Player Matchup

Cthulhu
Cthulhu
SaberSonic
Cthulhu
Level 27
God Stats
11W - 11L
1,801 SR
Queue Stats
17W - 43L
1,177 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Satanislaw
Morgan Le Fay
Level 52
God Stats
1W - 2L
1,161 SR
Queue Stats
1W - 4L
1,183 Elo+
Solo
Neith
Neith
Tuftybobcat34
Neith
Level 8
God Stats
1W - 4L
1,283 SR
Queue Stats
7W - 21L
1,330 Elo+
Party 1
Team Averages
Level 29
1,415 SR
1,230 Elo+

VS

Team Averages
Level 31
1,395 SR
1,294 Elo+
Medusa
Medusa
Lampard7
Medusa
Level 59
God Stats
2W - 1L
1,336 SR
Queue Stats
15W - 15L
1,296 Elo+
Party 2
Anubis
Anubis
NeskaPineska
Anubis
Level 17
God Stats
13W - 7L
1,349 SR
Queue Stats
32W - 36L
1,320 Elo+
Party 2
Cliodhna
Cliodhna
TripleDam
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaberSonic
Cthulhu
8
0 / 8 / 1
6,159
616
5,040
16,102
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Satanislaw
Morgan Le Fay
10
2 / 5 / 0
6,415
642
8,873
9,630
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 6 / 1
5,690
569
2,630
8,010
2,250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lampard7
Medusa
13
14 / 0 / 5
9,134
913
15,178
7,801
2,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
4 / 0 / 12
8,111
811
7,631
6,163
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TripleDam
Cliodhna
11
1 / 2 / 13
7,124
712
7,255
7,076
2,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
19
19
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Lampard7
Medusa
14
0
5
16.5
W
Anubis
4
0
12
10
L
Cthulhu
SaberSonic
Cthulhu
0
8
1
0.06
L
Morgan Le Fay
Satanislaw
Morgan Le Fay
2
5
0
0.4
W
Cliodhna
TripleDam
Cliodhna
1
2
13
3.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
30,064
33,742
Taken
21,040
15,250
Mitigated
8,149
3,553
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Lampard7
Medusa
15,178
8,891
0
3,998
7,801
2,875
711
5,036
2,765
0
32,037
W
Anubis
7,631
374
0
3,302
6,163
2,754
336
4,490
1,673
22,980
0
L
Cthulhu
SaberSonic
Cthulhu
5,040
536
71
1,329
16,102
10,461
0
2,594
13,508
11,240
0
L
Morgan Le Fay
Satanislaw
Morgan Le Fay
8,873
1,201
0
1,030
9,630
2,539
0
4,355
5,275
22,025
0
W
Cliodhna
TripleDam
Cliodhna
7,255
1,305
0
1,455
7,076
2,520
439
4,877
2,199
0
15,820
L
2,630
945
372
751
8,010
2,250
0
1,461
6,549
0
12,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,264
Gold Earned
24,369
67
Minions Killed
104
1
Camps Cleared
7
460,868
Distance Traveled
555,166
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,134
913
38
4
2
187,146
1
W
Anubis
8,111
811
46
5
4
180,159
3
L
Cthulhu
6,159
616
12
1
0
148,477
3
L
Morgan Le Fay
6,415
642
43
4
0
160,091
4
W
Cliodhna
7,124
712
20
2
1
187,861
3
L
Neith
5,690
569
12
1
1
152,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role