Player Matchup

Thanatos
Thanatos
FreshQueen_Kat
Thanatos
Level 37
God Stats
1W - 0L
1,316 SR
Queue Stats
7W - 2L
1,587 Elo+
Solo
Cupid
Cupid
GusQ1771
Cupid
Level 62
God Stats
56W - 66L
1,424 SR
Queue Stats
319W - 349L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
bigg_saint5
Zhong Kui
Level 67
God Stats
12W - 19L
1,402 SR
Queue Stats
327W - 318L
1,521 Elo+
Solo
Cthulhu
Cthulhu
keitan1825
Cthulhu
Level 67
God Stats
1W - 1L
1,293 SR
Queue Stats
140W - 195L
1,342 Elo+
Solo
Tyr
Tyr
near_art49
Tyr
Level 38
God Stats
2W - 7L
1,369 SR
Queue Stats
114W - 106L
1,523 Elo+
Solo
Team Averages
Level 54
1,361 SR
1,472 Elo+

VS

Team Averages
Level 72
1,494 SR
1,465 Elo+
Bacchus
Bacchus
MotherRucker2
Bacchus
Level 66
God Stats
25W - 30L
1,397 SR
Queue Stats
122W - 132L
1,382 Elo+
Solo
Nemesis
Nemesis
Rats26120
Nemesis
Level 95
God Stats
2W - 3L
1,606 SR
Queue Stats
307W - 366L
1,463 Elo+
Solo
Hachiman
Hachiman
dragonemperor900
Hachiman
Level 49
God Stats
0W - 3L
1,171 SR
Queue Stats
360W - 360L
1,440 Elo+
Solo
Anubis
Anubis
iBalak_
Anubis
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
141W - 130L
1,514 Elo+
Solo
Bellona
Bellona
z-sanchez4
Bellona
Level 67
God Stats
0W - 2L
1,579 SR
Queue Stats
5W - 5L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
17 / 0 / 3
12,668
667
20,038
17,827
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
GusQ1771
Cupid
16
1 / 3 / 3
9,926
522
5,866
10,295
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
bigg_saint5
Zhong Kui
17
7 / 2 / 7
11,426
601
12,948
16,249
10,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
keitan1825
Cthulhu
14
1 / 7 / 4
8,903
469
5,971
19,187
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 0 / 6
11,792
621
11,897
12,455
10,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
8 / 2 / 1
9,889
520
10,351
12,871
13,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Rats26120
Nemesis
13
1 / 8 / 2
7,846
413
5,296
14,464
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 5 / 6
8,357
440
7,540
15,323
3,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iBalak_
Anubis
15
1 / 10 / 1
8,808
464
7,000
18,073
6,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
z-sanchez4
Bellona
14
1 / 5 / 1
8,829
465
6,571
17,480
14,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
30
Kills
11
12
Deaths
30
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
17
0
3
18.5
W
Cupid
GusQ1771
Cupid
1
3
3
0.83
L
Bacchus
8
2
1
4.25
L
Nemesis
Rats26120
Nemesis
1
8
2
0.25
W
Zhong Kui
bigg_saint5
Zhong Kui
7
2
7
5.25
L
0
5
6
0.6
L
Anubis
iBalak_
Anubis
1
10
1
0.15
W
Cthulhu
keitan1825
Cthulhu
1
7
4
0.43
W
4
0
6
7
L
Bellona
z-sanchez4
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,720
Damage
36,758
76,013
Taken
78,211
44,818
Mitigated
43,186
43,506
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
20,038
7,262
0
20,171
17,827
6,894
0
3,829
13,998
0
88,783
W
Cupid
GusQ1771
Cupid
5,866
2,011
757
3,909
10,295
3,433
1,241
3,220
7,075
0
63,432
L
Bacchus
10,351
1,232
377
1,636
12,871
13,498
150
3,488
8,987
32,193
0
L
Nemesis
Rats26120
Nemesis
5,296
2,361
0
3,239
14,464
5,663
0
1,954
12,381
0
52,676
W
Zhong Kui
bigg_saint5
Zhong Kui
12,948
1,741
0
7,761
16,249
10,673
3,346
5,508
10,741
69,837
0
L
7,540
4,737
0
5,156
15,323
3,589
516
4,514
10,165
0
50,188
L
Anubis
iBalak_
Anubis
7,000
824
0
4,777
18,073
6,059
0
6,063
11,556
58,772
0
W
Cthulhu
keitan1825
Cthulhu
5,971
632
331
5,035
19,187
13,043
0
4,409
14,778
44,890
0
W
11,897
951
0
5,542
12,455
10,775
564
2,440
10,015
18,290
59,576
L
Bellona
z-sanchez4
Bellona
6,571
1,652
0
4,525
17,480
14,377
407
3,235
14,069
12,359
41,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,715
Gold Earned
43,729
600
Minions Killed
424
0
Camps Cleared
0
1,868,031
Distance Traveled
1,795,614
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,668
667
130
7
0
481,588
2
W
Cupid
9,926
522
109
6
0
348,336
1
L
Bacchus
9,889
520
44
2
0
381,987
0
L
Nemesis
7,846
413
82
4
0
414,567
1
W
Zhong Kui
11,426
601
131
7
0
320,937
5
L
Hachiman
8,357
440
74
4
0
339,679
0
L
Anubis
8,808
464
113
6
0
304,339
3
W
Cthulhu
8,903
469
65
3
0
314,663
0
W
Tyr
11,792
621
165
9
0
402,507
8
L
Bellona
8,829
465
111
6
0
355,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role