Player Matchup

Serqet
Serqet
 
Serqet
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chickenman29608
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
YugoBoss2807
Nemesis
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Susano
Susano
electric-key981
Susano
Level 22
God Stats
11W - 13L
1,373 SR
Queue Stats
31W - 34L
1,340 Elo+
Solo
Agni
Agni
xiiT4SHiix
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,707 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,510 Elo+

VS

Team Averages
Level 22
1,603 SR
1,346 Elo+
Bastet
Bastet
I-JasonStatham-I
Bastet
Level 29
God Stats
7W - 1L
1,812 SR
Queue Stats
23W - 23L
1,392 Elo+
Solo
Neith
Neith
Massiminosnow
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,068 Elo+
Solo
Eset
Eset
Nikbo_Dublin
Eset
Level 29
God Stats
61W - 64L
1,496 SR
Queue Stats
144W - 173L
1,397 Elo+
Solo
Mulan
Mulan
XxGonZaLoO
Mulan
Level 23
God Stats
9W - 5L
1,699 SR
Queue Stats
53W - 55L
1,426 Elo+
Solo
Thoth
Thoth
jfz1218
Thoth
Level 21
God Stats
26W - 17L
1,508 SR
Queue Stats
76W - 62L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 10 / 4
9,943
1,105
13,488
16,893
5,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
Chickenman29608
Ratatoskr
15
0 / 17 / 2
8,094
899
2,801
19,693
6,088
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Nemesis
YugoBoss2807
Nemesis
15
4 / 10 / 2
10,189
1,132
6,998
18,890
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 5
9,298
1,033
10,242
13,796
4,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 12 / 6
9,243
1,027
9,146
17,762
4,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 23
10,484
1,165
15,173
9,479
3,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 3 / 20
10,041
1,116
3,305
7,113
2,573
20
19 / 1 / 28
13,637
1,515
26,824
11,806
4,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
19
12 / 1 / 25
11,884
1,320
12,414
9,819
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
jfz1218
Thoth
17
12 / 3 / 23
11,674
1,297
18,477
9,464
3,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
174
10
Kills
55
55
Deaths
10
19
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
10
4
0.6
L
Ratatoskr
Chickenman29608
Ratatoskr
0
17
2
0.06
W
8
2
23
9.75
W
4
3
20
4.67
W
19
1
28
33
W
Mulan
12
1
25
24.5
L
Nemesis
YugoBoss2807
Nemesis
4
10
2
0.5
L
2
6
5
0.75
W
Thoth
jfz1218
Thoth
12
3
23
7.83
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,675
Damage
76,193
87,034
Taken
47,681
26,775
Mitigated
25,219
2,198
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,488
5,860
0
715
16,893
5,140
0
9,117
7,536
0
16,176
L
Ratatoskr
Chickenman29608
Ratatoskr
2,801
704
0
0
19,693
6,088
0
10,205
9,313
0
9,814
W
15,173
3,196
0
2,112
9,479
3,401
0
1,466
8,013
0
27,193
W
3,305
1,823
0
222
7,113
2,573
0
662
6,009
0
17,185
W
26,824
2,531
2,260
4,456
11,806
4,594
0
2,697
8,803
45,122
0
W
Mulan
12,414
1,866
0
2,610
9,819
11,557
0
1,996
7,593
0
16,519
L
Nemesis
YugoBoss2807
Nemesis
6,998
2,576
0
982
18,890
6,576
0
10,294
8,365
0
26,598
L
10,242
402
0
0
13,796
4,079
0
6,449
7,023
0
15,991
W
Thoth
jfz1218
Thoth
18,477
1,371
0
1,233
9,464
3,094
0
2,325
6,950
32,071
0
L
9,146
880
78
423
17,762
4,892
0
9,236
8,245
39,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
57,720
123
Minions Killed
144
2
Camps Cleared
7
867,816
Distance Traveled
917,808
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,943
1,105
11
1
0
173,315
1
L
Ratatoskr
8,094
899
4
0
0
154,566
0
W
Bastet
10,484
1,165
21
2
4
199,761
0
W
Neith
10,041
1,116
35
4
2
155,688
0
W
Eset
13,637
1,515
37
4
1
193,931
0
W
Mulan
11,884
1,320
11
1
0
183,966
1
L
Nemesis
10,189
1,132
39
4
1
192,009
0
L
Susano
9,298
1,033
14
2
0
179,960
0
W
Thoth
11,674
1,297
40
4
0
184,462
0
L
Agni
9,243
1,027
55
6
1
167,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role