Player Matchup

Mercury
Mercury
BoofCak
Mercury
Level 145
God Stats
22W - 19L
1,587 SR
Queue Stats
185W - 158L
1,558 Elo+
Party 1
King Arthur
King Arthur
Jurasaurz
King Arthur
Level 28
God Stats
0W - 4L
1,229 SR
Queue Stats
129W - 122L
1,609 Elo+
Solo
Geb
Geb
NonnoYTChannel
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,660 Elo+
Solo
Hel
Hel
ShibaInuZen
Hel
Level 23
God Stats
3W - 2L
1,526 SR
Queue Stats
63W - 61L
1,522 Elo+
Solo
Neith
Neith
jake23neale
Neith
Level 5
God Stats
2W - 2L
1,495 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Team Averages
Level 41
1,467 SR
1,600 Elo+

VS

Team Averages
Level 19
1,534 SR
1,557 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Hydrowis
The Morrigan
Level 29
God Stats
4W - 1L
1,755 SR
Queue Stats
135W - 111L
1,629 Elo+
Solo
Tyr
Tyr
KingScorpion2
Tyr
Level 12
God Stats
1W - 0L
1,185 SR
Queue Stats
9W - 6L
1,571 Elo+
Solo
Bastet
Bastet
Kobaiin
Bastet
Level 10
God Stats
6W - 2L
1,506 SR
Queue Stats
17W - 22L
1,508 Elo+
Solo
Danzaburou
Danzaburou
LikeTheDune
Danzaburou
Level 18
God Stats
3W - 2L
1,724 SR
Queue Stats
66W - 56L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoofCak
Mercury
12
1 / 3 / 1
6,984
466
2,534
8,498
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Jurasaurz
King Arthur
13
1 / 2 / 0
7,870
525
6,104
12,539
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 5 / 1
5,638
376
1,910
9,760
7,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

4
0 / 2 / 0
4,744
316
139
2,089
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 0
6,101
407
613
5,143
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
2 / 0 / 2
5,866
391
1,149
1,249
315
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Hydrowis
The Morrigan
15
1 / 1 / 4
8,967
598
5,679
5,205
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 1
8,379
559
4,744
7,606
8,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Kobaiin
Bastet
16
5 / 0 / 2
8,964
598
5,008
9,068
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
LikeTheDune
Danzaburou
16
7 / 0 / 0
10,320
688
4,897
4,555
1,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
17
18
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
2
3
L
Mercury
BoofCak
Mercury
1
3
1
0.5
W
The Morrigan
Hydrowis
The Morrigan
1
1
4
3
L
King Arthur
Jurasaurz
King Arthur
1
2
0
0.5
W
2
1
1
2.5
W
Bastet
Kobaiin
Bastet
5
0
2
6
W
Danzaburou
LikeTheDune
Danzaburou
7
0
0
7
L
0
5
1
0.1
L
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,300
Damage
21,477
38,029
Taken
27,683
17,110
Mitigated
15,315
7,586
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,149
210
0
722
1,249
315
334
79
1,170
8,196
0
L
Mercury
BoofCak
Mercury
2,534
415
0
3,219
8,498
2,095
0
1,425
6,975
0
34,365
W
The Morrigan
Hydrowis
The Morrigan
5,679
1,467
0
1,145
5,205
2,022
70
1,582
3,623
64,602
677
L
King Arthur
Jurasaurz
King Arthur
6,104
600
0
3,531
12,539
5,449
0
905
11,602
0
55,248
W
4,744
855
0
3,085
7,606
8,043
390
0
7,606
0
45,685
W
Bastet
Kobaiin
Bastet
5,008
2,105
0
6,621
9,068
3,267
0
323
8,715
0
58,098
W
Danzaburou
LikeTheDune
Danzaburou
4,897
2,390
0
2,285
4,555
1,668
0
35
4,520
0
79,146
L
1,910
514
0
0
9,760
7,858
0
2,963
6,641
23,345
0
L
139
0
168
331
2,089
358
0
125
1,944
8,893
0
L
613
345
0
337
5,143
1,350
0
427
4,716
0
22,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
42,496
294
Minions Killed
536
0
Camps Cleared
0
1,139,014
Distance Traveled
1,309,086
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,866
391
16
1
0
78,851
2
L
Mercury
6,984
466
76
5
0
266,584
3
W
The Morrigan
8,967
598
142
9
0
292,939
1
L
King Arthur
7,870
525
134
9
0
285,034
3
W
Tyr
8,379
559
113
8
0
294,174
8
W
Bastet
8,964
598
114
8
0
346,277
6
W
Danzaburou
10,320
688
151
10
0
296,845
2
L
Geb
5,638
376
24
2
0
281,429
1
L
Hel
4,744
316
16
1
0
67,783
1
L
Neith
6,101
407
44
3
0
238,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role