Player Matchup

Morgan Le Fay
Morgan Le Fay
BoyBullet
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 25L
1,451 Elo+
Solo
Izanami
Izanami
DIOBRANDO01
Izanami
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
953 Elo+
Solo
Mulan
Mulan
Regueros
Mulan
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 76L
1,140 Elo+
Party 1
Geb
Geb
lordoftoes
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 98L
1,600 Elo+
Solo
Tyr
Tyr
xLost28
Tyr
Level 13
God Stats
0W - 1L
1,581 SR
Queue Stats
17W - 13L
1,140 Elo+
Party 1
Team Averages
Level 17
1,516 SR
1,257 Elo+

VS

Team Averages
Level 22
1,617 SR
1,377 Elo+
Nike
Nike
Gutta8thHokage
Nike
Level 13
God Stats
2W - 0L
1,749 SR
Queue Stats
15W - 11L
1,513 Elo+
Party 3
Sol
Sol
IOofedMyPants
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 62L
1,342 Elo+
Party 2
Thanatos
Thanatos
Penguin1225
Thanatos
Level 18
God Stats
4W - 1L
1,876 SR
Queue Stats
21W - 21L
1,383 Elo+
Party 3
Hera
Hera
SacredStaffWa
Hera
Level 29
God Stats
1W - 4L
1,293 SR
Queue Stats
29W - 55L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
nbatista14
Cthulhu
Level 19
God Stats
2W - 2L
1,670 SR
Queue Stats
33W - 62L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoyBullet
Morgan Le Fay
15
2 / 7 / 2
9,629
459
6,726
12,136
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DIOBRANDO01
Izanami
13
2 / 7 / 2
8,287
395
7,790
10,836
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Regueros
Mulan
17
10 / 0 / 3
11,001
524
9,631
11,866
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 6
8,432
402
7,583
13,951
10,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyr
13
0 / 7 / 1
8,454
403
3,938
13,516
6,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 2
12,876
613
12,144
16,633
12,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 1
8,132
387
6,056
9,500
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Penguin1225
Thanatos
16
7 / 4 / 1
10,285
490
9,362
14,358
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 3
10,594
504
9,013
9,584
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
nbatista14
Cthulhu
13
1 / 3 / 1
8,796
419
5,504
14,725
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
15
Kills
21
21
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BoyBullet
Morgan Le Fay
2
7
2
0.43
L
Izanami
DIOBRANDO01
Izanami
2
7
2
0.43
W
9
1
2
10
W
1
4
1
0.38
W
Thanatos
Penguin1225
Thanatos
7
4
1
1.88
L
Mulan
Regueros
Mulan
10
0
3
11.5
W
3
4
3
1.13
L
1
0
6
4
W
Cthulhu
nbatista14
Cthulhu
1
3
1
0.5
L
Tyr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
42,079
62,305
Taken
64,800
30,309
Mitigated
35,436
11,405
Healing
25,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BoyBullet
Morgan Le Fay
6,726
898
0
642
12,136
4,609
704
3,154
8,832
60,606
0
L
Izanami
DIOBRANDO01
Izanami
7,790
6,818
0
1,287
10,836
3,309
916
7,584
3,162
0
42,777
W
12,144
2,349
0
4,957
16,633
12,547
1,098
2,801
13,716
17,489
87,571
W
6,056
1,143
0
2,912
9,500
3,187
531
3,026
6,456
42,140
5,790
W
Thanatos
Penguin1225
Thanatos
9,362
3,555
0
14,238
14,358
4,770
0
3,198
10,984
0
61,608
L
Mulan
Regueros
Mulan
9,631
1,468
0
4,588
11,866
5,481
0
2,608
9,144
0
75,864
W
9,013
2,538
0
1,862
9,584
2,906
170
2,247
7,232
73,465
0
L
7,583
728
2,088
1,959
13,951
10,584
324
7,224
6,501
24,483
0
W
Cthulhu
nbatista14
Cthulhu
5,504
641
206
1,351
14,725
12,026
16
2,881
11,844
30,492
0
L
Tyr
3,938
626
0
841
13,516
6,326
0
1,215
12,301
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
50,683
439
Minions Killed
571
0
Camps Cleared
0
1,850,823
Distance Traveled
1,850,740
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,629
459
105
5
0
326,797
2
L
Izanami
8,287
395
84
4
0
370,117
2
W
Nike
12,876
613
211
10
0
389,264
0
W
Sol
8,132
387
78
4
0
346,791
0
W
Thanatos
10,285
490
97
5
0
395,160
0
L
Mulan
11,001
524
130
6
0
343,164
0
W
Hera
10,594
504
140
7
0
367,611
6
L
Geb
8,432
402
29
1
0
428,132
1
W
Cthulhu
8,796
419
45
2
0
351,914
0
L
Tyr
8,454
403
91
4
0
382,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role