu Wa
danilobji
Nu Wa
12,419
2,210
1,643
2,763
15,057
5,885
16
8,150
6,907
17,572
0
L
Ganesha
4,834
803
518
2,252
19,770
24,951
0
10,695
9,075
12,757
0
W
10,702
1,098
193
1,350
11,045
3,649
642
9,072
1,973
28,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
52,903
101
Minions Killed
149
0
Camps Cleared
0
945,436
Distance Traveled
1,045,385
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,425
952
57
5
0
201,728
0
W
Danzaburou
10,031
836
24
2
0
223,571
1
W
Charybdis
11,362
947
42
4
0
213,541
5
W
Hera
10,728
894
30
3
0
207,802
0
W
Anubis
10,974
915
19
2
0
193,099
3
L
Fafnir
8,534
711
13
1
0
170,878
0
L
Khepri
8,639
720
22
2
0
219,018
1
L
Nu Wa
8,982
749
7
1
0
159,263
0
L
Ganesha
8,860
738
2
0
0
194,549
0
W
Janus
9,808
817
34
3
0
207,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role