Player Matchup

Odin
Odin
BB_RobbyB
Odin
Level 127
God Stats
20W - 9L
1,651 SR
Queue Stats
408W - 426L
1,555 Elo+
Party 2
Anubis
Anubis
JULIOLATAMX3
Anubis
Level 57
God Stats
11W - 15L
1,529 SR
Queue Stats
319W - 318L
1,560 Elo+
Solo
Loki
Loki
PumpGodClutch
Loki
Level 103
God Stats
27W - 16L
1,633 SR
Queue Stats
228W - 208L
1,526 Elo+
Solo
Jormungandr
Jormungandr
Slaughterpriest
Jormungandr
Level 89
God Stats
36W - 34L
1,168 SR
Queue Stats
251W - 222L
1,613 Elo+
Party 2
Chiron
Chiron
maiqui9800
Chiron
Level 153
God Stats
7W - 5L
1,752 SR
Queue Stats
230W - 198L
1,553 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,561 Elo+

VS

Team Averages
Level 119
1,488 SR
1,476 Elo+
Terra
Terra
Freddyslacker
Terra
Level 89
God Stats
0W - 3L
1,224 SR
Queue Stats
14W - 17L
1,367 Elo+
Solo
Rama
Rama
LuckyKingMO
Rama
Level 128
God Stats
6W - 9L
1,536 SR
Queue Stats
1,218W - 1,157L
1,511 Elo+
Solo
Amaterasu
Amaterasu
MasterChumpi
Amaterasu
Level 89
God Stats
7W - 3L
1,708 SR
Queue Stats
100W - 141L
1,400 Elo+
Solo
Nike
Nike
Synerius
Nike
Level 148
God Stats
5W - 6L
1,479 SR
Queue Stats
651W - 653L
1,539 Elo+
Party 1
Hades
Hades
lZaddyDonutl
Hades
Level 139
God Stats
7W - 9L
1,494 SR
Queue Stats
545W - 524L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 0 / 12
7,659
479
5,763
10,150
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
12 / 2 / 5
10,011
626
17,193
14,147
6,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 7
8,402
525
9,183
10,435
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Slaughterpriest
Jormungandr
16
3 / 1 / 9
9,610
601
14,400
11,722
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
maiqui9800
Chiron
14
3 / 3 / 5
8,377
524
11,087
10,512
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
7,010
438
5,391
15,371
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 1
7,572
473
10,206
14,337
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
MasterChumpi
Amaterasu
12
2 / 5 / 0
6,966
435
4,327
16,109
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
12
2 / 5 / 2
7,851
491
6,655
13,062
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 7 / 1
7,689
481
7,301
14,867
4,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
26
Kills
9
9
Deaths
26
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
3
0
12
9
L
0
3
4
0.67
W
Anubis
12
2
5
7.25
L
3
6
1
0.58
L
Amaterasu
MasterChumpi
Amaterasu
2
5
0
0.4
W
5
3
7
2.83
W
Jormungandr
Slaughterpriest
Jormungandr
3
1
9
7.5
L
Nike
2
5
2
0.6
L
2
7
1
0.36
W
Chiron
maiqui9800
Chiron
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,626
Damage
33,880
56,966
Taken
73,746
27,092
Mitigated
32,740
25,926
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,763
1,336
0
3,975
10,150
7,253
139
2,277
7,873
846
20,423
L
5,391
573
1,840
3,082
15,371
10,506
0
5,358
9,689
20,756
0
W
Anubis
17,193
639
0
10,167
14,147
6,483
0
6,308
7,839
70,323
0
L
10,206
8,320
0
3,244
14,337
4,067
355
1,975
12,079
0
53,132
L
Amaterasu
MasterChumpi
Amaterasu
4,327
1,262
0
4,124
16,109
10,470
0
8,555
7,376
0
37,182
W
9,183
2,921
0
3,756
10,435
3,431
116
1,839
8,596
0
48,131
W
Jormungandr
Slaughterpriest
Jormungandr
14,400
4,851
0
1,718
11,722
6,277
1,939
1,043
10,679
84,865
0
L
Nike
6,655
1,763
0
2,272
13,062
3,506
0
5,615
7,354
0
36,253
L
7,301
915
119
2,562
14,867
4,191
0
10,090
4,687
39,236
0
W
Chiron
maiqui9800
Chiron
11,087
5,746
640
5,670
10,512
3,648
894
1,225
9,279
0
65,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
37,088
499
Minions Killed
362
0
Camps Cleared
0
1,503,372
Distance Traveled
1,497,875
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,659
479
33
2
0
333,262
1
L
Terra
7,010
438
31
2
0
324,924
5
W
Anubis
10,011
626
112
7
0
269,662
3
L
Rama
7,572
473
104
7
0
271,898
6
L
Amaterasu
6,966
435
72
5
0
295,272
6
W
Loki
8,402
525
81
5
0
337,888
2
W
Jormungandr
9,610
601
150
9
0
276,555
1
L
Nike
7,851
491
76
5
0
350,140
4
L
Hades
7,689
481
79
5
0
255,641
2
W
Chiron
8,377
524
123
8
0
286,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role