Player Matchup

Artemis
Artemis
Gold V
Davidqq1234
Artemis
Gold V
Level 125
God Stats
4W - 3L
1,756 SR
Queue Stats
47W - 45L
1,463 MMR
Solo
Loki
Loki
Gold III
DosiL MrDragon
Loki
Gold III
Level 126
God Stats
27W - 33L
1,505 SR
Queue Stats
158W - 154L
1,473 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Jogo do Bixo
Cabrakan
Gold V
Level 149
God Stats
4W - 0L
1,526 SR
Queue Stats
23W - 21L
1,419 MMR
Solo
Chang'e
Chang'e
Gold IV
ShadowLotus7272
Chang'e
Gold IV
Level 140
God Stats
3W - 4L
1,599 SR
Queue Stats
96W - 97L
1,384 MMR
Party 1
Nox
Nox
Gold III
TheTrojanTurtle
Nox
Gold III
Level 68
God Stats
23W - 41L
1,436 SR
Queue Stats
199W - 203L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,564 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,607 SR
1,443 MMR
Kali
Kali
Gold IV
Esdot
Kali
Gold IV
Level 128
God Stats
15W - 9L
1,702 SR
Queue Stats
204W - 206L
1,433 MMR
Solo
Charybdis
Charybdis
Gold IV
EviL X ToXiiC
Charybdis
Gold IV
Level 137
God Stats
7W - 7L
1,597 SR
Queue Stats
95W - 87L
1,477 MMR
Solo
Discordia
Discordia
Gold III
Stephens 157
Discordia
Gold III
Level 102
God Stats
1W - 2L
1,552 SR
Queue Stats
588W - 602L
1,425 MMR
Solo
Cerberus
Cerberus
Gold V
hockeytay98
Cerberus
Gold V
Level 84
God Stats
2W - 3L
1,522 SR
Queue Stats
13W - 15L
1,478 MMR
Solo
Achilles
Achilles
Gold V
xZ3R0x GRAV1TY
Achilles
Gold V
Level 69
God Stats
2W - 10L
1,660 SR
Queue Stats
228W - 241L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davidqq1234
Artemis
17
6 / 5 / 12
11,149
507
17,479
13,226
5,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
13 / 4 / 4
11,859
539
17,266
17,179
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
Jogo do Bixo
Cabrakan
16
4 / 1 / 13
11,127
506
10,663
20,774
24,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 0 / 9
11,404
518
13,020
15,302
15,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 2 / 12
12,377
563
17,045
13,745
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatArtioCliodhna

VS

Bans
GilgameshAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Esdot
Kali
15
2 / 7 / 3
9,539
434
9,714
20,760
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
EviL X ToXiiC
Charybdis
17
3 / 7 / 2
10,543
479
15,018
16,546
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Stephens 157
Discordia
15
2 / 11 / 4
9,623
437
15,582
15,499
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
hockeytay98
Cerberus
15
2 / 5 / 4
10,548
479
6,727
26,251
26,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
18
3 / 4 / 0
10,984
499
8,049
20,993
15,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
34
Kills
12
12
Deaths
34
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Davidqq1234
Artemis
6
5
12
2.4
W
13
4
4
3.75
L
Kali
Esdot
Kali
2
7
3
0.5
L
Charybdis
EviL X ToXiiC
Charybdis
3
7
2
0.57
W
Cabrakan
Jogo do Bixo
Cabrakan
4
1
13
10.5
W
2
0
9
6.5
L
Discordia
Stephens 157
Discordia
2
11
4
0.36
W
9
2
12
7.5
L
Cerberus
hockeytay98
Cerberus
2
5
4
0.8
L
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,473
Damage
55,090
80,226
Taken
100,049
57,945
Mitigated
61,971
26,235
Healing
27,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Davidqq1234
Artemis
17,479
8,179
0
1,715
13,226
5,069
2,301
1,904
11,255
0
62,997
W
17,266
5,176
0
2,192
17,179
7,126
111
4,878
12,023
0
72,159
L
Kali
Esdot
Kali
9,714
4,492
0
5,897
20,760
8,702
16
9,728
10,780
0
49,493
L
Charybdis
EviL X ToXiiC
Charybdis
15,018
8,615
0
4,419
16,546
6,307
309
4,595
11,861
0
96,977
W
Cabrakan
Jogo do Bixo
Cabrakan
10,663
1,810
354
4,276
20,774
24,198
48
5,504
14,876
39,757
0
W
13,020
1,498
3,116
9,230
15,302
15,547
268
2,845
11,535
76,716
0
L
Discordia
Stephens 157
Discordia
15,582
1,009
0
1,777
15,499
4,983
138
6,360
8,947
60,053
0
W
17,045
2,103
496
4,856
13,745
6,005
732
5,903
7,172
87,875
0
L
Cerberus
hockeytay98
Cerberus
6,727
547
2,557
7,770
26,251
26,123
0
10,676
15,212
28,912
0
L
Achilles
8,049
1,106
0
4,666
20,993
15,856
0
8,642
12,285
0
67,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,916
Gold Earned
51,237
530
Minions Killed
563
0
Camps Cleared
0
2,103,955
Distance Traveled
1,982,544
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,149
507
71
3
0
409,893
13
W
Loki
11,859
539
113
5
0
464,797
1
L
Kali
9,539
434
94
4
0
419,172
5
L
Charybdis
10,543
479
166
8
0
355,092
7
W
Cabrakan
11,127
506
52
2
0
411,406
5
W
Chang'e
11,404
518
137
6
0
380,949
7
L
Discordia
9,623
437
95
4
0
368,891
2
W
Nox
12,377
563
157
7
0
436,910
8
L
Cerberus
10,548
479
61
3
0
409,421
10
L
Achilles
10,984
499
147
7
0
429,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role