Player Matchup

Ra
Ra
ChronicAnubis
Ra
Level 18
God Stats
1W - 0L
1,203 SR
Queue Stats
9W - 11L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Darth_Vader_Xbox
Ao Kuang
Level 15
God Stats
6W - 4L
1,458 SR
Queue Stats
38W - 28L
1,456 Elo+
Solo
Sobek
Sobek
Drev987
Sobek
Level 20
God Stats
24W - 21L
1,419 SR
Queue Stats
136W - 143L
1,403 Elo+
Solo
Neith
Neith
MaximoDecimo902
Neith
Level 17
God Stats
3W - 5L
1,155 SR
Queue Stats
119W - 128L
1,363 Elo+
Solo
Bellona
Bellona
McCringleberies
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,346 Elo+
Solo
Team Averages
Level 20
1,347 SR
1,384 Elo+

VS

Team Averages
Level 23
1,333 SR
1,318 Elo+
Cthulhu
Cthulhu
AFMS5
Cthulhu
Level 26
God Stats
14W - 12L
1,296 SR
Queue Stats
129W - 136L
1,415 Elo+
Solo
Nu Wa
Nu Wa
BhadKulture
Nu Wa
Level 29
God Stats
20W - 16L
1,474 SR
Queue Stats
439W - 457L
1,545 Elo+
Solo
Thoth
Thoth
Grand Admrial
Thoth
Level 19
God Stats
1W - 1L
1,546 SR
Queue Stats
8W - 12L
1,161 Elo+
Solo
Neith
Neith
JermaczM15
Neith
Level 28
God Stats
1W - 6L
1,257 SR
Queue Stats
8W - 20L
1,270 Elo+
Solo
Thanatos
Thanatos
leanicolas18
Thanatos
Level 13
God Stats
0W - 8L
1,095 SR
Queue Stats
33W - 54L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 11
12,506
1,042
11,227
15,247
5,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 2 / 13
14,798
1,233
31,301
18,177
6,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Drev987
Sobek
20
5 / 0 / 20
13,449
1,121
12,847
18,391
17,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 3 / 15
11,533
961
13,857
11,925
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 0 / 15
12,944
1,079
8,932
10,360
7,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFMS5
Cthulhu
17
2 / 8 / 6
10,887
907
15,716
34,666
28,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 7 / 5
12,285
1,024
29,390
18,964
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 10 / 5
11,340
945
8,112
14,508
5,436
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
3 / 5 / 5
11,058
922
5,482
7,224
2,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
leanicolas18
Thanatos
16
2 / 6 / 6
10,468
872
4,873
6,960
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
41
36
Kills
14
14
Deaths
36
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFMS5
Cthulhu
2
8
6
0.63
L
4
7
5
0.93
W
7
9
11
1.39
W
17
2
13
11.75
W
Sobek
Drev987
Sobek
5
0
20
15
L
3
10
5
0.55
L
Neith
3
5
5
1.1
W
2
3
15
3.17
W
5
0
15
12.5
L
Thanatos
leanicolas18
Thanatos
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,164
Damage
63,573
74,100
Taken
82,322
41,480
Mitigated
45,382
30,669
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFMS5
Cthulhu
15,716
1,747
13
5,007
34,666
28,013
0
20,726
13,940
22,469
0
L
29,390
5,648
368
2,608
18,964
7,007
0
13,308
5,656
67,578
0
W
11,227
1,329
1,832
2,744
15,247
5,228
0
10,851
4,168
34,869
0
W
31,301
12,564
0
10,865
18,177
6,661
0
12,694
5,060
46,563
0
W
Sobek
Drev987
Sobek
12,847
2,191
0
4,833
18,391
17,894
0
12,201
5,625
42,637
0
L
8,112
1,948
0
0
14,508
5,436
0
11,525
2,983
21,108
0
L
Neith
5,482
2,937
0
467
7,224
2,566
0
5,521
1,703
0
16,407
W
13,857
6,504
0
5,084
11,925
4,382
0
8,274
3,382
0
39,219
W
8,932
1,665
2,701
2,610
10,360
7,315
0
7,560
2,647
0
21,378
L
Thanatos
leanicolas18
Thanatos
4,873
1,570
0
1,286
6,960
2,360
0
4,295
2,665
0
7,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,230
Gold Earned
56,038
231
Minions Killed
173
5
Camps Cleared
8
1,107,111
Distance Traveled
659,726
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,887
907
37
3
1
195,708
2
L
Nu Wa
12,285
1,024
78
7
5
155,589
0
W
Ra
12,506
1,042
46
4
0
178,545
0
W
Ao Kuang
14,798
1,233
42
4
4
233,980
0
W
Sobek
13,449
1,121
67
6
1
269,706
0
L
Thoth
11,340
945
30
3
0
112,261
0
L
Neith
11,058
922
26
2
1
85,806
0
W
Neith
11,533
961
51
4
0
202,847
0
W
Bellona
12,944
1,079
25
2
0
222,033
0
L
Thanatos
10,468
872
2
0
1
110,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role