Player Matchup

Hun Batz
Hun Batz
CrAzZySWEd
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
HamLife
Cthulhu
Level 22
God Stats
2W - 3L
1,429 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 1
Tiamat
Tiamat
Leanderssen
Tiamat
Level 15
God Stats
0W - 2L
1,322 SR
Queue Stats
14W - 14L
1,308 Elo+
Party 1
Team Averages
Level 15
1,417 SR
1,305 Elo+

VS

Team Averages
Level 91
1,413 SR
1,413 Elo+
Bellona
Bellona
GodHummerMan
Bellona
Level 24
God Stats
3W - 6L
1,220 SR
Queue Stats
8W - 25L
1,103 Elo+
Solo
Chronos
Chronos
Manuel546
Chronos
Level 125
God Stats
12W - 11L
1,406 SR
Queue Stats
215W - 183L
1,560 Elo+
Party 2
Artemis
Artemis
STEFAN9197
Artemis
Level 124
God Stats
20W - 15L
1,613 SR
Queue Stats
173W - 151L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrAzZySWEd
Hun Batz
18
7 / 9 / 6
14,141
673
19,080
18,992
11,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
HamLife
Cthulhu
16
1 / 5 / 9
13,412
639
14,596
29,678
41,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
17
6 / 6 / 7
13,830
659
19,973
21,873
14,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodHummerMan
Bellona
16
2 / 8 / 14
13,391
638
8,240
27,793
33,159
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Manuel546
Chronos
19
7 / 3 / 12
14,960
712
24,099
23,033
16,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
STEFAN9197
Artemis
19
11 / 6 / 5
15,216
725
26,572
18,033
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
14
Kills
20
20
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CrAzZySWEd
Hun Batz
7
9
6
1.11
W
Bellona
GodHummerMan
Bellona
2
8
14
1.13
L
Cthulhu
HamLife
Cthulhu
1
5
9
1.1
L
Tiamat
6
6
7
1.58
W
Chronos
Manuel546
Chronos
7
3
12
4.33
W
Artemis
STEFAN9197
Artemis
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,649
Damage
58,911
70,543
Taken
68,859
68,396
Mitigated
56,846
11,907
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CrAzZySWEd
Hun Batz
19,080
3,127
0
0
18,992
11,655
45
7,771
11,221
0
58,278
W
Bellona
GodHummerMan
Bellona
8,240
2,368
0
1,564
27,793
33,159
414
11,721
15,386
0
17,020
L
Cthulhu
HamLife
Cthulhu
14,596
1,370
1,045
4,766
29,678
41,878
408
7,132
22,546
42,051
0
L
Tiamat
19,973
1,577
971
5,125
21,873
14,863
176
9,710
12,163
50,499
0
W
Chronos
Manuel546
Chronos
24,099
4,752
0
6,409
23,033
16,271
1,707
13,721
8,637
71,963
0
W
Artemis
STEFAN9197
Artemis
26,572
12,856
0
5,567
18,033
7,416
1,443
8,410
9,345
0
85,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
43,567
220
Minions Killed
238
7
Camps Cleared
10
1,098,682
Distance Traveled
1,126,138
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,141
673
76
4
5
345,059
4
W
Bellona
13,391
638
10
0
1
372,939
9
L
Cthulhu
13,412
639
68
3
1
389,552
4
L
Tiamat
13,830
659
76
4
1
364,071
2
W
Chronos
14,960
712
122
6
2
417,774
2
W
Artemis
15,216
725
106
5
7
335,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role