Player Matchup

Neith
Neith
BrutalMystic
Neith
Level 24
God Stats
7W - 6L
1,435 SR
Queue Stats
59W - 59L
1,428 Elo+
Solo
Bastet
Bastet
I-JasonStatham-I
Bastet
Level 29
God Stats
7W - 1L
1,933 SR
Queue Stats
23W - 23L
1,485 Elo+
Solo
Anubis
Anubis
M Nerwus M
Anubis
Level 6
God Stats
1W - 0L
1,192 SR
Queue Stats
1W - 3L
1,137 Elo+
Solo
Geb
Geb
OptimusBurmester
Geb
Level 29
God Stats
21W - 19L
1,496 SR
Queue Stats
33W - 38L
1,370 Elo+
Solo
Ra
Ra
V69_COBRA
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,560 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,396 Elo+

VS

Team Averages
Level 18
1,550 SR
1,489 Elo+
Kukulkan
Kukulkan
Bolzplatzkriege
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,396 Elo+
Solo
Merlin
Merlin
Hendog922
Merlin
Level 28
God Stats
6W - 9L
1,517 SR
Queue Stats
10W - 11L
1,525 Elo+
Solo
Izanami
Izanami
HzePinguin
Izanami
Level 16
God Stats
11W - 8L
1,494 SR
Queue Stats
13W - 15L
1,478 Elo+
Solo
Mulan
Mulan
Zuffelii
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 137L
1,441 Elo+
Solo
Nemesis
Nemesis
sucrier_gluant
Nemesis
Level 5
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 19
12,205
1,221
10,367
10,230
4,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
25 / 2 / 13
15,970
1,597
47,132
18,291
8,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
M Nerwus M
Anubis
18
6 / 5 / 20
11,344
1,134
12,962
12,278
6,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 1 / 15
12,177
1,218
5,709
13,811
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 6 / 16
10,438
1,044
4,121
11,674
5,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 14 / 10
10,230
1,023
8,416
18,609
4,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Hendog922
Merlin
17
5 / 8 / 7
11,614
1,161
20,046
15,917
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HzePinguin
Izanami
16
5 / 10 / 5
11,313
1,131
16,126
20,415
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Zuffelii
Mulan
17
4 / 8 / 6
10,878
1,088
12,709
26,802
27,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 2
8,515
852
2,154
2,682
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
43
Kills
16
16
Deaths
43
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
14
10
0.43
W
6
2
19
7.75
L
Merlin
Hendog922
Merlin
5
8
7
1.06
L
Izanami
HzePinguin
Izanami
5
10
5
0.75
W
25
2
13
15.75
W
Anubis
M Nerwus M
Anubis
6
5
20
3.2
W
4
1
15
11.5
W
2
6
16
1.67
L
Mulan
Zuffelii
Mulan
4
8
6
0.88
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,291
Damage
59,451
66,284
Taken
84,425
38,177
Mitigated
42,023
19,284
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,416
2,294
0
0
18,609
4,988
0
4,180
14,429
13,601
0
W
10,367
4,342
0
1,225
10,230
4,380
0
5,698
4,532
0
29,157
L
Merlin
Hendog922
Merlin
20,046
1,258
126
1,154
15,917
3,762
0
3,608
12,309
37,980
0
L
Izanami
HzePinguin
Izanami
16,126
14,463
0
2,233
20,415
4,800
0
3,992
16,423
0
49,094
W
47,132
16,569
0
7,551
18,291
8,603
0
7,441
10,850
0
66,888
W
Anubis
M Nerwus M
Anubis
12,962
1,610
0
4,602
12,278
6,399
0
5,581
6,697
26,809
0
W
5,709
1,190
0
1,188
13,811
13,755
0
5,399
8,412
19,910
0
W
4,121
1,659
2,102
2,616
11,674
5,040
0
5,707
5,967
21,158
0
L
Mulan
Zuffelii
Mulan
12,709
2,485
0
687
26,802
27,826
0
9,946
16,856
1,843
18,474
L
2,154
1,084
0
148
2,682
647
0
1,066
1,616
0
2,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,134
Gold Earned
52,550
199
Minions Killed
166
6
Camps Cleared
1
906,523
Distance Traveled
690,997
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,230
1,023
19
2
0
141,189
1
W
Neith
12,205
1,221
45
5
1
171,603
0
L
Merlin
11,614
1,161
40
4
0
165,978
0
L
Izanami
11,313
1,131
88
9
1
152,397
0
W
Bastet
15,970
1,597
46
5
4
232,046
0
W
Anubis
11,344
1,134
37
4
0
129,422
0
W
Geb
12,177
1,218
28
3
1
206,156
4
W
Ra
10,438
1,044
43
4
0
167,296
0
L
Mulan
10,878
1,088
19
2
0
195,529
0
L
Nemesis
8,515
852
0
0
0
35,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role