Player Matchup

Olorun
Olorun
Musturbathor
Olorun
Level 21
God Stats
8W - 7L
1,498 SR
Queue Stats
196W - 130L
1,571 Elo+
Solo
Merlin
Merlin
RobbeKingOfKill
Merlin
Level 26
God Stats
2W - 1L
1,664 SR
Queue Stats
50W - 42L
1,520 Elo+
Solo
Ymir
Ymir
Xagen_77
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,411 Elo+
Solo
Arachne
Arachne
jackj2020
Arachne
Level 29
God Stats
5W - 7L
1,552 SR
Queue Stats
111W - 126L
1,445 Elo+
Solo
Janus
Janus
lionyzyZ
Janus
Level 18
God Stats
1W - 3L
1,181 SR
Queue Stats
58W - 65L
1,413 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,472 Elo+

VS

Team Averages
Level 26
1,664 SR
1,488 Elo+
Sol
Sol
Català094
Sol
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 63L
1,619 Elo+
Solo
Poseidon
Poseidon
Fanatik1193
Poseidon
Level 14
God Stats
4W - 7L
1,781 SR
Queue Stats
11W - 18L
1,482 Elo+
Party 1
Cerberus
Cerberus
MiKaGoMz1991
Cerberus
Level 18
God Stats
6W - 3L
1,904 SR
Queue Stats
69W - 69L
1,455 Elo+
Solo
Loki
Loki
SegaSMERTI
Loki
Level 47
God Stats
6W - 3L
1,776 SR
Queue Stats
33W - 45L
1,444 Elo+
Party 1
Thanatos
Thanatos
silverback26
Thanatos
Level 26
God Stats
1W - 4L
1,360 SR
Queue Stats
49W - 45L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
4 / 0 / 0
4,539
757
2,763
2,337
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 2
4,058
676
1,689
2,481
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 0 / 3
4,237
706
958
2,097
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
jackj2020
Arachne
7
2 / 0 / 0
4,213
702
1,284
2,536
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
lionyzyZ
Janus
8
4 / 0 / 1
4,590
765
1,818
1,840
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,574
596
1,409
2,124
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Fanatik1193
Poseidon
4
0 / 5 / 0
3,180
530
281
3,152
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MiKaGoMz1991
Cerberus
5
0 / 1 / 0
3,221
537
1,037
3,615
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,406
568
370
2,452
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
silverback26
Thanatos
3
0 / 2 / 0
2,956
493
491
2,089
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
11
Kills
0
0
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Poseidon
Fanatik1193
Poseidon
0
5
0
0
L
Cerberus
MiKaGoMz1991
Cerberus
0
1
0
0
W
Olorun
4
0
0
4
W
1
0
2
2
L
0
1
0
0
W
Ymir
0
0
3
1.5
W
Arachne
jackj2020
Arachne
2
0
0
2
W
Janus
lionyzyZ
Janus
4
0
1
4.5
L
Thanatos
silverback26
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,512
Damage
3,588
11,291
Taken
13,432
3,470
Mitigated
3,773
5,500
Healing
3,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,409
736
0
584
2,124
589
1,190
949
1,047
10,610
1,670
L
Poseidon
Fanatik1193
Poseidon
281
74
0
55
3,152
881
0
1,894
1,050
6,458
0
L
Cerberus
MiKaGoMz1991
Cerberus
1,037
255
0
454
3,615
1,350
0
1,860
1,703
5,485
0
W
Olorun
2,763
1,479
56
1,319
2,337
748
524
182
2,155
20,515
4,563
W
1,689
155
0
1,266
2,481
689
87
1,124
1,357
11,233
0
L
370
0
0
1,110
2,452
533
0
603
1,821
0
12,098
W
Ymir
958
266
0
895
2,097
792
0
715
1,382
5,089
0
W
Arachne
jackj2020
Arachne
1,284
1,012
0
1,414
2,536
836
0
140
2,396
0
19,342
W
Janus
lionyzyZ
Janus
1,818
60
0
550
1,840
405
557
247
1,559
19,375
0
L
Thanatos
silverback26
Thanatos
491
0
0
942
2,089
420
0
1,028
1,061
0
3,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,637
Gold Earned
16,337
155
Minions Killed
96
0
Camps Cleared
0
587,366
Distance Traveled
473,101
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,574
596
30
5
0
76,969
0
L
Poseidon
3,180
530
13
2
0
109,405
0
L
Cerberus
3,221
537
15
3
0
106,539
0
W
Olorun
4,539
757
44
7
0
104,166
0
W
Merlin
4,058
676
23
4
0
115,448
1
L
Loki
3,406
568
30
5
0
121,586
0
W
Ymir
4,237
706
10
2
0
118,342
0
W
Arachne
4,213
702
45
8
0
140,934
0
W
Janus
4,590
765
33
6
0
108,476
2
L
Thanatos
2,956
493
8
1
0
58,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role