Player Matchup

Charybdis
Charybdis
BeepBoyAdv
Charybdis
Level 22
God Stats
5W - 3L
1,419 SR
Queue Stats
57W - 68L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ButtRust
Morgan Le Fay
Level 11
God Stats
3W - 1L
1,535 SR
Queue Stats
18W - 9L
1,690 Elo+
Party 1
Fenrir
Fenrir
Drewski262420
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Gideon18x
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 164L
1,412 Elo+
Solo
Khepri
Khepri
Suckdawg
Khepri
Level 8
God Stats
3W - 0L
1,835 SR
Queue Stats
13W - 7L
1,723 Elo+
Party 1
Team Averages
Level 15
1,558 SR
1,537 Elo+

VS

Team Averages
Level 31
1,522 SR
1,420 Elo+
Ullr
Ullr
BAHOKAGBILAT
Ullr
Level 8
God Stats
2W - 2L
1,459 SR
Queue Stats
12W - 10L
1,470 Elo+
Solo
Chaac
Chaac
DooDuButter7
Chaac
Level 83
God Stats
0W - 1L
1,539 SR
Queue Stats
5W - 7L
1,482 Elo+
Party 2
Izanami
Izanami
N3wB
Izanami
Level 28
God Stats
22W - 21L
1,514 SR
Queue Stats
148W - 152L
1,401 Elo+
Solo
Zeus
Zeus
STisag
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,199 Elo+
Party 2
Ymir
Ymir
mokozart
Ymir
Level 28
God Stats
13W - 12L
1,595 SR
Queue Stats
149W - 142L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeepBoyAdv
Charybdis
17
5 / 2 / 10
10,489
1,049
12,510
8,594
3,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ButtRust
Morgan Le Fay
18
12 / 0 / 11
12,433
1,243
33,119
7,923
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 15
10,254
1,025
12,642
15,382
13,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Gideon18x
King Arthur
17
6 / 4 / 14
10,675
1,068
11,572
16,756
20,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Suckdawg
Khepri
17
2 / 2 / 15
10,033
1,003
7,212
10,705
13,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

230

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
9,472
947
6,537
13,505
5,406
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 7
9,647
965
13,589
22,799
19,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
N3wB
Izanami
16
3 / 6 / 8
9,787
979
14,277
14,002
5,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
STisag
Zeus
16
2 / 9 / 11
9,896
990
9,256
16,634
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
5 / 2 / 3
10,233
1,023
9,813
15,900
13,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
28
Kills
14
14
Deaths
28
65
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Charybdis
BeepBoyAdv
Charybdis
5
2
10
5
W
Morgan Le Fay
ButtRust
Morgan Le Fay
12
0
11
17.5
L
2
4
7
1.38
W
3
6
15
1.75
W
King Arthur
Gideon18x
King Arthur
6
4
14
3.25
L
Izanami
N3wB
Izanami
3
6
8
1.17
L
Zeus
STisag
Zeus
2
9
11
0.83
W
Khepri
Suckdawg
Khepri
2
2
15
4.75
L
Ymir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,055
Damage
53,472
59,360
Taken
82,840
56,138
Mitigated
49,759
5,244
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,537
4,291
0
181
13,505
5,406
0
7,703
5,596
0
19,029
W
Charybdis
BeepBoyAdv
Charybdis
12,510
7,636
0
1,537
8,594
3,640
0
2,793
5,538
0
36,993
W
Morgan Le Fay
ButtRust
Morgan Le Fay
33,119
2,882
386
2,221
7,923
4,691
0
2,198
5,676
60,703
0
L
13,589
2,924
0
10,272
22,799
19,345
0
9,084
13,342
0
34,883
W
12,642
3,489
0
1,100
15,382
13,844
0
6,245
8,629
0
21,254
W
King Arthur
Gideon18x
King Arthur
11,572
1,900
0
0
16,756
20,142
0
5,082
11,407
786
17,404
L
Izanami
N3wB
Izanami
14,277
7,860
0
1,200
14,002
5,250
0
7,709
6,069
0
34,009
L
Zeus
STisag
Zeus
9,256
2,846
0
410
16,634
6,352
0
9,529
6,815
26,849
0
W
Khepri
Suckdawg
Khepri
7,212
175
0
0
10,705
13,821
0
2,751
7,810
14,976
0
L
Ymir
9,813
1,685
104
1,218
15,900
13,406
0
5,116
10,513
25,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
49,035
179
Minions Killed
195
6
Camps Cleared
6
991,479
Distance Traveled
857,750
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,472
947
24
2
0
168,592
3
W
Charybdis
10,489
1,049
59
6
1
167,673
0
W
Morgan Le Fay
12,433
1,243
74
7
3
216,108
0
L
Chaac
9,647
965
51
5
1
193,163
0
W
Fenrir
10,254
1,025
21
2
0
202,943
0
W
King Arthur
10,675
1,068
20
2
1
195,863
3
L
Izanami
9,787
979
31
3
3
157,057
2
L
Zeus
9,896
990
38
4
2
157,260
0
W
Khepri
10,033
1,003
5
1
1
208,892
0
L
Ymir
10,233
1,023
51
5
0
181,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role