Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
Fashioon7
Chaac
Silver I
Level 124
God Stats
7W - 9L
1,513 SR
Queue Stats
204W - 213L
1,209 MMR
Solo
Achilles
Achilles
Gold V
Hij0 de la Luna
Achilles
Gold V
Level 142
God Stats
18W - 16L
1,620 SR
Queue Stats
505W - 509L
1,302 MMR
Solo
Eset
Eset
Gold V
S M4lwar3 Hs
Eset
Gold V
Level 144
God Stats
6W - 11L
1,532 SR
Queue Stats
270W - 278L
1,406 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Soma_Khoma
Sylvanus
Silver IV
Level 69
God Stats
9W - 13L
1,413 SR
Queue Stats
18W - 36L
1,306 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,516 SR
1,345 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,514 SR
1,368 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Diykin
Hun Batz
Gold V
Level 98
God Stats
6W - 4L
1,742 SR
Queue Stats
160W - 167L
1,234 MMR
Solo
Sol
Sol
Gold IV
T-e-M-p-E-s-T-97
Sol
Gold IV
Level 122
God Stats
5W - 5L
1,590 SR
Queue Stats
185W - 192L
1,492 MMR
Solo
Fafnir
Fafnir
Silver I
jawolf666
Fafnir
Silver I
Level 149
God Stats
1W - 2L
1,234 SR
Queue Stats
110W - 121L
1,199 MMR
Solo
Freya
Freya
Gold V
twix221
Freya
Gold V
Level 146
God Stats
195W - 183L
1,503 SR
Queue Stats
722W - 713L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 7 / 1
9,348
492
9,253
19,090
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Fashioon7
Chaac
14
1 / 5 / 2
9,061
477
6,410
15,698
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
15
4 / 4 / 5
9,865
519
7,821
12,312
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 3
9,915
522
8,423
15,045
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Soma_Khoma
Sylvanus
13
0 / 4 / 4
8,625
454
7,551
18,504
17,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CthulhuCliodhnaMorgan Le FayTsukuyomi

VS

Bans
ArachneDanzaburouGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 3 / 2
11,679
615
11,331
12,741
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Diykin
Hun Batz
20
10 / 0 / 6
12,043
634
14,529
13,743
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 5
10,341
544
10,718
7,166
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
jawolf666
Fafnir
15
5 / 2 / 10
10,228
538
9,239
15,679
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
twix221
Freya
16
3 / 4 / 5
10,127
533
12,444
13,909
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
26
26
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
1
0.5
W
Chiron
 
Chiron
2
3
2
1
W
Hun Batz
Diykin
Hun Batz
10
0
6
13
L
Chaac
Fashioon7
Chaac
1
5
2
0.4
L
Achilles
4
4
5
1.63
L
3
6
3
0.75
L
Sylvanus
Soma_Khoma
Sylvanus
0
4
4
0.5
W
6
2
5
4.25
W
Fafnir
jawolf666
Fafnir
5
2
10
5
W
Freya
twix221
Freya
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
58,261
80,649
Taken
63,238
46,362
Mitigated
34,117
25,720
Healing
28,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,253
5,738
0
4,615
19,090
6,009
528
9,195
9,895
0
79,609
W
Chiron
 
Chiron
11,331
5,936
0
5,898
12,741
5,290
3,554
720
11,927
0
91,867
W
Hun Batz
Diykin
Hun Batz
14,529
5,432
0
5,230
13,743
5,962
281
3,652
9,811
0
98,474
L
Chaac
Fashioon7
Chaac
6,410
893
0
5,407
15,698
8,820
0
1,299
14,399
3,129
52,325
L
Achilles
7,821
1,626
0
2,616
12,312
8,212
46
4,009
8,303
0
46,214
L
8,423
590
45
2,952
15,045
5,910
680
5,980
9,065
68,836
0
L
Sylvanus
Soma_Khoma
Sylvanus
7,551
2,252
3,934
6,151
18,504
17,411
0
11,332
7,172
29,679
0
W
10,718
3,475
0
4,205
7,166
2,813
3,552
2,597
4,397
60,319
5,682
W
Fafnir
jawolf666
Fafnir
9,239
2,214
0
4,779
15,679
15,824
188
5,280
10,250
33,991
0
W
Freya
twix221
Freya
12,444
5,246
358
8,148
13,909
4,228
643
3,316
10,555
66,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
54,418
492
Minions Killed
632
0
Camps Cleared
0
1,674,231
Distance Traveled
1,870,874
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,348
492
118
6
0
308,421
6
W
Chiron
11,679
615
193
10
0
346,662
0
W
Hun Batz
12,043
634
170
9
0
450,959
4
L
Chaac
9,061
477
119
6
0
291,377
0
L
Achilles
9,865
519
80
4
0
421,481
0
L
Eset
9,915
522
130
7
0
329,521
0
L
Sylvanus
8,625
454
45
2
0
323,431
1
W
Sol
10,341
544
105
6
0
387,124
10
W
Fafnir
10,228
538
43
2
0
340,718
3
W
Freya
10,127
533
121
6
0
345,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role