Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BTroyDM
Medusa
Level 106
God Stats
3W - 2L
1,731 SR
Queue Stats
39W - 29L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
ChristopherFinch
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 60L
1,630 Elo+
Party 1
Nike
Nike
TheHammer073
Nike
Level 153
God Stats
7W - 6L
1,632 SR
Queue Stats
422W - 232L
1,637 Elo+
Party 1
Yemoja
Yemoja
valtino3
Yemoja
Level 157
God Stats
3W - 1L
1,593 SR
Queue Stats
178W - 97L
1,646 Elo+
Party 1
Team Averages
Level 143
1,591 SR
1,598 Elo+

VS

Team Averages
Level 122
1,569 SR
1,574 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BepisBottle
Izanami
Level 129
God Stats
21W - 15L
1,681 SR
Queue Stats
149W - 153L
1,573 Elo+
Solo
Thanatos
Thanatos
FloofBooper
Thanatos
Level 141
God Stats
44W - 38L
1,593 SR
Queue Stats
122W - 130L
1,610 Elo+
Solo
Sylvanus
Sylvanus
cheesypithairs
Sylvanus
Level 121
God Stats
50W - 50L
1,580 SR
Queue Stats
734W - 640L
1,573 Elo+
Solo
Hercules
Hercules
disruptorbeam
Hercules
Level 69
God Stats
13W - 8L
1,493 SR
Queue Stats
47W - 32L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
0 / 2 / 2
8,493
772
1,251
2,980
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
BTroyDM
Medusa
15
1 / 4 / 2
9,436
858
12,026
13,075
5,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 4 / 4
9,634
876
9,677
7,773
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 2
9,835
894
13,636
13,157
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
valtino3
Yemoja
17
2 / 2 / 3
11,613
1,056
9,397
17,687
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

182

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 2 / 4
10,527
957
13,319
9,279
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BepisBottle
Izanami
17
3 / 0 / 9
10,658
969
12,894
7,724
3,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FloofBooper
Thanatos
17
1 / 3 / 9
9,811
892
7,712
10,449
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
2 / 0 / 8
11,582
1,053
7,481
9,199
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
disruptorbeam
Hercules
17
2 / 0 / 8
10,557
960
9,604
15,239
17,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
5
Kills
12
12
Deaths
5
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
2
0.5
W
Poseidon
 
Poseidon
4
2
4
3
L
Medusa
BTroyDM
Medusa
1
4
2
0.5
W
Izanami
BepisBottle
Izanami
3
0
9
7.5
L
0
4
4
0.5
W
Thanatos
FloofBooper
Thanatos
1
3
9
1.83
L
2
0
2
3
W
Sylvanus
2
0
8
6
W
Hercules
disruptorbeam
Hercules
2
0
8
6
L
Yemoja
valtino3
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
51,010
54,672
Taken
51,890
45,378
Mitigated
39,302
6,562
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,251
148
0
664
2,980
1,272
0
556
2,402
0
5,944
W
Poseidon
 
Poseidon
13,319
1,343
404
1,625
9,279
3,605
0
3,017
5,979
40,201
0
L
Medusa
BTroyDM
Medusa
12,026
6,235
0
1,168
13,075
5,539
0
4,855
7,970
0
35,022
W
Izanami
BepisBottle
Izanami
12,894
10,285
0
1,466
7,724
3,195
0
3,671
3,901
0
50,872
L
9,677
2,038
0
394
7,773
2,696
0
4,108
3,493
39,081
0
W
Thanatos
FloofBooper
Thanatos
7,712
1,270
0
5,092
10,449
4,027
0
4,380
5,407
0
28,929
L
13,636
900
0
1,435
13,157
11,804
0
5,660
7,144
0
23,807
W
Sylvanus
7,481
505
5,800
4,747
9,199
10,602
0
2,906
5,709
20,258
0
W
Hercules
disruptorbeam
Hercules
9,604
2,664
1,196
4,951
15,239
17,873
0
4,069
10,285
9,158
12,249
L
Yemoja
valtino3
Yemoja
9,397
835
895
2,006
17,687
24,067
0
6,762
10,514
23,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
53,135
222
Minions Killed
258
4
Camps Cleared
14
955,322
Distance Traveled
1,157,960
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,493
772
4
0
0
54,119
0
W
Poseidon
10,527
957
51
5
2
225,911
0
L
Medusa
9,436
858
55
5
1
232,319
0
W
Izanami
10,658
969
100
9
8
213,035
2
L
Nu Wa
9,634
876
104
9
1
198,976
2
W
Thanatos
9,811
892
65
6
3
241,902
1
L
Nike
9,835
894
38
3
2
232,864
1
W
Sylvanus
11,582
1,053
25
2
0
225,345
2
W
Hercules
10,557
960
17
2
1
251,767
4
L
Yemoja
11,613
1,056
21
2
0
237,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role