Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FiremanAgn1
Ares
Level 14
God Stats
3W - 2L
1,394 SR
Queue Stats
94W - 87L
1,574 Elo+
Solo
Tyr
Tyr
Fridaybottle
Tyr
Level 24
God Stats
2W - 5L
1,688 SR
Queue Stats
113W - 50L
1,674 Elo+
Solo
Ullr
Ullr
HyDroJupanul
Ullr
Level 28
God Stats
4W - 9L
1,346 SR
Queue Stats
174W - 189L
1,559 Elo+
Solo
Hun Batz
Hun Batz
WhiteXPlaysLoki
Hun Batz
Level 29
God Stats
6W - 5L
1,640 SR
Queue Stats
99W - 103L
1,557 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,573 Elo+

VS

Team Averages
Level 24
1,366 SR
1,596 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AshleyG458
Ra
Level 29
God Stats
1W - 2L
1,197 SR
Queue Stats
155W - 76L
1,733 Elo+
Party 2
Izanami
Izanami
HolyEmperor100
Izanami
Level 12
God Stats
5W - 6L
1,387 SR
Queue Stats
55W - 39L
1,428 Elo+
Solo
Mulan
Mulan
PenelopeKO
Mulan
Level 25
God Stats
11W - 5L
1,528 SR
Queue Stats
50W - 42L
1,592 Elo+
Party 1
Susano
Susano
WhosDeanLike
Susano
Level 29
God Stats
2W - 1L
1,217 SR
Queue Stats
133W - 65L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,760
529
1,081
5,270
2,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 2
4,815
535
3,142
8,293
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
5,505
612
5,660
5,037
4,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 3 / 1
5,065
563
3,775
5,107
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
8
0 / 2 / 0
4,617
513
558
4,876
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
3 / 0 / 1
5,279
587
4,829
4,627
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 0 / 6
6,605
734
4,241
2,912
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 0
4,926
547
2,682
3,635
929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
9
1 / 1 / 0
5,223
580
2,051
7,952
3,186
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
5 / 0 / 3
6,428
714
4,155
5,215
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Kuzenbo
 
Kuzenbo
3
0
1
3.5
W
2
0
6
5
L
1
2
2
1
L
1
1
0
1
W
1
3
0
0.33
L
2
3
1
0.83
W
Mulan
1
1
0
1
L
Hun Batz
0
2
0
0
W
Susano
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
17,958
28,583
Taken
24,341
13,612
Mitigated
9,903
10,349
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,081
80
0
1,699
5,270
2,173
0
807
4,385
23,469
0
W
Kuzenbo
 
Kuzenbo
4,829
1,417
0
2,428
4,627
3,276
0
1,627
3,000
17,412
0
W
4,241
1,020
587
1,054
2,912
887
0
598
2,314
42,736
0
L
3,142
224
155
2,623
8,293
4,072
0
3,581
4,686
9,725
0
L
5,660
889
0
2,537
5,037
4,690
0
1,209
3,782
0
21,287
W
2,682
2,255
0
290
3,635
929
62
746
2,889
0
28,917
L
3,775
1,721
0
1,197
5,107
1,436
0
2,025
3,060
0
30,238
W
Mulan
2,051
288
0
3,397
7,952
3,186
0
143
7,809
0
17,521
L
Hun Batz
558
323
0
2,138
4,876
1,241
0
1,244
3,600
0
22,142
W
Susano
4,155
1,777
0
1,908
5,215
1,625
0
1,109
4,106
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
28,461
225
Minions Killed
315
0
Camps Cleared
0
885,266
Distance Traveled
979,613
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,760
529
50
6
0
167,901
4
W
Kuzenbo
5,279
587
25
3
0
194,859
3
W
Ra
6,605
734
99
11
0
198,486
4
L
Ares
4,815
535
14
2
0
172,307
2
L
Tyr
5,505
612
39
4
0
198,185
2
W
Izanami
4,926
547
61
7
0
181,661
0
L
Ullr
5,065
563
64
7
0
170,736
3
W
Mulan
5,223
580
55
6
0
182,761
1
L
Hun Batz
4,617
513
58
6
0
176,137
2
W
Susano
6,428
714
75
8
0
221,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role