Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NineteenWhales
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 147L
1,478 Elo+
Party 1
Chaac
Chaac
RNS x REAPZz
Chaac
Level 28
God Stats
7W - 5L
1,271 SR
Queue Stats
119W - 120L
1,426 Elo+
Solo
Artemis
Artemis
funnycloud09
Artemis
Level 27
God Stats
11W - 15L
1,500 SR
Queue Stats
69W - 75L
1,383 Elo+
Solo
Charybdis
Charybdis
pinamoroso
Charybdis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,321 Elo+
Solo
Team Averages
Level 26
1,454 SR
1,421 Elo+

VS

Team Averages
Level 13
1,518 SR
1,375 Elo+
Gilgamesh
Gilgamesh
Foxtrot0002
Gilgamesh
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
114W - 132L
1,346 Elo+
Solo
Ra
Ra
XdreemDaddy
Ra
Level 15
God Stats
1W - 3L
1,476 SR
Queue Stats
12W - 29L
1,318 Elo+
Solo
Izanami
Izanami
cirurgia_quinta
Izanami
Level 7
God Stats
4W - 4L
1,566 SR
Queue Stats
15W - 20L
1,326 Elo+
Solo
Neith
Neith
gaz_ferrique
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
kdoon193
Chronos
Level 29
God Stats
15W - 11L
1,550 SR
Queue Stats
27W - 28L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 1 / 10
7,817
521
7,371
7,717
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
12 / 1 / 4
9,144
610
16,777
14,495
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 5
7,096
473
4,120
7,256
5,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
funnycloud09
Artemis
11
5 / 1 / 1
7,200
480
3,962
5,152
1,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
pinamoroso
Charybdis
13
6 / 2 / 0
7,890
526
6,125
9,597
3,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Foxtrot0002
Gilgamesh
10
2 / 2 / 2
6,511
434
3,685
12,611
6,896
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 2
6,208
414
6,861
8,017
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 2
7,509
501
6,260
11,495
3,017
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 13 / 2
6,262
417
3,893
11,625
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
kdoon193
Chronos
11
1 / 6 / 0
6,420
428
5,097
8,482
2,220
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
29
Kills
6
6
Deaths
29
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
10
10
L
Gilgamesh
Foxtrot0002
Gilgamesh
2
2
2
1.5
W
12
1
4
14
W
1
1
5
3.5
L
0
4
2
0.25
L
2
4
2
0.75
W
Artemis
funnycloud09
Artemis
5
1
1
5.5
L
1
13
2
0.15
L
Chronos
kdoon193
Chronos
1
6
0
0.17
W
Charybdis
pinamoroso
Charybdis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
25,796
44,217
Taken
52,230
18,081
Mitigated
18,095
17,680
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,371
3,959
1,013
3,285
7,717
3,084
566
3,313
4,144
23,708
2,772
L
Gilgamesh
Foxtrot0002
Gilgamesh
3,685
599
0
1,643
12,611
6,896
0
3,412
9,199
1,005
22,784
W
16,777
9,440
0
5,832
14,495
4,670
1,586
4,974
9,237
54,093
0
W
4,120
126
0
3,452
7,256
5,627
219
461
6,773
0
29,306
L
6,861
272
218
659
8,017
2,184
0
4,551
3,466
37,659
0
L
6,260
5,175
205
3,472
11,495
3,017
2,169
4,920
6,575
0
42,435
W
Artemis
funnycloud09
Artemis
3,962
2,117
0
1,370
5,152
1,582
967
1,184
3,958
0
33,148
L
3,893
3,016
0
28
11,625
3,778
33
5,603
6,022
0
14,160
L
Chronos
kdoon193
Chronos
5,097
2,324
0
194
8,482
2,220
1,922
5,003
3,479
28,488
0
W
Charybdis
pinamoroso
Charybdis
6,125
3,881
0
2,728
9,597
3,118
825
1,693
7,830
0
41,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
32,910
303
Minions Killed
254
0
Camps Cleared
0
1,310,515
Distance Traveled
1,226,310
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,817
521
53
4
0
250,508
1
L
Gilgamesh
6,511
434
45
3
0
295,257
2
W
Sol
9,144
610
83
6
0
259,917
0
W
Chaac
7,096
473
52
3
0
292,203
2
L
Ra
6,208
414
60
4
0
244,729
1
L
Izanami
7,509
501
71
5
0
231,263
0
W
Artemis
7,200
480
51
3
0
242,390
6
L
Neith
6,262
417
22
1
0
217,576
0
L
Chronos
6,420
428
56
4
0
237,485
0
W
Charybdis
7,890
526
64
4
0
265,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role