Player Matchup

Danzaburou
Danzaburou
VastRaze
Danzaburou
Level 67
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 3L
1,362 Elo+
Party 2
Ares
Ares
huyaboo
Ares
Level 105
God Stats
1W - 1L
1,933 SR
Queue Stats
23W - 39L
1,585 Elo+
Party 2
Ra
Ra
ÐoubleTapped
Ra
Level 67
God Stats
17W - 9L
1,743 SR
Queue Stats
247W - 276L
1,473 Elo+
Solo
Team Averages
Level 80
1,850 SR
1,473 Elo+

VS

Team Averages
Level 127
1,503 SR
1,649 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Raffy023
Bacchus
Level 111
God Stats
5W - 3L
1,746 SR
Queue Stats
40W - 20L
1,723 Elo+
Party 1
Tiamat
Tiamat
deitzmaster
Tiamat
Level 148
God Stats
1W - 2L
1,263 SR
Queue Stats
42W - 20L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
VastRaze
Danzaburou
9
0 / 3 / 1
5,771
577
2,339
6,368
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
huyaboo
Ares
10
0 / 4 / 1
6,488
649
4,503
14,525
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 0
6,171
617
2,459
5,595
2,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 8
6,817
682
9,499
2,190
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Raffy023
Bacchus
11
5 / 0 / 5
7,669
767
5,391
10,171
10,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
12
3 / 1 / 7
7,287
729
8,481
4,683
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
8
6
W
Bacchus
Raffy023
Bacchus
5
0
5
7.5
L
Danzaburou
VastRaze
Danzaburou
0
3
1
0.17
W
Tiamat
3
1
7
6.5
L
Ares
huyaboo
Ares
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,301
Damage
23,371
26,488
Taken
17,044
15,293
Mitigated
14,607
5,146
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,499
2,903
1,756
1,140
2,190
1,019
549
740
1,450
0
21,410
W
Bacchus
Raffy023
Bacchus
5,391
571
101
2,175
10,171
10,940
28
3,758
6,413
11,778
0
L
Danzaburou
VastRaze
Danzaburou
2,339
531
0
300
6,368
2,265
34
3,954
1,956
0
11,263
W
Tiamat
8,481
421
0
660
4,683
2,648
66
2,544
2,139
28,567
0
L
Ares
huyaboo
Ares
4,503
88
0
2,861
14,525
10,817
0
6,317
7,187
11,780
0
L
2,459
34
1,007
978
5,595
2,211
0
3,430
1,826
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,430
Gold Earned
21,773
105
Minions Killed
108
3
Camps Cleared
6
536,368
Distance Traveled
583,772
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,817
682
27
3
2
193,021
3
W
Bacchus
7,669
767
13
1
1
191,768
0
L
Danzaburou
5,771
577
35
4
1
181,317
0
W
Tiamat
7,287
729
68
7
3
198,983
1
L
Ares
6,488
649
12
1
1
160,831
0
L
Ra
6,171
617
58
6
1
194,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role