Player Matchup

Scylla
Scylla
 
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Alepeno
Serqet
Level 148
God Stats
16W - 18L
1,554 SR
Queue Stats
689W - 653L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
ColonelCream
Kuzenbo
Level 142
God Stats
2W - 5L
1,510 SR
Queue Stats
327W - 281L
1,641 Elo+
Party 1
Sol
Sol
DreamShotz
Sol
Level 60
God Stats
1W - 1L
1,872 SR
Queue Stats
43W - 31L
1,598 Elo+
Party 1
Izanami
Izanami
deadYouth
Izanami
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 74
1,587 SR
1,566 Elo+

VS

Team Averages
Level 90
1,580 SR
1,576 Elo+
Jormungandr
Jormungandr
DrewFuhWitcha
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,125 Elo+
Solo
Mulan
Mulan
PRAISEBlackJezus
Mulan
Level 104
God Stats
46W - 27L
1,705 SR
Queue Stats
325W - 225L
1,711 Elo+
Party 2
He Bo
He Bo
TTVcasey3155
He Bo
Level 123
God Stats
7W - 4L
1,582 SR
Queue Stats
450W - 345L
1,694 Elo+
Party 2
Cupid
Cupid
Tedrix
Cupid
Level 46
God Stats
8W - 2L
1,649 SR
Queue Stats
164W - 103L
1,677 Elo+
Party 2
Tiamat
Tiamat
benkd
Tiamat
Level 128
God Stats
5W - 6L
1,464 SR
Queue Stats
408W - 306L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 6 / 0
4,333
394
1,420
5,137
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Alepeno
Serqet
7
0 / 2 / 1
4,907
446
4,155
8,693
2,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
ColonelCream
Kuzenbo
9
0 / 3 / 0
5,084
462
2,554
9,219
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
5,165
470
4,288
7,269
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
deadYouth
Izanami
8
1 / 2 / 0
4,866
442
868
3,777
630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrewFuhWitcha
Jormungandr
10
0 / 1 / 2
5,375
489
793
4,074
2,107
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 3
6,573
598
5,647
7,054
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 0 / 0
7,204
655
6,373
5,665
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Tedrix
Cupid
10
3 / 0 / 0
5,948
541
3,914
5,494
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
benkd
Tiamat
13
4 / 0 / 3
7,230
657
6,300
4,662
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
17
17
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
0
0
L
Serqet
Alepeno
Serqet
0
2
1
0.25
L
Kuzenbo
ColonelCream
Kuzenbo
0
3
0
0
L
0
4
0
0
W
Jormungandr
DrewFuhWitcha
Jormungandr
0
1
2
1
W
3
0
3
4.5
W
7
0
0
7
W
Cupid
Tedrix
Cupid
3
0
0
3
W
Tiamat
benkd
Tiamat
4
0
3
5.5
L
Izanami
deadYouth
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,285
Damage
23,027
34,095
Taken
26,949
12,352
Mitigated
12,843
7,297
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,420
376
0
0
5,137
1,807
0
4,063
1,074
12,519
0
L
Serqet
Alepeno
Serqet
4,155
1,019
721
1,964
8,693
2,350
0
3,410
5,240
0
16,042
L
Kuzenbo
ColonelCream
Kuzenbo
2,554
662
0
2,394
9,219
5,009
0
5,061
4,120
23,712
0
L
4,288
1,663
0
2,150
7,269
2,556
458
355
6,458
22,311
3,560
W
Jormungandr
DrewFuhWitcha
Jormungandr
793
131
87
506
4,074
2,107
180
0
4,074
21,521
0
W
5,647
575
0
3,429
7,054
5,053
0
3,562
3,492
0
30,731
W
6,373
607
80
2,772
5,665
1,713
0
2,353
3,312
48,932
0
W
Cupid
Tedrix
Cupid
3,914
2,794
29
2,942
5,494
1,441
384
367
5,127
0
31,741
W
Tiamat
benkd
Tiamat
6,300
536
0
1,638
4,662
2,529
0
1,359
3,087
46,511
0
L
Izanami
deadYouth
Izanami
868
857
0
68
3,777
630
0
577
3,200
0
16,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
32,330
215
Minions Killed
338
0
Camps Cleared
0
978,288
Distance Traveled
998,995
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,333
394
28
3
0
183,720
0
L
Serqet
4,907
446
25
2
0
225,535
2
L
Kuzenbo
5,084
462
60
5
0
213,803
2
L
Sol
5,165
470
59
5
0
175,135
2
W
Jormungandr
5,375
489
44
4
0
172,210
0
W
Mulan
6,573
598
53
5
0
217,976
3
W
He Bo
7,204
655
97
9
0
217,542
2
W
Cupid
5,948
541
55
5
0
178,251
1
W
Tiamat
7,230
657
89
8
0
213,016
3
L
Izanami
4,866
442
43
4
0
180,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role