Player Matchup

Artio
Artio
MonSeq
Artio
Level 25
God Stats
2W - 2L
1,378 SR
Queue Stats
18W - 14L
1,394 Elo+
Solo
Ullr
Ullr
PocketMePls
Ullr
Level 13
God Stats
3W - 1L
1,621 SR
Queue Stats
23W - 15L
1,556 Elo+
Solo
Tiamat
Tiamat
ZINTAQUILL
Tiamat
Level 29
God Stats
4W - 0L
1,763 SR
Queue Stats
19W - 12L
1,607 Elo+
Solo
Apollo
Apollo
potatoeskin
Apollo
Level 20
God Stats
37W - 34L
1,539 SR
Queue Stats
74W - 67L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
sioes
Sun Wukong
Level 28
God Stats
3W - 5L
1,332 SR
Queue Stats
30W - 37L
1,387 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,489 Elo+

VS

Team Averages
Level 23
1,308 SR
1,411 Elo+
Kukulkan
Kukulkan
Doinger
Kukulkan
Level 61
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
ScarletWarlock
Ra
Level 26
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 11L
1,330 Elo+
Solo
Izanami
Izanami
SleepyRiality
Izanami
Level 3
God Stats
1W - 3L
1,238 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
jorexbz
Nemesis
Level 7
God Stats
5W - 7L
1,437 SR
Queue Stats
11W - 17L
1,358 Elo+
Solo
Fenrir
Fenrir
xSharkBaitx17320
Fenrir
Level 17
God Stats
24W - 29L
1,377 SR
Queue Stats
27W - 34L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MonSeq
Artio
17
1 / 0 / 26
11,000
1,100
6,303
14,218
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
15 / 1 / 14
12,661
1,266
30,816
11,075
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ZINTAQUILL
Tiamat
18
8 / 0 / 21
11,514
1,151
10,916
3,340
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
17
6 / 1 / 19
10,168
1,017
13,390
8,233
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
sioes
Sun Wukong
17
4 / 0 / 21
10,139
1,014
14,250
13,452
9,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Doinger
Kukulkan
14
0 / 5 / 2
8,794
879
15,540
13,327
4,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 0
9,580
958
9,636
11,563
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
0 / 7 / 2
8,413
841
8,021
22,462
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
jorexbz
Nemesis
14
0 / 6 / 0
8,076
808
5,833
12,994
4,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 10 / 2
8,341
834
2,451
18,337
12,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
8
34
Kills
2
2
Deaths
34
101
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Doinger
Kukulkan
0
5
2
0.2
W
Artio
MonSeq
Artio
1
0
26
14
W
15
1
14
22
L
2
6
0
0.33
L
Izanami
0
7
2
0.14
W
Tiamat
ZINTAQUILL
Tiamat
8
0
21
18.5
L
Nemesis
jorexbz
Nemesis
0
6
0
0
W
Apollo
6
1
19
15.5
W
Sun Wukong
sioes
Sun Wukong
4
0
21
14.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,675
Damage
41,481
50,318
Taken
78,683
38,925
Mitigated
33,832
12,831
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Doinger
Kukulkan
15,540
924
0
222
13,327
4,921
0
3,205
10,122
44,326
0
W
Artio
MonSeq
Artio
6,303
444
2,448
3,589
14,218
18,658
0
5,434
8,784
11,093
0
W
30,816
17,199
0
301
11,075
4,510
0
7,298
3,777
0
55,533
L
9,636
1,063
744
558
11,563
4,322
0
2,767
8,796
32,337
0
L
Izanami
8,021
5,956
0
1,468
22,462
7,260
0
4,977
17,485
0
14,539
W
Tiamat
ZINTAQUILL
Tiamat
10,916
487
0
1,465
3,340
2,476
0
1,630
1,710
29,716
0
L
Nemesis
jorexbz
Nemesis
5,833
2,246
0
585
12,994
4,351
0
3,754
9,240
0
8,547
W
Apollo
13,390
9,111
672
3,215
8,233
3,455
0
5,650
2,583
0
32,206
W
Sun Wukong
sioes
Sun Wukong
14,250
1,855
306
835
13,452
9,826
0
5,164
8,288
5,063
25,280
L
2,451
410
0
0
18,337
12,978
0
5,002
13,335
0
4,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,482
Gold Earned
43,204
203
Minions Killed
123
12
Camps Cleared
3
1,063,796
Distance Traveled
851,458
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,794
879
61
6
1
189,659
0
W
Artio
11,000
1,100
13
1
0
234,811
0
W
Ullr
12,661
1,266
52
5
9
180,117
0
L
Ra
9,580
958
44
4
0
181,405
0
L
Izanami
8,413
841
10
1
1
151,506
0
W
Tiamat
11,514
1,151
48
5
2
234,607
1
L
Nemesis
8,076
808
5
1
1
143,802
0
W
Apollo
10,168
1,017
58
6
1
191,060
0
W
Sun Wukong
10,139
1,014
32
3
0
223,201
0
L
Fenrir
8,341
834
3
0
0
185,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role