Player Matchup

Awilix
Awilix
Gold IV
Brekinho
Awilix
Gold IV
Level 84
God Stats
5W - 3L
1,710 SR
Queue Stats
66W - 63L
1,436 MMR
Party 2
Olorun
Olorun
Gold IV
Cramer
Olorun
Gold IV
Level 136
God Stats
2W - 4L
1,497 SR
Queue Stats
168W - 177L
1,401 MMR
Solo
Izanami
Izanami
Gold IV
Kingcore99
Izanami
Gold IV
Level 78
God Stats
18W - 18L
1,560 SR
Queue Stats
296W - 299L
1,402 MMR
Solo
Mulan
Mulan
Gold IV
VikQuik
Mulan
Gold IV
Level 103
God Stats
2W - 3L
1,474 SR
Queue Stats
17W - 20L
1,419 MMR
Party 2
Ares
Ares
Gold IV
ralfinjss
Ares
Gold IV
Level 112
God Stats
10W - 8L
1,699 SR
Queue Stats
140W - 115L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,588 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,539 SR
1,439 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
IIIIIADAYIIIII
Ymir
Bronze III
Level 63
God Stats
0W - 1L
1,821 SR
Queue Stats
16W - 16L
1,355 MMR
Solo
Ullr
Ullr
Gold V
Pekmezgucu
Ullr
Gold V
Level 107
God Stats
0W - 3L
1,183 SR
Queue Stats
236W - 229L
1,392 MMR
Solo
Scylla
Scylla
Gold IV
SzymOff1
Scylla
Gold IV
Level 115
God Stats
9W - 8L
1,566 SR
Queue Stats
67W - 73L
1,562 MMR
Party 1
Set
Set
Gold IV
hhhugoh
Set
Gold IV
Level 88
God Stats
1W - 1L
1,625 SR
Queue Stats
109W - 108L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Brekinho
Awilix
20
8 / 1 / 12
12,423
621
14,010
13,616
5,810
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Cramer
Olorun
17
0 / 0 / 7
10,635
532
9,402
10,516
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Kingcore99
Izanami
19
12 / 5 / 10
13,106
655
26,121
15,922
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
VikQuik
Mulan
18
3 / 2 / 1
11,610
581
14,693
17,760
19,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
17
6 / 1 / 11
11,424
571
12,575
22,473
29,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
GebAthenaGilgamesh

VS

Bans
SolPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
1 / 4 / 2
10,480
524
12,182
23,804
19,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 4
8,304
415
7,713
24,352
20,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 8 / 2
9,344
467
6,557
15,919
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SzymOff1
Scylla
16
1 / 6 / 1
9,850
493
9,688
11,556
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
18
5 / 4 / 2
10,934
547
15,600
19,558
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
29
Kills
9
9
Deaths
29
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
W
Awilix
Brekinho
Awilix
8
1
12
14
W
Olorun
Cramer
Olorun
0
0
7
3.5
L
1
7
4
0.43
W
Izanami
Kingcore99
Izanami
12
5
10
3.4
L
1
8
2
0.25
L
Scylla
SzymOff1
Scylla
1
6
1
0.25
W
Mulan
VikQuik
Mulan
3
2
1
1.75
L
Set
5
4
2
1.5
W
Ares
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,801
Damage
51,740
80,287
Taken
95,189
66,862
Mitigated
57,040
29,231
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,182
1,901
0
6,489
23,804
19,964
0
2,323
21,481
4,801
65,577
W
Awilix
Brekinho
Awilix
14,010
6,150
0
5,837
13,616
5,810
0
2,859
10,553
0
96,800
W
Olorun
Cramer
Olorun
9,402
4,023
518
6,444
10,516
6,589
1,560
2,776
7,440
81,667
8,822
L
7,713
496
255
2,831
24,352
20,643
0
5,757
18,595
31,869
0
W
Izanami
Kingcore99
Izanami
26,121
18,300
0
3,403
15,922
6,113
670
4,897
10,959
0
115,452
L
6,557
2,762
0
2,862
15,919
5,315
3,382
3,029
12,890
0
62,334
L
Scylla
SzymOff1
Scylla
9,688
1,453
123
1,932
11,556
3,509
0
4,333
7,223
66,123
0
W
Mulan
VikQuik
Mulan
14,693
1,817
0
7,148
17,760
19,149
72
1,328
15,045
0
82,851
L
Set
15,600
7,537
0
6,530
19,558
7,609
0
5,739
13,819
0
87,745
W
Ares
12,575
829
0
5,881
22,473
29,201
258
6,568
15,416
24,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,198
Gold Earned
48,912
637
Minions Killed
593
0
Camps Cleared
0
2,124,956
Distance Traveled
1,830,436
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,480
524
156
8
0
359,008
3
W
Awilix
12,423
621
136
7
0
487,753
4
W
Olorun
10,635
532
158
8
0
432,304
2
L
Ymir
8,304
415
53
3
0
355,587
1
W
Izanami
13,106
655
173
9
0
379,277
7
L
Ullr
9,344
467
118
6
0
337,504
4
L
Scylla
9,850
493
134
7
0
353,173
7
W
Mulan
11,610
581
160
8
0
417,280
6
L
Set
10,934
547
132
7
0
425,164
5
W
Ares
11,424
571
10
1
0
408,342
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role