Player Matchup

Sobek
Sobek
AudiomaticSpirit
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,489 Elo+
Party 2
Achilles
Achilles
KingKathatron
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,361 Elo+
Solo
Neith
Neith
ThisIsJustMEeko
Neith
Level 26
God Stats
185W - 197L
1,522 SR
Queue Stats
354W - 415L
1,422 Elo+
Solo
Cthulhu
Cthulhu
TopNotchOtter
Cthulhu
Level 16
God Stats
4W - 5L
1,446 SR
Queue Stats
27W - 27L
1,415 Elo+
Solo
Geb
Geb
djbabkin
Geb
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 38L
1,287 Elo+
Party 2
Team Averages
Level 16
1,494 SR
1,395 Elo+

VS

Team Averages
Level 19
1,555 SR
1,559 Elo+
Kukulkan
Kukulkan
ITS_OROCHI
Kukulkan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,662 Elo+
Party 1
Yemoja
Yemoja
Insomnia_Love22
Yemoja
Level 29
God Stats
3W - 4L
1,279 SR
Queue Stats
36W - 45L
1,378 Elo+
Solo
Ymir
Ymir
Man_Lyk_HT
Ymir
Level 16
God Stats
17W - 16L
1,743 SR
Queue Stats
31W - 31L
1,520 Elo+
Solo
Zeus
Zeus
mlungu24
Zeus
Level 28
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 2L
1,539 Elo+
Party 1
Izanami
Izanami
na7shi
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,703
970
7,048
20,177
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
KingKathatron
Achilles
15
0 / 5 / 0
8,664
866
4,145
16,697
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 4 / 1
9,287
929
8,067
13,435
4,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
1 / 8 / 0
9,491
949
9,094
21,686
19,034
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 11 / 0
9,284
928
8,274
28,436
11,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

87

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ITS_OROCHI
Kukulkan
18
10 / 0 / 22
12,191
1,219
19,336
5,705
2,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 0 / 22
10,661
1,066
4,639
2,182
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 17
11,649
1,165
12,449
11,277
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
19
14 / 1 / 17
11,883
1,188
33,997
7,225
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
na7shi
Izanami
18
6 / 1 / 19
11,782
1,178
22,215
13,697
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
132
2
Kills
35
35
Deaths
2
2
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Kukulkan
ITS_OROCHI
Kukulkan
10
0
22
21
W
1
0
22
12
L
Achilles
KingKathatron
Achilles
0
5
0
0
W
4
0
17
12.5
L
0
4
1
0.13
L
Cthulhu
1
8
0
0.13
L
1
11
0
0.09
W
Zeus
14
1
17
22.5
W
Izanami
na7shi
Izanami
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
92,636
100,431
Taken
40,086
64,280
Mitigated
25,939
8,576
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,048
538
0
2,154
20,177
17,783
0
16,408
3,769
15,757
0
W
Kukulkan
ITS_OROCHI
Kukulkan
19,336
4,199
0
1,168
5,705
2,487
0
3,964
1,741
39,237
0
W
4,639
329
1,914
683
2,182
2,366
0
1,785
397
10,911
0
L
Achilles
KingKathatron
Achilles
4,145
1,396
0
408
16,697
10,631
0
11,833
4,864
0
15,971
W
12,449
3,285
0
1,123
11,277
12,218
0
5,664
5,127
30,622
0
L
8,067
3,375
0
1,965
13,435
4,887
0
9,708
3,727
0
27,335
L
Cthulhu
9,094
219
440
1,440
21,686
19,034
0
13,674
8,012
32,619
0
L
8,274
491
0
2,169
28,436
11,945
0
18,798
9,638
16,816
0
W
Zeus
33,997
4,371
0
0
7,225
3,247
0
5,809
1,369
49,661
0
W
Izanami
na7shi
Izanami
22,215
19,151
0
1,933
13,697
5,621
0
7,194
6,414
0
47,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
58,166
164
Minions Killed
207
3
Camps Cleared
12
897,718
Distance Traveled
876,124
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,703
970
15
2
0
195,508
1
W
Kukulkan
12,191
1,219
53
5
2
181,357
0
W
Yemoja
10,661
1,066
18
2
1
167,459
0
L
Achilles
8,664
866
26
3
1
166,931
1
W
Ymir
11,649
1,165
36
4
8
189,507
0
L
Neith
9,287
929
46
5
1
166,359
0
L
Cthulhu
9,491
949
64
6
1
196,508
1
L
Geb
9,284
928
13
1
0
172,412
3
W
Zeus
11,883
1,188
37
4
0
170,903
0
W
Izanami
11,782
1,178
63
6
1
166,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role