Player Matchup

Medusa
Medusa
Lil Rekio
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Chaac
Chaac
Necroande
Chaac
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 21L
1,426 Elo+
Solo
Neith
Neith
Onichan_Senpai-_
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,379 Elo+
Party 1
Thanatos
Thanatos
cap_kabischris
Thanatos
Level 11
God Stats
5W - 12L
1,369 SR
Queue Stats
12W - 20L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
niceCoke_Senpai
Nu Wa
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 16
1,474 SR
1,420 Elo+

VS

Team Averages
Level 42
1,484 SR
1,377 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Rifflejd
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,289 Elo+
Solo
Thor
Thor
ThunderHawk728
Thor
Level 15
God Stats
5W - 4L
1,544 SR
Queue Stats
15W - 20L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
theduskrose
Ao Kuang
Level 23
God Stats
7W - 5L
1,374 SR
Queue Stats
17W - 26L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lil Rekio
Medusa
14
6 / 9 / 7
9,268
488
12,548
17,166
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Necroande
Chaac
14
3 / 4 / 2
8,959
472
11,608
14,479
8,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 5
8,224
433
9,076
12,813
4,530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
15
8 / 6 / 2
9,722
512
7,891
15,764
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 9 / 8
7,640
402
6,846
10,273
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 4 / 13
10,502
553
10,639
18,903
17,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
 
Chiron
16
8 / 0 / 4
9,961
524
10,114
10,879
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
13
4 / 9 / 9
8,973
472
16,435
10,025
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 3 / 13
9,995
526
6,153
12,158
4,305
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
theduskrose
Ao Kuang
14
11 / 6 / 9
9,948
524
7,603
17,897
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
20
Kills
35
35
Deaths
22
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
4
13
3.13
W
Chiron
 
Chiron
8
0
4
10
L
Medusa
Lil Rekio
Medusa
6
9
7
1.06
L
Chaac
Necroande
Chaac
3
4
2
1
L
2
7
5
0.64
W
Zeus
4
9
9
0.94
W
6
3
13
4.17
L
Thanatos
8
6
2
1.5
L
1
9
8
0.56
W
Ao Kuang
theduskrose
Ao Kuang
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
50,944
70,495
Taken
69,862
27,959
Mitigated
33,556
20,194
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,639
1,452
601
2,687
18,903
17,189
919
2,016
16,495
61,120
0
W
Chiron
 
Chiron
10,114
891
1,037
4,799
10,879
3,766
3,652
673
10,106
0
56,363
L
Medusa
Lil Rekio
Medusa
12,548
6,349
44
2,344
17,166
6,041
1,297
9,857
6,993
0
42,583
L
Chaac
Necroande
Chaac
11,608
957
0
4,134
14,479
8,297
0
4,881
9,443
1,278
46,166
L
9,076
2,328
0
1,950
12,813
4,530
478
7,045
5,564
0
36,152
W
Zeus
16,435
2,786
0
262
10,025
2,452
2,318
479
9,430
49,073
0
W
6,153
1,387
0
1,057
12,158
4,305
0
1,109
10,973
0
39,674
L
Thanatos
7,891
2,164
0
11,722
15,764
5,616
0
5,913
9,703
0
65,891
L
6,846
2,228
0
0
10,273
3,475
325
6,038
4,115
22,559
0
W
Ao Kuang
theduskrose
Ao Kuang
7,603
2,866
0
4,711
17,897
5,844
370
2,688
14,931
28,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
49,379
324
Minions Killed
407
0
Camps Cleared
0
1,573,982
Distance Traveled
1,729,530
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,502
553
120
6
0
315,335
6
W
Chiron
9,961
524
103
5
0
384,740
2
L
Medusa
9,268
488
65
3
0
258,224
0
L
Chaac
8,959
472
70
4
0
357,065
4
L
Neith
8,224
433
60
3
0
323,749
2
W
Zeus
8,973
472
76
4
0
305,546
1
W
Thor
9,995
526
66
3
0
364,938
0
L
Thanatos
9,722
512
93
5
0
345,815
0
L
Nu Wa
7,640
402
36
2
0
289,129
0
W
Ao Kuang
9,948
524
42
2
0
358,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role