Player Matchup

Aphrodite
Aphrodite
Alenor Domenell
Aphrodite
Level 126
God Stats
5W - 3L
1,294 SR
Queue Stats
115W - 114L
1,501 Elo+
Party 3
Sobek
Sobek
AlphaWolf12105
Sobek
Level 86
God Stats
2W - 2L
1,659 SR
Queue Stats
41W - 45L
1,502 Elo+
Party 2
Bastet
Bastet
Gold Menendez93
Bastet
Level 53
God Stats
2W - 3L
1,101 SR
Queue Stats
139W - 152L
1,372 Elo+
Party 3
Tiamat
Tiamat
XDarvidXD
Tiamat
Level 114
God Stats
1W - 2L
1,313 SR
Queue Stats
93W - 96L
1,475 Elo+
Party 2
Cerberus
Cerberus
Z Zamoricus
Cerberus
Level 85
God Stats
7W - 6L
1,469 SR
Queue Stats
288W - 271L
1,436 Elo+
Party 3
Team Averages
Level 93
1,367 SR
1,457 Elo+

VS

Team Averages
Level 92
1,507 SR
1,445 Elo+
Ratatoskr
Ratatoskr
Demonicl1991
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
483W - 472L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Krusaki__Itchigo
Nu Wa
Level 149
God Stats
9W - 6L
1,605 SR
Queue Stats
653W - 668L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
Zott17
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 92L
1,418 Elo+
Party 1
Neith
Neith
carrot_on_my_bum
Neith
Level 68
God Stats
2W - 5L
1,415 SR
Queue Stats
275W - 301L
1,428 Elo+
Solo
Yemoja
Yemoja
ezerlast
Yemoja
Level 66
God Stats
2W - 2L
1,517 SR
Queue Stats
148W - 168L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alenor Domenell
Aphrodite
19
7 / 1 / 17
11,508
767
15,399
20,433
19,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 22
10,795
720
16,007
34,570
41,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 16
10,406
694
16,712
15,928
8,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
XDarvidXD
Tiamat
18
8 / 2 / 19
11,216
748
23,055
16,325
14,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Z Zamoricus
Cerberus
17
4 / 2 / 23
10,869
725
15,478
28,371
42,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Demonicl1991
Ratatoskr
14
0 / 8 / 2
8,929
595
9,231
19,740
13,813
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 7 / 4
10,409
694
23,114
17,306
6,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Zott17
Kuzenbo
16
2 / 4 / 3
10,188
679
15,576
30,581
32,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
3 / 5 / 4
10,224
682
28,028
13,550
5,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ezerlast
Yemoja
17
1 / 4 / 4
9,877
658
15,625
13,722
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
26
28
Kills
9
9
Deaths
28
97
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alenor Domenell
Aphrodite
7
1
17
15.5
W
4
2
22
7.5
L
Ratatoskr
Demonicl1991
Ratatoskr
0
8
2
0.13
W
5
2
16
6.5
L
3
7
4
0.71
W
Tiamat
XDarvidXD
Tiamat
8
2
19
8.75
W
Cerberus
Z Zamoricus
Cerberus
4
2
23
7.75
L
Kuzenbo
Zott17
Kuzenbo
2
4
3
0.88
L
3
5
4
1
L
Yemoja
ezerlast
Yemoja
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,651
Damage
91,574
115,627
Taken
94,899
126,566
Mitigated
63,298
75,261
Healing
38,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alenor Domenell
Aphrodite
15,399
1,306
17,624
12,298
20,433
19,181
1,034
11,113
9,045
40,818
0
W
16,007
1,441
2,337
13,798
34,570
41,508
678
12,287
21,746
30,976
0
L
Ratatoskr
Demonicl1991
Ratatoskr
9,231
1,025
1,640
3,849
19,740
13,813
964
13,716
5,462
0
16,294
W
16,712
3,165
2,980
4,407
15,928
8,936
763
8,139
7,612
0
31,352
L
23,114
4,560
699
3,780
17,306
6,140
550
12,273
4,596
44,987
0
W
Tiamat
XDarvidXD
Tiamat
23,055
770
2,444
5,893
16,325
14,309
1,418
8,896
7,386
42,437
0
W
Cerberus
Z Zamoricus
Cerberus
15,478
1,371
2,251
11,229
28,371
42,632
798
13,880
14,141
36,533
0
L
Kuzenbo
Zott17
Kuzenbo
15,576
5,505
1,143
9,496
30,581
32,179
15
21,330
8,842
20,649
0
L
28,028
8,516
1,916
3,639
13,550
5,015
1,394
9,862
3,454
0
40,356
L
Yemoja
ezerlast
Yemoja
15,625
1,247
9,316
2,753
13,722
6,151
504
10,936
2,606
27,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,794
Gold Earned
49,627
198
Minions Killed
171
0
Camps Cleared
0
1,480,544
Distance Traveled
1,234,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,508
767
70
5
0
291,306
0
W
Sobek
10,795
720
24
2
0
283,576
0
L
Ratatoskr
8,929
595
20
1
0
242,963
0
W
Bastet
10,406
694
27
2
0
331,718
1
L
Nu Wa
10,409
694
59
4
0
200,260
4
W
Tiamat
11,216
748
27
2
0
299,135
0
W
Cerberus
10,869
725
50
3
0
274,809
1
L
Kuzenbo
10,188
679
16
1
0
275,949
0
L
Neith
10,224
682
43
3
0
249,703
0
L
Yemoja
9,877
658
33
2
0
265,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role