Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aquaterion
Kukulkan
Level 107
God Stats
1W - 3L
1,123 SR
Queue Stats
321W - 277L
1,608 Elo+
Solo
Chang'e
Chang'e
SchanzerBaze
Chang'e
Level 123
God Stats
2W - 0L
1,729 SR
Queue Stats
145W - 140L
1,542 Elo+
Party 1
Odin
Odin
zTheStyler
Odin
Level 129
God Stats
4W - 1L
1,709 SR
Queue Stats
316W - 322L
1,555 Elo+
Party 1
Team Averages
Level 125
1,512 SR
1,541 Elo+

VS

Team Averages
Level 109
1,493 SR
1,521 Elo+
He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Axiiiii
Kuzenbo
Level 126
God Stats
1W - 2L
1,357 SR
Queue Stats
490W - 495L
1,517 Elo+
Solo
Freya
Freya
tacoman8622
Freya
Level 42
God Stats
2W - 3L
1,608 SR
Queue Stats
80W - 75L
1,496 Elo+
Solo
Amaterasu
Amaterasu
ultrawezie
Amaterasu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 0 / 9
8,911
1,114
11,410
4,961
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
 
Kuzenbo
12
2 / 2 / 12
7,260
908
4,597
9,001
11,163
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Aquaterion
Kukulkan
13
3 / 0 / 13
7,847
981
10,552
5,436
2,652
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SchanzerBaze
Chang'e
12
2 / 0 / 15
7,524
941
8,019
7,768
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 13
7,751
969
5,669
10,031
8,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 5 / 1
6,259
782
7,053
8,425
3,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
9
0 / 5 / 2
5,625
703
2,941
9,912
8,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
Axiiiii
Kuzenbo
10
0 / 2 / 2
6,194
774
3,904
9,035
9,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
5,811
726
5,580
3,804
1,559
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ultrawezie
Amaterasu
11
1 / 3 / 0
6,442
805
5,632
14,690
8,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
17
Kills
2
2
Deaths
17
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
9
11.5
W
Kuzenbo
 
Kuzenbo
2
2
12
4
L
He Bo
 
He Bo
0
5
1
0.1
L
Horus
 
Horus
0
5
2
0.2
W
Kukulkan
Aquaterion
Kukulkan
3
0
13
9.5
L
Kuzenbo
Axiiiii
Kuzenbo
0
2
2
0.5
W
Chang'e
SchanzerBaze
Chang'e
2
0
15
9.5
L
1
2
1
0.75
L
Amaterasu
ultrawezie
Amaterasu
1
3
0
0.33
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
25,110
37,197
Taken
45,866
27,445
Mitigated
31,481
17,332
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,410
3,598
843
473
4,961
2,290
1,867
2,230
2,731
0
25,172
W
Kuzenbo
 
Kuzenbo
4,597
1,054
1,205
952
9,001
11,163
516
3,777
5,224
8,056
0
L
He Bo
 
He Bo
7,053
131
1,062
821
8,425
3,161
0
4,484
3,941
20,613
0
L
Horus
 
Horus
2,941
1,220
2,508
1,767
9,912
8,419
0
5,519
4,393
0
9,021
W
Kukulkan
Aquaterion
Kukulkan
10,552
1,524
2,424
753
5,436
2,652
1,174
1,821
3,615
28,890
0
L
Kuzenbo
Axiiiii
Kuzenbo
3,904
1,282
1,894
1,549
9,035
9,559
0
4,317
4,718
6,196
0
W
Chang'e
SchanzerBaze
Chang'e
8,019
721
6,270
2,699
7,768
3,184
1,182
3,653
4,115
17,005
0
L
5,580
1,645
646
552
3,804
1,559
0
1,777
2,027
10,315
802
L
Amaterasu
ultrawezie
Amaterasu
5,632
1,224
2,524
5,772
14,690
8,783
0
7,071
7,619
0
11,026
W
5,669
920
1,030
683
10,031
8,156
778
4,528
5,503
0
9,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
30,331
94
Minions Killed
66
0
Camps Cleared
0
804,618
Distance Traveled
733,162
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,911
1,114
32
4
0
139,095
2
W
Kuzenbo
7,260
908
7
1
0
169,440
2
L
He Bo
6,259
782
23
3
0
148,521
4
L
Horus
5,625
703
12
2
0
142,080
0
W
Kukulkan
7,847
981
33
4
0
158,933
2
L
Kuzenbo
6,194
774
6
1
0
153,467
0
W
Chang'e
7,524
941
16
2
0
161,543
0
L
Freya
5,811
726
18
2
0
121,189
1
L
Amaterasu
6,442
805
7
1
0
167,905
2
W
Odin
7,751
969
6
1
0
175,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role