Player Matchup

Achilles
Achilles
Jonfunk
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Vonrin
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,455 Elo+
Party 2
Ymir
Ymir
Westnorsdude
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 2
Set
Set
rasmushood
Set
Level 16
God Stats
4W - 8L
1,415 SR
Queue Stats
11W - 21L
1,448 Elo+
Party 2
Anubis
Anubis
wmlolz
Anubis
Level 69
God Stats
13W - 15L
1,528 SR
Queue Stats
63W - 73L
1,454 Elo+
Party 2
Team Averages
Level 24
1,488 SR
1,398 Elo+

VS

Team Averages
Level 48
1,497 SR
1,449 Elo+
Artemis
Artemis
FluffYou
Artemis
Level 153
God Stats
2W - 1L
1,677 SR
Queue Stats
21W - 11L
1,551 Elo+
Party 1
Susano
Susano
SooldierR
Susano
Level 7
God Stats
4W - 5L
1,445 SR
Queue Stats
8W - 14L
1,441 Elo+
Party 3
Bellona
Bellona
bepismaneguywin
Bellona
Level 7
God Stats
2W - 1L
1,515 SR
Queue Stats
2W - 1L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
galgol
Jormungandr
Level 44
God Stats
2W - 2L
1,458 SR
Queue Stats
54W - 60L
1,424 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
hatvankoso
Morgan Le Fay
Level 28
God Stats
8W - 13L
1,390 SR
Queue Stats
125W - 133L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jonfunk
Achilles
10
1 / 5 / 2
6,479
463
3,317
10,223
8,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Vonrin
Medusa
10
2 / 2 / 2
6,103
436
6,331
6,643
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,334
452
2,078
8,657
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 4 / 1
6,550
468
2,413
10,294
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
wmlolz
Anubis
11
2 / 5 / 1
6,793
485
5,743
10,689
5,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FluffYou
Artemis
13
5 / 0 / 3
7,903
565
5,443
7,095
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
SooldierR
Susano
14
3 / 1 / 4
7,830
559
5,798
7,114
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 2 / 4
7,992
571
8,685
9,229
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
galgol
Jormungandr
11
1 / 3 / 9
7,071
505
3,565
10,589
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
hatvankoso
Morgan Le Fay
12
4 / 2 / 6
7,536
538
8,858
6,228
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
19
19
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
FluffYou
Artemis
5
0
3
6.5
L
Achilles
Jonfunk
Achilles
1
5
2
0.4
W
Susano
SooldierR
Susano
3
1
4
5
L
Medusa
Vonrin
Medusa
2
2
2
1.5
L
1
3
2
0.67
W
6
2
4
4
W
Jormungandr
galgol
Jormungandr
1
3
9
1.83
W
Morgan Le Fay
hatvankoso
Morgan Le Fay
4
2
6
3.5
L
2
4
1
0.63
L
Anubis
wmlolz
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
32,349
46,506
Taken
40,255
25,290
Mitigated
20,018
9,257
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FluffYou
Artemis
5,443
1,875
0
3,954
7,095
2,143
2,791
1,591
5,504
0
45,625
L
Achilles
Jonfunk
Achilles
3,317
1,710
0
612
10,223
8,064
174
582
9,595
775
24,123
W
Susano
SooldierR
Susano
5,798
1,436
0
2,586
7,114
2,990
184
798
6,316
0
54,980
L
Medusa
Vonrin
Medusa
6,331
2,705
0
998
6,643
2,106
0
1,772
4,815
0
34,089
L
2,078
447
0
715
8,657
5,942
0
2,818
5,737
18,242
0
W
8,685
3,079
0
2,418
9,229
6,683
1,031
617
8,612
0
29,813
W
Jormungandr
galgol
Jormungandr
3,565
930
0
1,218
10,589
6,301
483
2,657
7,932
23,663
0
W
Morgan Le Fay
hatvankoso
Morgan Le Fay
8,858
602
0
1,061
6,228
1,901
294
2,867
3,361
30,711
0
L
2,413
916
0
3,722
10,294
3,896
0
737
9,495
0
31,197
L
Anubis
wmlolz
Anubis
5,743
211
0
3,210
10,689
5,282
525
5,760
4,441
41,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
38,332
276
Minions Killed
342
0
Camps Cleared
0
1,322,591
Distance Traveled
1,330,569
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,903
565
82
6
0
216,114
2
L
Achilles
6,479
463
51
4
0
270,112
1
W
Susano
7,830
559
97
7
0
318,990
3
L
Medusa
6,103
436
61
4
0
270,579
0
L
Ymir
6,334
452
27
2
0
287,695
0
W
Bellona
7,992
571
55
4
0
279,634
0
W
Jormungandr
7,071
505
50
4
0
244,121
2
W
Morgan Le Fay
7,536
538
58
4
0
271,710
0
L
Set
6,550
468
62
4
0
258,079
0
L
Anubis
6,793
485
75
5
0
236,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role