Player Matchup

Set
Set
Platinum IV
CUKRY
Set
Platinum IV
Level 126
God Stats
1W - 1L
1,427 SR
Queue Stats
525W - 513L
1,891 MMR
Solo
Sobek
Sobek
Diamond III
Cheek1
Sobek
Diamond III
Level 139
God Stats
47W - 43L
1,610 SR
Queue Stats
383W - 363L
2,031 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Didek2003
Zhong Kui
Platinum I
Level 123
God Stats
3W - 5L
1,159 SR
Queue Stats
352W - 359L
2,065 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
PuffPuffGreen
Xbalanque
Platinum IV
Level 149
God Stats
20W - 13L
1,641 SR
Queue Stats
278W - 275L
1,936 MMR
Solo
Horus
Horus
Platinum V
xzKyuuby
Horus
Platinum V
Level 156
God Stats
1W - 1L
1,816 SR
Queue Stats
105W - 104L
1,887 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,531 SR
1,962 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,577 SR
1,737 MMR
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Diamond V
 
Da Ji
Diamond V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
JeppeAnd
Cernunnos
Diamond V
Level 159
God Stats
7W - 4L
1,714 SR
Queue Stats
327W - 307L
1,932 MMR
Solo
Mulan
Mulan
Platinum I
LokiKunUwU
Mulan
Platinum I
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 75L
1,877 MMR
Solo
Khepri
Khepri
Platinum II
honeyclover
Khepri
Platinum II
Level 81
God Stats
5W - 6L
1,673 SR
Queue Stats
88W - 97L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
CUKRY
Set
17
4 / 1 / 4
10,916
606
5,001
13,104
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Cheek1
Sobek
15
2 / 2 / 7
9,362
520
9,851
20,414
17,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Didek2003
Zhong Kui
16
7 / 0 / 8
10,705
595
13,572
12,201
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
PuffPuffGreen
Xbalanque
19
6 / 0 / 7
12,031
668
13,766
12,806
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
xzKyuuby
Horus
14
2 / 2 / 11
9,932
552
6,234
18,225
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OdinLokiCliodhna

VS

Bans
GebArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 4 / 2
9,006
500
12,081
10,792
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
 
Da Ji
13
2 / 5 / 2
8,062
448
8,216
12,308
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
JeppeAnd
Cernunnos
16
2 / 4 / 2
9,422
523
8,208
13,383
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
13
0 / 5 / 2
8,278
460
11,708
16,590
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
13
0 / 3 / 4
7,898
439
3,817
13,642
11,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
5
5
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
2
0.5
L
Da Ji
 
Da Ji
2
5
2
0.6
W
Set
CUKRY
Set
4
1
4
6
W
Sobek
Cheek1
Sobek
2
2
7
2.75
W
Zhong Kui
Didek2003
Zhong Kui
7
0
8
11
L
Cernunnos
JeppeAnd
Cernunnos
2
4
2
0.75
L
Mulan
0
5
2
0.2
W
Xbalanque
PuffPuffGreen
Xbalanque
6
0
7
9.5
L
Khepri
0
3
4
0.67
W
Horus
xzKyuuby
Horus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,424
Damage
44,030
76,750
Taken
66,715
58,578
Mitigated
34,540
34,157
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,081
3,579
0
2,532
10,792
3,400
191
4,709
6,037
77,199
0
L
Da Ji
 
Da Ji
8,216
1,847
0
3,357
12,308
4,650
0
5,313
6,846
0
49,318
W
Set
CUKRY
Set
5,001
1,805
0
4,703
13,104
5,705
3,321
1,920
10,943
0
78,737
W
Sobek
Cheek1
Sobek
9,851
1,469
0
9,275
20,414
17,958
42
1,830
17,477
44,803
0
W
Zhong Kui
Didek2003
Zhong Kui
13,572
1,008
0
3,846
12,201
8,552
1,910
5,187
6,642
70,974
0
L
Cernunnos
JeppeAnd
Cernunnos
8,208
2,983
0
3,899
13,383
3,985
912
2,085
11,202
0
74,041
L
Mulan
11,708
1,635
0
6,341
16,590
11,375
0
5,229
10,191
3,686
47,069
W
Xbalanque
PuffPuffGreen
Xbalanque
13,766
8,604
0
8,922
12,806
5,257
2,511
2,588
9,978
0
115,522
L
Khepri
3,817
262
1,936
2,990
13,642
11,130
0
4,476
9,016
23,605
0
W
Horus
xzKyuuby
Horus
6,234
2,105
2,214
5,197
18,225
21,106
213
4,613
13,233
0
22,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
42,666
572
Minions Killed
519
0
Camps Cleared
0
1,801,728
Distance Traveled
1,609,362
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,006
500
154
9
0
341,438
8
L
Da Ji
8,062
448
78
4
0
344,684
4
W
Set
10,916
606
155
9
0
381,930
5
W
Sobek
9,362
520
73
4
0
369,172
6
W
Zhong Kui
10,705
595
142
8
0
345,748
8
L
Cernunnos
9,422
523
145
8
0
320,091
8
L
Mulan
8,278
460
107
6
0
259,101
7
W
Xbalanque
12,031
668
180
10
0
360,454
3
L
Khepri
7,898
439
35
2
0
344,048
7
W
Horus
9,932
552
22
1
0
344,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role