Player Matchup

Anubis
Anubis
CyberTRoNFReaK
Anubis
Level 27
God Stats
2W - 0L
1,702 SR
Queue Stats
86W - 96L
1,424 Elo+
Solo
Ullr
Ullr
GodSlayervhv
Ullr
Level 13
God Stats
8W - 5L
1,491 SR
Queue Stats
21W - 8L
1,675 Elo+
Solo
Izanami
Izanami
Merci_kaycki
Izanami
Level 10
God Stats
4W - 6L
1,547 SR
Queue Stats
39W - 52L
1,294 Elo+
Solo
Hercules
Hercules
NewTwou
Hercules
Level 26
God Stats
6W - 5L
1,549 SR
Queue Stats
20W - 15L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
orty42
Sun Wukong
Level 27
God Stats
1W - 1L
1,166 SR
Queue Stats
34W - 39L
1,448 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,474 Elo+

VS

Team Averages
Level 11
1,555 SR
1,294 Elo+
Geb
Geb
Nathabat
Geb
Level 12
God Stats
0W - 1L
1,853 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 1
Thor
Thor
felipeeraquel201
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,253 Elo+
Solo
Susano
Susano
gordinhodolanche
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mati555jop
Cthulhu
Level 7
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Nu Wa
Nu Wa
rococuchy
Nu Wa
Level 29
God Stats
1W - 2L
1,436 SR
Queue Stats
14W - 39L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 17
11,282
1,026
3,193
11,173
4,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 3 / 19
11,965
1,088
22,028
11,765
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Merci_kaycki
Izanami
19
12 / 2 / 18
13,366
1,215
24,443
10,061
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
NewTwou
Hercules
19
16 / 4 / 16
13,747
1,250
17,638
20,632
10,407
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
orty42
Sun Wukong
20
11 / 0 / 26
13,995
1,272
22,636
18,948
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 6
12,161
1,106
11,187
23,323
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 14 / 5
10,228
930
9,669
20,416
6,978
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 11 / 7
10,336
940
11,932
19,292
7,191
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
mati555jop
Cthulhu
15
1 / 5 / 1
8,990
817
6,784
16,822
6,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
rococuchy
Nu Wa
18
6 / 9 / 8
12,721
1,156
24,577
17,558
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
49
Kills
15
15
Deaths
49
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
6
17
1.58
W
9
3
19
6.17
W
Izanami
Merci_kaycki
Izanami
12
2
18
10.5
L
5
10
6
0.8
W
Hercules
NewTwou
Hercules
16
4
16
6
L
2
14
5
0.32
L
1
11
7
0.41
L
Cthulhu
mati555jop
Cthulhu
1
5
1
0.3
W
Sun Wukong
orty42
Sun Wukong
11
0
26
24
L
Nu Wa
rococuchy
Nu Wa
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,938
Damage
64,149
72,579
Taken
97,411
37,555
Mitigated
41,308
12,315
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,193
280
0
1,306
11,173
4,577
0
7,241
3,932
23,900
0
W
22,028
12,593
0
1,153
11,765
4,460
0
6,280
5,485
0
35,506
W
Izanami
Merci_kaycki
Izanami
24,443
20,583
0
1,236
10,061
3,322
0
4,656
5,405
0
42,388
L
11,187
2,814
0
870
23,323
14,024
0
877
21,921
22,112
0
W
Hercules
NewTwou
Hercules
17,638
7,034
0
4,426
20,632
10,407
0
11,957
8,675
1,794
24,012
L
9,669
3,057
0
290
20,416
6,978
0
1,228
18,900
0
19,172
L
11,932
3,176
0
140
19,292
7,191
0
509
18,450
136
20,961
L
Cthulhu
mati555jop
Cthulhu
6,784
1,373
0
1,268
16,822
6,883
0
967
15,497
11,312
0
W
Sun Wukong
orty42
Sun Wukong
22,636
7,567
397
3,797
18,948
14,789
0
12,550
6,398
0
40,256
L
Nu Wa
rococuchy
Nu Wa
24,577
6,276
249
2,058
17,558
6,232
0
510
16,859
65,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,355
Gold Earned
54,436
170
Minions Killed
151
12
Camps Cleared
1
922,350
Distance Traveled
853,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,282
1,026
57
5
2
128,760
0
W
Ullr
11,965
1,088
25
2
4
179,391
0
W
Izanami
13,366
1,215
37
3
3
201,265
0
L
Geb
12,161
1,106
16
1
0
185,289
0
W
Hercules
13,747
1,250
14
1
2
186,677
0
L
Thor
10,228
930
21
2
0
171,160
1
L
Susano
10,336
940
18
2
1
182,451
0
L
Cthulhu
8,990
817
4
0
0
149,833
0
W
Sun Wukong
13,995
1,272
37
3
1
226,257
0
L
Nu Wa
12,721
1,156
92
8
0
164,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role